Player Matchup

Zeus
Zeus
NoFace2Face
Zeus
Level 47
God Stats
1W - 0L
1,509 SR
Queue Stats
18W - 39L
1,335 Elo+
Solo
Jing Wei
Jing Wei
SenpapiGornex
Jing Wei
Level 60
God Stats
6W - 2L
1,500 SR
Queue Stats
11W - 8L
1,482 Elo+
Solo
Bacchus
Bacchus
WyGuy DeOr
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 148L
1,274 Elo+
Solo
Team Averages
Level 52
1,503 SR
1,364 Elo+

VS

Team Averages
Level 58
1,348 SR
1,440 Elo+
Bacchus
Bacchus
Biscuit-__-9000
Bacchus
Level 28
God Stats
4W - 6L
1,366 SR
Queue Stats
100W - 108L
1,396 Elo+
Party 1
Tiamat
Tiamat
TimeWarpMike731
Tiamat
Level 64
God Stats
4W - 6L
1,464 SR
Queue Stats
199W - 88L
1,555 Elo+
Solo
Poseidon
Poseidon
millerhighlife07
Poseidon
Level 81
God Stats
3W - 6L
1,214 SR
Queue Stats
141W - 138L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
9,968
712
12,710
8,360
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SenpapiGornex
Jing Wei
14
5 / 2 / 3
11,212
801
11,062
9,368
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WyGuy DeOr
Bacchus
15
3 / 0 / 6
10,714
765
5,334
10,691
14,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
10,320
737
7,122
15,049
19,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 5
9,788
699
9,739
10,240
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 2
10,359
740
7,457
10,344
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
6
6
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
1
4
5
0.88
W
Jing Wei
SenpapiGornex
Jing Wei
5
2
3
3.25
L
0
3
5
0.83
W
Bacchus
WyGuy DeOr
Bacchus
3
0
6
6
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,106
Damage
24,318
28,419
Taken
35,633
23,235
Mitigated
30,503
6,210
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
817
0
2,391
15,049
19,552
0
7,399
7,650
22,743
0
W
12,710
1,266
0
0
8,360
3,860
0
7,113
1,021
38,553
0
W
Jing Wei
SenpapiGornex
Jing Wei
11,062
7,800
0
4,229
9,368
4,593
1,179
8,045
1,079
0
59,092
L
9,739
468
0
3,402
10,240
6,765
0
5,974
4,266
37,467
0
W
Bacchus
WyGuy DeOr
Bacchus
5,334
321
0
1,981
10,691
14,782
271
8,773
1,525
26,727
0
L
7,457
561
0
1,911
10,344
4,186
39
5,244
5,100
40,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
30,467
175
Minions Killed
142
0
Camps Cleared
0
777,396
Distance Traveled
752,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,320
737
34
2
0
254,476
0
W
Zeus
9,968
712
61
4
0
235,981
0
W
Jing Wei
11,212
801
84
6
0
249,884
0
L
Tiamat
9,788
699
64
5
0
244,906
0
W
Bacchus
10,714
765
30
2
0
291,531
0
L
Poseidon
10,359
740
44
3
0
252,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role