Player Matchup

Thoth
Thoth
ButtSorry
Thoth
Level 153
God Stats
2W - 1L
1,839 SR
Queue Stats
395W - 362L
1,528 Elo+
Party 3
Ix Chel
Ix Chel
HuluAndSnuSnu
Ix Chel
Level 106
God Stats
1W - 2L
1,324 SR
Queue Stats
209W - 199L
1,545 Elo+
Solo
Medusa
Medusa
I Hit Tooters
Medusa
Level 157
God Stats
6W - 8L
1,481 SR
Queue Stats
695W - 695L
1,515 Elo+
Party 3
Ravana
Ravana
TheYamakaSlayer
Ravana
Level 158
God Stats
4W - 3L
1,688 SR
Queue Stats
451W - 454L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
skdropout
Jing Wei
Level 151
God Stats
2W - 1L
1,824 SR
Queue Stats
211W - 205L
1,568 Elo+
Party 3
Team Averages
Level 145
1,631 SR
1,536 Elo+

VS

Team Averages
Level 111
1,590 SR
1,537 Elo+
Geb
Geb
FatherVerge
Geb
Level 99
God Stats
6W - 0L
1,890 SR
Queue Stats
89W - 83L
1,578 Elo+
Party 2
Ah Puch
Ah Puch
OpiumXSiempre
Ah Puch
Level 119
God Stats
6W - 4L
1,563 SR
Queue Stats
203W - 196L
1,529 Elo+
Party 1
Bastet
Bastet
SeedSama
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 348L
1,557 Elo+
Party 2
Nemesis
Nemesis
TMGWish
Nemesis
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 68L
1,556 Elo+
Party 1
Ra
Ra
x315Gingey
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ButtSorry
Thoth
16
3 / 3 / 4
9,014
901
12,843
7,986
3,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
10
0 / 6 / 4
6,629
663
6,526
9,763
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 6 / 6
7,081
708
6,525
8,888
3,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 5
8,038
804
3,850
10,719
10,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
skdropout
Jing Wei
14
2 / 4 / 2
7,580
758
4,920
9,865
4,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 16
8,824
882
7,349
14,276
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
15
3 / 0 / 12
8,610
861
13,357
4,625
2,027
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
SeedSama
Bastet
16
8 / 2 / 10
9,501
950
13,457
10,922
5,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
TMGWish
Nemesis
15
2 / 1 / 14
8,369
837
5,931
9,168
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 8
9,110
911
3,785
6,351
3,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
7
Kills
22
22
Deaths
8
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thoth
ButtSorry
Thoth
3
3
4
1.67
W
2
3
16
3.33
L
Ix Chel
0
6
4
0.33
L
0
6
6
0.5
W
Ah Puch
3
0
12
9
W
Bastet
SeedSama
Bastet
8
2
10
6.5
W
Nemesis
TMGWish
Nemesis
2
1
14
9
L
2
3
5
1.5
L
Jing Wei
skdropout
Jing Wei
2
4
2
0.75
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
43,879
47,221
Taken
45,342
25,218
Mitigated
31,570
12,807
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ButtSorry
Thoth
12,843
842
1,868
1,842
7,986
3,378
0
4,458
3,485
30,434
0
W
7,349
292
196
2,434
14,276
16,107
190
5,461
8,815
12,446
268
L
Ix Chel
6,526
153
2,282
1,419
9,763
3,754
0
5,305
4,458
12,986
0
L
6,525
1,496
0
107
8,888
3,736
0
4,128
4,760
0
14,348
W
Ah Puch
13,357
774
1,793
2,261
4,625
2,027
438
2,844
1,781
25,417
0
W
Bastet
SeedSama
Bastet
13,457
3,148
1,989
2,889
10,922
5,202
1,487
4,560
6,362
0
20,484
W
Nemesis
TMGWish
Nemesis
5,931
2,317
1,116
938
9,168
5,041
1,180
4,287
4,881
0
13,343
L
3,850
434
500
2,315
10,719
10,143
0
4,760
5,927
0
8,463
L
Jing Wei
skdropout
Jing Wei
4,920
3,706
401
2,073
9,865
4,207
0
5,441
4,368
0
13,806
W
3,785
545
1,715
1,367
6,351
3,193
385
2,217
4,134
23,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
44,414
129
Minions Killed
122
0
Camps Cleared
0
861,683
Distance Traveled
1,054,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,014
901
52
5
0
166,985
0
W
Geb
8,824
882
12
1
0
213,321
0
L
Ix Chel
6,629
663
17
2
0
146,561
0
L
Medusa
7,081
708
15
2
0
182,680
0
W
Ah Puch
8,610
861
15
2
0
209,606
0
W
Bastet
9,501
950
26
3
0
219,771
0
W
Nemesis
8,369
837
35
4
0
229,186
0
L
Ravana
8,038
804
13
1
0
212,007
0
L
Jing Wei
7,580
758
32
3
0
153,450
0
W
Ra
9,110
911
34
3
0
182,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role