Player Matchup

Merlin
Merlin
BellSack
Merlin
Level 140
God Stats
8W - 3L
1,657 SR
Queue Stats
306W - 265L
1,493 Elo+
Solo
Aphrodite
Aphrodite
JoshuaXAlthina
Aphrodite
Level 68
God Stats
22W - 19L
1,512 SR
Queue Stats
264W - 269L
1,530 Elo+
Solo
Chernobog
Chernobog
Marmadilla
Chernobog
Level 45
God Stats
108W - 86L
1,590 SR
Queue Stats
132W - 110L
1,538 Elo+
Party 2
Raijin
Raijin
ThatPersonGuy0
Raijin
Level 125
God Stats
31W - 27L
1,550 SR
Queue Stats
615W - 554L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
thedrivingking4
Ao Kuang
Level 128
God Stats
12W - 8L
1,540 SR
Queue Stats
438W - 363L
1,607 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,540 Elo+

VS

Team Averages
Level 76
1,560 SR
1,529 Elo+
Ymir
Ymir
BukuBukuMocci
Ymir
Level 127
God Stats
12W - 7L
1,745 SR
Queue Stats
352W - 349L
1,533 Elo+
Solo
Ullr
Ullr
NoRainbowRights
Ullr
Level 17
God Stats
0W - 1L
1,251 SR
Queue Stats
8W - 13L
1,445 Elo+
Party 1
Hera
Hera
TheRedCommander
Hera
Level 103
God Stats
3W - 10L
1,583 SR
Queue Stats
111W - 107L
1,511 Elo+
Party 1
Surtr
Surtr
Yangka1
Surtr
Level 66
God Stats
9W - 20L
1,395 SR
Queue Stats
296W - 270L
1,568 Elo+
Solo
Raijin
Raijin
jpovedeus99
Raijin
Level 66
God Stats
15W - 5L
1,824 SR
Queue Stats
131W - 84L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BellSack
Merlin
10
0 / 2 / 0
5,708
519
1,858
7,710
2,920
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
JoshuaXAlthina
Aphrodite
10
0 / 3 / 7
5,745
522
3,020
10,671
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Marmadilla
Chernobog
10
0 / 2 / 1
5,808
528
4,751
7,475
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 5
6,577
598
5,166
6,552
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
12
10 / 0 / 2
7,121
647
9,521
7,819
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,460
496
4,619
9,865
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,723
520
1,809
10,295
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 6 / 0
4,999
454
4,651
7,130
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Yangka1
Surtr
11
2 / 0 / 1
6,550
595
6,101
7,775
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
12
2 / 1 / 0
7,225
657
4,736
5,503
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
6
7
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
BellSack
Merlin
0
2
0
0
L
1
3
2
0.67
W
Aphrodite
JoshuaXAlthina
Aphrodite
0
3
7
1.17
W
Chernobog
Marmadilla
Chernobog
0
2
1
0.25
L
1
3
0
0.33
W
3
0
5
5.5
L
0
6
0
0
L
Surtr
Yangka1
Surtr
2
0
1
2.5
L
Raijin
2
1
0
2
W
Ao Kuang
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
21,916
40,227
Taken
40,568
15,063
Mitigated
19,140
17,342
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BellSack
Merlin
1,858
51
0
3,656
7,710
2,920
0
4,276
3,150
44,659
0
L
4,619
1,930
0
2,374
9,865
7,133
0
5,899
3,966
13,633
0
W
Aphrodite
JoshuaXAlthina
Aphrodite
3,020
724
3,344
5,421
10,671
4,134
0
4,255
6,268
22,702
0
W
Chernobog
Marmadilla
Chernobog
4,751
3,106
0
1,154
7,475
2,516
0
725
6,750
0
41,030
L
1,809
589
0
5,360
10,295
3,642
0
3,648
6,647
0
39,395
W
5,166
600
0
670
6,552
2,420
0
3,201
3,161
56,154
0
L
4,651
1,031
0
500
7,130
2,635
40
5,213
1,917
33,219
0
L
Surtr
Yangka1
Surtr
6,101
3,473
0
2,723
7,775
3,606
655
1,141
6,634
596
51,493
L
Raijin
4,736
235
0
1,790
5,503
2,124
524
3,664
1,839
50,104
0
W
Ao Kuang
9,521
2,919
0
3,097
7,819
3,073
0
992
6,741
44,923
6,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
29,957
366
Minions Killed
320
0
Camps Cleared
0
1,071,274
Distance Traveled
1,036,447
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,708
519
78
7
0
202,331
4
L
Ymir
5,460
496
10
1
0
204,413
0
W
Aphrodite
5,745
522
26
2
0
214,188
0
W
Chernobog
5,808
528
82
7
0
186,605
4
L
Ullr
5,723
520
75
7
0
216,826
0
W
Raijin
6,577
598
109
10
0
219,589
1
L
Hera
4,999
454
53
5
0
201,907
0
L
Surtr
6,550
595
86
8
0
215,301
0
L
Raijin
7,225
657
96
9
0
198,000
0
W
Ao Kuang
7,121
647
71
6
0
248,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role