Player Matchup

Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Gatovosk
Athena
Level 124
God Stats
43W - 43L
1,502 SR
Queue Stats
150W - 184L
1,443 Elo+
Solo
Heimdallr
Heimdallr
I Waragon I
Heimdallr
Level 49
God Stats
1W - 2L
1,263 SR
Queue Stats
62W - 69L
1,398 Elo+
Party 2
Merlin
Merlin
Noctis0818
Merlin
Level 152
God Stats
4W - 5L
1,577 SR
Queue Stats
256W - 246L
1,479 Elo+
Party 1
Achilles
Achilles
SND Tonyy6106
Achilles
Level 107
God Stats
4W - 0L
1,875 SR
Queue Stats
183W - 171L
1,481 Elo+
Party 2
Team Averages
Level 117
1,544 SR
1,460 Elo+

VS

Team Averages
Level 120
1,475 SR
1,467 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Ancires
Raijin
Level 108
God Stats
5W - 13L
1,097 SR
Queue Stats
68W - 80L
1,425 Elo+
Solo
Loki
Loki
ChangedName5k2d
Loki
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,380 Elo+
Party 3
Eset
Eset
UPM_Madruga
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 415L
1,505 Elo+
Solo
Ullr
Ullr
zDiablo
Ullr
Level 156
God Stats
4W - 2L
1,777 SR
Queue Stats
106W - 95L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 0 / 1
9,708
647
10,847
17,200
23,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Gatovosk
Athena
11
1 / 3 / 5
7,056
470
4,184
13,005
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
I Waragon I
Heimdallr
11
1 / 3 / 4
7,239
483
4,966
9,840
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Noctis0818
Merlin
15
2 / 1 / 2
8,670
578
7,765
4,024
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SND Tonyy6106
Achilles
14
4 / 2 / 0
8,398
560
6,429
13,566
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 2 / 1
7,089
473
5,416
11,859
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Ancires
Raijin
14
1 / 1 / 2
7,686
512
3,363
8,794
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 1
7,134
476
7,894
12,449
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 5
7,074
472
4,264
7,581
5,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
zDiablo
Ullr
12
5 / 2 / 2
7,972
531
6,648
8,444
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
9
9
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
1
6.5
L
Susano
 
Susano
1
2
1
0.75
L
Raijin
Ancires
Raijin
1
1
2
2
L
0
6
1
0.08
W
Athena
Gatovosk
Athena
1
3
5
1.17
W
Heimdallr
I Waragon I
Heimdallr
1
3
4
1
W
Merlin
Noctis0818
Merlin
2
1
2
3
W
Achilles
SND Tonyy6106
Achilles
4
2
0
2
L
2
3
5
1.5
L
Ullr
zDiablo
Ullr
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,191
Damage
27,585
57,635
Taken
49,127
47,645
Mitigated
22,669
20,000
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,847
3,919
0
7,297
17,200
23,978
0
1,785
15,415
0
82,330
L
Susano
 
Susano
5,416
798
0
4,313
11,859
5,298
0
858
11,001
0
58,266
L
Raijin
Ancires
Raijin
3,363
723
0
2,577
8,794
3,013
0
5,104
3,690
61,880
0
L
7,894
2,373
0
484
12,449
5,427
0
333
12,116
0
52,230
W
Athena
Gatovosk
Athena
4,184
824
0
1,398
13,005
12,063
0
2,318
10,687
22,666
0
W
Heimdallr
I Waragon I
Heimdallr
4,966
1,473
0
3,270
9,840
4,070
287
944
8,896
0
41,818
W
Merlin
Noctis0818
Merlin
7,765
98
0
980
4,024
1,610
0
1,782
2,242
77,908
0
W
Achilles
SND Tonyy6106
Achilles
6,429
1,662
0
7,055
13,566
5,924
226
798
12,768
0
71,017
L
4,264
418
121
1,869
7,581
5,236
0
3,723
3,858
16,794
0
L
Ullr
zDiablo
Ullr
6,648
2,437
0
1,908
8,444
3,695
384
1,931
6,513
0
50,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
36,955
488
Minions Killed
386
0
Camps Cleared
0
1,557,612
Distance Traveled
1,476,342
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,708
647
147
10
0
293,718
1
L
Susano
7,089
473
83
6
0
342,406
0
L
Raijin
7,686
512
111
7
0
293,842
0
L
Loki
7,134
476
81
5
0
294,263
1
W
Athena
7,056
470
26
2
0
339,056
4
W
Heimdallr
7,239
483
63
4
0
266,706
0
W
Merlin
8,670
578
149
10
0
312,440
2
W
Achilles
8,398
560
103
7
0
345,692
0
L
Eset
7,074
472
20
1
0
285,784
4
L
Ullr
7,972
531
91
6
0
260,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role