Player Matchup

Chaac
Chaac
Femble
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 29L
1,680 Elo+
Party 1
Charon
Charon
HongXiuquan
Charon
Level 167
God Stats
7W - 2L
1,752 SR
Queue Stats
53W - 27L
1,791 Elo+
Party 1
Xing Tian
Xing Tian
IronTager
Xing Tian
Level 40
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 4L
1,513 Elo+
Party 1
Ganesha
Ganesha
RuiNanami
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 113L
1,635 Elo+
Party 1
Tyr
Tyr
SmilesLost
Tyr
Level 8
God Stats
12W - 5L
1,154 SR
Queue Stats
57W - 53L
1,354 Elo+
Party 1
Team Averages
Level 80
1,442 SR
1,595 Elo+

VS

Team Averages
Level 135
1,534 SR
1,535 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
HyperActivePP
Ix Chel
Level 105
God Stats
13W - 12L
1,604 SR
Queue Stats
343W - 292L
1,628 Elo+
Party 2
Ra
Ra
UnawareUser
Ra
Level 129
God Stats
13W - 12L
1,568 SR
Queue Stats
176W - 160L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Femble
Chaac
10
1 / 1 / 4
4,726
945
4,317
4,111
2,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
9
0 / 1 / 4
4,598
920
2,450
3,364
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
IronTager
Xing Tian
10
5 / 3 / 2
5,443
1,089
2,832
6,189
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
RuiNanami
Ganesha
9
0 / 1 / 5
4,442
888
2,293
5,376
4,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 2
4,679
936
2,011
6,284
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 4
5,285
1,057
6,146
5,940
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
 
Serqet
10
3 / 1 / 3
5,264
1,053
4,361
4,101
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
 
Charon
6
0 / 0 / 0
2,424
485
0
0
0
Ix Chel
10
0 / 3 / 3
4,676
935
5,101
3,870
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 2 / 2
5,095
1,019
5,299
3,942
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
7
Kills
8
8
Deaths
7
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
4
5
L
Serqet
 
Serqet
3
1
3
4.5
L
Charon
 
Charon
0
0
0
0
W
Chaac
Femble
Chaac
1
1
4
3
W
Charon
0
1
4
2
L
Ix Chel
0
3
3
0.5
W
Xing Tian
IronTager
Xing Tian
5
3
2
2
W
Ganesha
RuiNanami
Ganesha
0
1
5
2.5
W
1
2
2
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,903
Damage
20,907
25,324
Taken
17,853
15,610
Mitigated
9,638
4,215
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,146
715
0
470
5,940
4,726
0
2,180
3,358
503
11,065
L
Serqet
 
Serqet
4,361
938
0
500
4,101
2,224
308
1,308
2,676
0
11,602
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Femble
Chaac
4,317
787
0
1,868
4,111
2,343
0
2,654
1,411
0
10,808
W
Charon
2,450
591
0
500
3,364
1,301
288
700
2,608
9,681
0
L
Ix Chel
5,101
594
220
617
3,870
1,106
158
1,859
1,778
11,392
0
W
Xing Tian
IronTager
Xing Tian
2,832
420
0
246
6,189
4,751
408
2,545
3,557
7,227
0
W
Ganesha
RuiNanami
Ganesha
2,293
142
0
805
5,376
4,062
0
2,345
3,031
7,028
0
W
2,011
125
0
796
6,284
3,153
136
2,528
3,506
0
5,238
L
5,299
651
175
719
3,942
1,582
80
1,825
1,964
14,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
22,744
64
Minions Killed
82
0
Camps Cleared
0
574,967
Distance Traveled
450,972
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,285
1,057
10
2
0
113,841
0
L
Serqet
5,264
1,053
20
4
0
109,741
0
L
Charon
2,424
485
0
0
0
0
0
W
Chaac
4,726
945
20
4
0
115,096
0
W
Charon
4,598
920
20
4
0
118,093
0
L
Ix Chel
4,676
935
17
3
0
111,316
0
W
Xing Tian
5,443
1,089
11
2
0
98,148
0
W
Ganesha
4,442
888
1
0
0
124,578
0
W
Tyr
4,679
936
12
2
0
119,052
4
L
Ra
5,095
1,019
35
7
0
116,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role