Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
Eternal_Jakel
Susano
Gold III
Level 158
God Stats
22W - 12L
1,655 SR
Queue Stats
119W - 108L
1,425 MMR
Party 1
Discordia
Discordia
Gold III
Mírajane
Discordia
Gold III
Level 170
God Stats
2W - 2L
1,511 SR
Queue Stats
133W - 120L
1,394 MMR
Party 3
Cthulhu
Cthulhu
Gold II
iMrGunster
Cthulhu
Gold II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 251L
1,281 MMR
Party 3
Charon
Charon
Silver III
zaycn
Charon
Silver III
Level 117
God Stats
4W - 3L
1,559 SR
Queue Stats
31W - 36L
1,245 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,545 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,508 SR
1,372 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
AceroIIa
Awilix
Gold II
Level 102
God Stats
86W - 60L
1,601 SR
Queue Stats
246W - 262L
1,503 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Afronippels
Nu Wa
Gold V
Level 101
God Stats
219W - 149L
1,714 SR
Queue Stats
737W - 748L
1,341 MMR
Solo
Cerberus
Cerberus
Silver I
CraigPopivich
Cerberus
Silver I
Level 100
God Stats
7W - 11L
1,459 SR
Queue Stats
221W - 248L
1,176 MMR
Party 2
Bacchus
Bacchus
Silver II
LivingLarge
Bacchus
Silver II
Level 109
God Stats
8W - 11L
1,265 SR
Queue Stats
84W - 83L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
1 / 0 / 2
3,455
691
2,090
2,381
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,385
677
198
2,318
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Mírajane
Discordia
7
0 / 0 / 0
3,663
733
437
1,338
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
iMrGunster
Cthulhu
6
0 / 1 / 0
3,634
727
2,501
3,224
1,213
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
zaycn
Charon
5
1 / 0 / 2
3,378
676
1,827
2,631
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
LokiMaman BrigitteArachneRaijin

VS

Bans
FreyaChernobogPeleFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 0
2,997
599
1,172
2,775
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
AceroIIa
Awilix
6
1 / 1 / 0
3,591
718
1,007
3,523
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
922
184
0
0
0
Cerberus
CraigPopivich
Cerberus
6
0 / 0 / 1
3,449
690
958
3,981
2,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LivingLarge
Bacchus
5
0 / 1 / 0
3,295
659
1,835
4,628
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
2
2
L
Izanami
 
Izanami
0
1
0
0
L
Awilix
AceroIIa
Awilix
1
1
0
1
L
0
0
0
0
L
Cerberus
CraigPopivich
Cerberus
0
0
1
0.5
W
0
0
0
0
L
Bacchus
LivingLarge
Bacchus
0
1
0
0
W
Discordia
Mírajane
Discordia
0
0
0
0
W
Cthulhu
iMrGunster
Cthulhu
0
1
0
0
W
Charon
zaycn
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,053
Damage
4,972
11,892
Taken
14,907
4,282
Mitigated
7,464
6,368
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,090
1,173
0
1,236
2,381
768
0
1,028
1,353
0
16,534
L
Izanami
 
Izanami
1,172
858
0
839
2,775
785
0
918
1,857
0
14,238
L
Awilix
AceroIIa
Awilix
1,007
345
0
750
3,523
1,113
0
487
3,036
0
17,898
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
CraigPopivich
Cerberus
958
296
0
2,215
3,981
2,601
0
2,451
1,530
14,402
0
W
198
53
0
1,572
2,318
714
0
52
2,266
0
13,252
L
Bacchus
LivingLarge
Bacchus
1,835
398
0
1,904
4,628
2,965
0
909
3,719
10,807
0
W
Discordia
Mírajane
Discordia
437
40
0
928
1,338
278
0
0
1,338
21,891
0
W
Cthulhu
iMrGunster
Cthulhu
2,501
708
0
1,739
3,224
1,213
0
958
2,266
21,996
0
W
Charon
zaycn
Charon
1,827
253
116
777
2,631
1,309
0
755
1,876
10,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
14,254
150
Minions Killed
106
0
Camps Cleared
0
514,178
Distance Traveled
398,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,455
691
31
6
0
92,044
0
L
Izanami
2,997
599
32
6
0
98,328
2
L
Awilix
3,591
718
31
6
0
108,772
0
L
Nu Wa
922
184
0
0
0
0
0
L
Cerberus
3,449
690
37
7
0
90,008
0
W
Susano
3,385
677
31
6
0
119,554
0
L
Bacchus
3,295
659
6
1
0
101,445
0
W
Discordia
3,663
733
38
8
0
94,899
2
W
Cthulhu
3,634
727
34
7
0
113,818
0
W
Charon
3,378
676
16
3
0
93,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role