Player Matchup

Thor
Thor
Ipyloves
Thor
Level 125
God Stats
1W - 2L
1,569 SR
Queue Stats
80W - 99L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
Mortís
Baba Yaga
Level 126
God Stats
2W - 9L
1,505 SR
Queue Stats
90W - 119L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
RendStung
Cthulhu
Level 77
God Stats
14W - 16L
1,386 SR
Queue Stats
217W - 229L
1,492 Elo+
Party 1
Neith
Neith
Saint14408
Neith
Level 23
God Stats
1W - 6L
1,369 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
SuperSaiyanRosé
The Morrigan
Level 119
God Stats
2W - 2L
1,559 SR
Queue Stats
183W - 196L
1,490 Elo+
Party 1
Team Averages
Level 94
1,478 SR
1,492 Elo+

VS

Team Averages
Level 118
1,503 SR
1,544 Elo+
Surtr
Surtr
AspiringHero
Surtr
Level 153
God Stats
3W - 3L
1,429 SR
Queue Stats
258W - 213L
1,563 Elo+
Party 2
Sobek
Sobek
Blakevw
Sobek
Level 117
God Stats
4W - 6L
1,484 SR
Queue Stats
148W - 124L
1,519 Elo+
Party 3
Hachiman
Hachiman
JBran3
Hachiman
Level 109
God Stats
5W - 3L
1,572 SR
Queue Stats
385W - 340L
1,552 Elo+
Party 3
Raijin
Raijin
VatoK
Raijin
Level 128
God Stats
6W - 10L
1,510 SR
Queue Stats
101W - 76L
1,546 Elo+
Solo
Bellona
Bellona
itisjoe03
Bellona
Level 84
God Stats
2W - 2L
1,520 SR
Queue Stats
142W - 135L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 6 / 0
7,793
433
2,424
18,098
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Mortís
Baba Yaga
13
0 / 6 / 0
8,185
455
9,997
14,163
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RendStung
Cthulhu
14
0 / 3 / 0
9,046
503
10,021
16,021
17,045
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
0 / 4 / 0
8,223
457
2,851
11,041
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
SuperSaiyanRosé
The Morrigan
13
4 / 2 / 0
8,788
488
10,030
6,168
4,636
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 8
10,903
606
11,396
17,997
10,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sobek
Blakevw
Sobek
15
2 / 1 / 12
10,219
568
3,505
15,860
18,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
JBran3
Hachiman
18
4 / 0 / 1
11,213
623
8,849
9,625
5,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
VatoK
Raijin
16
8 / 3 / 5
10,985
610
13,483
10,902
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
itisjoe03
Bellona
15
0 / 0 / 7
9,988
555
9,125
16,802
14,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
4
Kills
21
21
Deaths
4
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Sobek
Blakevw
Sobek
2
1
12
8
L
Thor
0
6
0
0
W
Hachiman
JBran3
Hachiman
4
0
1
4.5
L
Baba Yaga
Mortís
Baba Yaga
0
6
0
0
L
Cthulhu
RendStung
Cthulhu
0
3
0
0
L
Neith
0
4
0
0
L
The Morrigan
SuperSaiyanRosé
The Morrigan
4
2
0
2
W
Raijin
VatoK
Raijin
8
3
5
3.5
W
Bellona
itisjoe03
Bellona
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,323
Damage
46,358
65,491
Taken
71,186
38,541
Mitigated
53,353
7,608
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,396
3,795
0
8,960
17,997
10,170
356
5,516
12,481
2,305
100,721
W
Sobek
Blakevw
Sobek
3,505
202
345
5,285
15,860
18,503
26
4,840
11,020
29,221
0
L
Thor
2,424
380
0
1,210
18,098
6,590
0
6,286
11,812
0
58,081
W
Hachiman
JBran3
Hachiman
8,849
4,697
0
6,826
9,625
5,005
1,736
1,067
8,558
0
122,672
L
Baba Yaga
Mortís
Baba Yaga
9,997
46
0
1,067
14,163
6,567
61
3,674
10,489
66,980
0
L
Cthulhu
RendStung
Cthulhu
10,021
950
117
2,631
16,021
17,045
0
3,042
12,979
72,331
989
L
Neith
2,851
1,211
0
1,476
11,041
3,703
0
1,936
9,105
0
54,488
L
The Morrigan
SuperSaiyanRosé
The Morrigan
10,030
1,499
0
1,107
6,168
4,636
0
2,444
3,345
28,875
5,257
W
Raijin
VatoK
Raijin
13,483
1,136
0
600
10,902
4,748
491
6,103
4,799
92,592
0
W
Bellona
itisjoe03
Bellona
9,125
3,945
0
6,274
16,802
14,927
962
7,959
8,843
0
75,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
53,308
512
Minions Killed
607
0
Camps Cleared
0
1,817,108
Distance Traveled
1,887,338
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,903
606
139
8
0
422,144
2
W
Sobek
10,219
568
29
2
0
380,281
4
L
Thor
7,793
433
84
5
0
386,275
2
W
Hachiman
11,213
623
171
10
0
358,201
2
L
Baba Yaga
8,185
455
130
7
0
334,384
4
L
Cthulhu
9,046
503
140
8
0
352,782
1
L
Neith
8,223
457
118
7
0
354,614
1
L
The Morrigan
8,788
488
40
2
0
389,053
0
W
Raijin
10,985
610
142
8
0
357,254
6
W
Bellona
9,988
555
126
7
0
369,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role