Player Matchup

Ymir
Ymir
BronzBear
Ymir
Level 149
God Stats
1W - 0L
1,728 SR
Queue Stats
10W - 8L
1,575 Elo+
Party 1
Merlin
Merlin
DlNGUS69
Merlin
Level 28
God Stats
1W - 0L
1,823 SR
Queue Stats
5W - 0L
1,802 Elo+
Party 1
Cupid
Cupid
Gonzdyl
Cupid
Level 111
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 5L
1,771 Elo+
Party 1
Team Averages
Level 96
1,752 SR
1,716 Elo+

VS

Team Averages
Level 126
1,384 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Johnjones69
King Arthur
Level 128
God Stats
0W - 5L
1,153 SR
Queue Stats
430W - 422L
1,444 Elo+
Solo
Yemoja
Yemoja
Tac_T_Kill
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 72L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 6
8,791
676
3,600
10,856
9,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
DlNGUS69
Merlin
12
0 / 0 / 6
9,008
693
4,874
7,531
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Gonzdyl
Cupid
13
6 / 2 / 1
10,349
796
7,785
11,882
4,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 3 / 0
9,521
732
13,180
8,675
3,858
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Johnjones69
King Arthur
9
0 / 4 / 1
7,966
613
7,867
13,145
12,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Tac_T_Kill
Yemoja
11
0 / 0 / 1
8,159
628
2,556
3,130
2,394
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
6
Kills
3
3
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
0
1
W
Ymir
0
1
6
3
W
Merlin
DlNGUS69
Merlin
0
0
6
3
W
Cupid
Gonzdyl
Cupid
6
2
1
3.25
L
King Arthur
Johnjones69
King Arthur
0
4
1
0.13
L
Yemoja
Tac_T_Kill
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,259
Damage
23,603
30,269
Taken
24,950
16,879
Mitigated
18,583
10,964
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,180
532
0
707
8,675
3,858
0
3,112
5,563
53,695
0
W
Ymir
3,600
1,007
0
2,708
10,856
9,205
0
4,893
5,963
17,539
0
W
Merlin
DlNGUS69
Merlin
4,874
961
0
1,030
7,531
2,990
0
4,748
2,783
37,108
0
W
Cupid
Gonzdyl
Cupid
7,785
4,960
1,234
5,992
11,882
4,684
860
6,400
5,482
0
45,718
L
King Arthur
Johnjones69
King Arthur
7,867
614
12
324
13,145
12,331
110
4,974
8,171
0
21,860
L
Yemoja
Tac_T_Kill
Yemoja
2,556
208
1,580
741
3,130
2,394
0
962
2,168
11,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
25,646
146
Minions Killed
108
0
Camps Cleared
0
687,839
Distance Traveled
654,385
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,521
732
70
5
0
215,556
0
W
Ymir
8,791
676
20
2
0
228,338
0
W
Merlin
9,008
693
50
4
0
240,615
0
W
Cupid
10,349
796
76
6
0
218,886
0
L
King Arthur
7,966
613
23
2
0
211,691
0
L
Yemoja
8,159
628
15
1
0
227,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role