Player Matchup

Ix Chel
Ix Chel
LargeFunbag
Ix Chel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
986 Elo+
Party 2
Sobek
Sobek
SKWHA
Sobek
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 26L
986 Elo+
Party 2
Tyr
Tyr
xRxma
Tyr
Level 45
God Stats
7W - 10L
1,421 SR
Queue Stats
102W - 109L
1,428 Elo+
Solo
Team Averages
Level 37
1,474 SR
1,133 Elo+

VS

Team Averages
Level 66
1,543 SR
1,478 Elo+
Odin
Odin
GetMossed
Odin
Level 100
God Stats
1W - 0L
1,293 SR
Queue Stats
40W - 41L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
Tooltek1320
Aphrodite
Level 32
God Stats
2W - 1L
1,526 SR
Queue Stats
18W - 23L
1,498 Elo+
Solo
Skadi
Skadi
she Iuv post
Skadi
Level 65
God Stats
8W - 2L
1,811 SR
Queue Stats
21W - 17L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LargeFunbag
Ix Chel
8
2 / 6 / 2
7,762
776
5,803
9,242
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
SKWHA
Sobek
8
0 / 5 / 4
6,839
684
5,189
11,671
9,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
xRxma
Tyr
9
3 / 5 / 0
7,613
761
5,718
12,809
9,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
7 / 1 / 8
9,151
915
9,324
11,114
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Tooltek1320
Aphrodite
10
2 / 3 / 10
8,197
820
5,505
6,945
3,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
7 / 1 / 6
9,214
921
13,107
7,676
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
7
1
8
11
L
Ix Chel
LargeFunbag
Ix Chel
2
6
2
0.5
L
Sobek
SKWHA
Sobek
0
5
4
0.4
W
Aphrodite
Tooltek1320
Aphrodite
2
3
10
2.33
W
7
1
6
10
L
Tyr
xRxma
Tyr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
27,936
33,722
Taken
25,735
22,679
Mitigated
12,511
2,998
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,324
3,348
0
2,896
11,114
5,977
382
4,087
7,027
0
24,913
L
Ix Chel
LargeFunbag
Ix Chel
5,803
721
432
370
9,242
3,213
0
1,512
7,563
16,467
0
L
Sobek
SKWHA
Sobek
5,189
837
49
1,051
11,671
9,474
0
1,959
9,426
8,164
0
W
Aphrodite
Tooltek1320
Aphrodite
5,505
156
1,844
2,693
6,945
3,074
401
3,842
3,103
21,517
0
W
13,107
7,442
0
363
7,676
3,460
1,521
3,621
4,055
0
41,143
L
Tyr
xRxma
Tyr
5,718
477
0
1,096
12,809
9,992
0
2,151
10,257
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,214
Gold Earned
26,562
53
Minions Killed
112
0
Camps Cleared
0
484,992
Distance Traveled
541,472
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,151
915
23
2
0
178,070
0
L
Ix Chel
7,762
776
19
2
0
149,129
0
L
Sobek
6,839
684
8
1
0
173,172
0
W
Aphrodite
8,197
820
33
3
0
185,927
0
W
Skadi
9,214
921
56
6
0
177,475
1
L
Tyr
7,613
761
26
3
0
162,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role