Player Matchup

Terra
Terra
Gamova
Terra
Level 68
God Stats
4W - 3L
1,563 SR
Queue Stats
178W - 147L
1,516 Elo+
Solo
Janus
Janus
HOGGBOXIMUSPRIME
Janus
Level 25
God Stats
4W - 0L
1,546 SR
Queue Stats
49W - 67L
1,402 Elo+
Party 1
Bellona
Bellona
SnoopySwine69
Bellona
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
480W - 477L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
drakefranco
Danzaburou
Level 105
God Stats
3W - 4L
1,539 SR
Queue Stats
196W - 160L
1,517 Elo+
Solo
Yu Huang
Yu Huang
zlr4dik_YaGoD-
Yu Huang
Level 107
God Stats
3W - 0L
1,520 SR
Queue Stats
94W - 87L
1,514 Elo+
Solo
Team Averages
Level 88
1,533 SR
1,483 Elo+

VS

Team Averages
Level 71
1,414 SR
1,431 Elo+
Awilix
Awilix
 
Awilix
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BL7u7Gera
Jing Wei
Level 137
God Stats
1W - 3L
1,332 SR
Queue Stats
128W - 136L
1,470 Elo+
Solo
Artemis
Artemis
Dirtydan0801
Artemis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 109L
1,451 Elo+
Solo
Ra
Ra
ShadowMcnasty
Ra
Level 24
God Stats
1W - 2L
1,276 SR
Queue Stats
23W - 59L
1,308 Elo+
Solo
Hera
Hera
abnerg
Hera
Level 65
God Stats
2W - 2L
1,462 SR
Queue Stats
39W - 55L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gamova
Terra
12
3 / 1 / 4
6,788
1,358
1,888
5,910
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 4
6,379
1,276
5,798
3,039
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
5 / 2 / 3
6,306
1,261
3,308
5,765
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
drakefranco
Danzaburou
10
1 / 1 / 6
6,043
1,209
3,155
4,505
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
12
1 / 0 / 8
6,642
1,328
4,371
3,396
1,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
0 / 2 / 0
4,463
893
683
2,249
703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
BL7u7Gera
Jing Wei
11
1 / 2 / 2
5,766
1,153
2,147
4,487
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Dirtydan0801
Artemis
9
0 / 2 / 2
5,131
1,026
3,107
4,027
1,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
5,870
1,174
4,540
5,230
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
abnerg
Hera
10
2 / 2 / 2
5,717
1,143
6,116
3,802
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
12
Kills
4
4
Deaths
12
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
L
Jing Wei
BL7u7Gera
Jing Wei
1
2
2
1
L
Artemis
Dirtydan0801
Artemis
0
2
2
0.5
W
Terra
Gamova
Terra
3
1
4
5
W
2
0
4
4
L
1
4
1
0.38
W
Bellona
5
2
3
3.25
L
Hera
abnerg
Hera
2
2
2
1.5
W
Danzaburou
drakefranco
Danzaburou
1
1
6
4
W
Yu Huang
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,520
Damage
16,593
22,615
Taken
19,795
15,296
Mitigated
7,184
8,034
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
683
341
0
33
2,249
703
0
1,463
667
0
683
L
Jing Wei
BL7u7Gera
Jing Wei
2,147
1,648
181
839
4,487
1,751
0
1,643
2,659
0
8,792
L
Artemis
Dirtydan0801
Artemis
3,107
1,236
156
1,075
4,027
1,461
0
2,146
1,658
0
6,521
W
Terra
Gamova
Terra
1,888
210
935
1,284
5,910
5,028
130
2,796
2,931
2,651
0
W
5,798
155
911
691
3,039
1,451
429
2,076
875
13,256
0
L
4,540
357
192
543
5,230
1,924
0
3,852
1,163
10,815
0
W
Bellona
3,308
117
475
755
5,765
4,997
0
1,550
4,035
0
3,684
L
Hera
abnerg
Hera
6,116
1,147
265
1,034
3,802
1,345
0
2,499
1,179
9,956
0
W
Danzaburou
drakefranco
Danzaburou
3,155
388
333
1,394
4,505
2,325
632
1,675
2,756
0
8,148
W
Yu Huang
4,371
294
545
711
3,396
1,495
369
1,884
1,362
17,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
26,947
62
Minions Killed
54
0
Camps Cleared
0
606,208
Distance Traveled
446,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,463
893
0
0
0
33,401
0
L
Jing Wei
5,766
1,153
19
4
0
93,446
0
L
Artemis
5,131
1,026
13
3
0
98,086
0
W
Terra
6,788
1,358
2
0
0
132,205
0
W
Janus
6,379
1,276
18
4
0
126,459
0
L
Ra
5,870
1,174
13
3
0
104,592
0
W
Bellona
6,306
1,261
1
0
0
113,756
0
L
Hera
5,717
1,143
9
2
0
116,711
0
W
Danzaburou
6,043
1,209
9
2
0
95,665
0
W
Yu Huang
6,642
1,328
32
6
0
138,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role