Player Matchup

Osiris
Osiris
Gold V
DEAD_MOUSE502
Osiris
Gold V
Level 155
God Stats
0W - 1L
1,287 SR
Queue Stats
41W - 49L
1,367 MMR
Solo
Ah Puch
Ah Puch
Gold V
LuisLover
Ah Puch
Gold V
Level 109
God Stats
5W - 3L
1,781 SR
Queue Stats
169W - 182L
1,440 MMR
Solo
Maui
Maui
Gold V
Manitto23
Maui
Gold V
Level 124
God Stats
5W - 4L
1,439 SR
Queue Stats
101W - 107L
1,366 MMR
Solo
Chernobog
Chernobog
Silver III
MochilatoOg
Chernobog
Silver III
Level 83
God Stats
2W - 2L
1,566 SR
Queue Stats
5W - 9L
1,451 MMR
Solo
Fenrir
Fenrir
Gold V
Watertakeallair
Fenrir
Gold V
Level 218
God Stats
111W - 140L
1,546 SR
Queue Stats
248W - 276L
1,346 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,524 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,603 SR
1,275 MMR
Erlang Shen
Erlang Shen
Gold II
DoctorSaveAOh
Erlang Shen
Gold II
Level 155
God Stats
6W - 3L
1,672 SR
Queue Stats
67W - 72L
1,459 MMR
Solo
Athena
Athena
Gold III
I Stay Lonely
Athena
Gold III
Level 149
God Stats
37W - 23L
1,633 SR
Queue Stats
324W - 333L
1,469 MMR
Solo
Anubis
Anubis
Gold IV
REASON4URTEARS
Anubis
Gold IV
Level 138
God Stats
18W - 25L
1,467 SR
Queue Stats
273W - 271L
1,480 MMR
Solo
Ravana
Ravana
Silver V
raspberry42002
Ravana
Silver V
Level 104
God Stats
4W - 1L
1,641 SR
Queue Stats
102W - 130L
465 MMR
Solo
Hachiman
Hachiman
Gold IV
thekazikage
Hachiman
Gold IV
Level 143
God Stats
8W - 7L
1,603 SR
Queue Stats
414W - 425L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,490
499
11,797
17,559
20,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LuisLover
Ah Puch
14
1 / 7 / 1
8,124
542
10,545
13,708
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
0 / 3 / 1
6,644
443
4,225
12,310
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MochilatoOg
Chernobog
13
2 / 3 / 0
7,618
508
5,371
10,071
3,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 3
8,370
558
6,072
17,119
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThanatosAwilixJanusApollo

VS

Bans
KaliAo KuangThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DoctorSaveAOh
Erlang Shen
14
0 / 1 / 4
8,692
579
8,639
17,437
15,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 10
8,885
592
8,107
15,492
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 6
10,616
708
13,525
12,518
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 2 / 2
10,035
669
9,199
8,477
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
thekazikage
Hachiman
15
4 / 0 / 1
9,375
625
10,303
7,786
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
22
22
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Erlang Shen
DoctorSaveAOh
Erlang Shen
0
1
4
2
W
2
1
10
7
L
Ah Puch
LuisLover
Ah Puch
1
7
1
0.21
L
Maui
0
3
1
0.17
L
Chernobog
MochilatoOg
Chernobog
2
3
0
0.67
W
8
2
6
5.5
L
2
6
3
0.58
W
8
2
2
4.5
W
Hachiman
thekazikage
Hachiman
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
49,773
70,767
Taken
61,710
46,704
Mitigated
45,146
22,090
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,797
6,114
0
6,232
17,559
20,768
0
758
16,801
52
55,528
W
Erlang Shen
DoctorSaveAOh
Erlang Shen
8,639
5,559
0
10,211
17,437
15,343
50
30
17,407
0
56,281
W
8,107
2,050
0
3,722
15,492
14,041
567
3,759
11,733
29,766
659
L
Ah Puch
LuisLover
Ah Puch
10,545
697
0
2,695
13,708
4,578
0
9,140
4,568
69,082
0
L
Maui
4,225
1,114
0
3,071
12,310
10,127
0
4,661
7,649
14,039
0
L
Chernobog
MochilatoOg
Chernobog
5,371
3,081
0
2,831
10,071
3,983
0
2,209
7,862
0
51,753
W
13,525
492
0
5,910
12,518
7,595
1,324
7,944
4,574
100,080
0
L
6,072
1,610
253
7,008
17,119
7,248
0
4,864
12,255
0
55,164
W
9,199
3,669
0
1,414
8,477
4,589
0
1,082
7,395
0
89,346
W
Hachiman
thekazikage
Hachiman
10,303
5,846
0
4,328
7,786
3,578
711
2,007
5,779
0
84,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
47,603
399
Minions Killed
530
0
Camps Cleared
0
1,377,193
Distance Traveled
1,494,011
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,490
499
80
5
0
242,911
1
W
Erlang Shen
8,692
579
84
6
0
275,451
2
W
Athena
8,885
592
31
2
0
325,870
2
L
Ah Puch
8,124
542
123
8
0
255,491
2
L
Maui
6,644
443
16
1
0
299,397
2
L
Chernobog
7,618
508
97
6
0
285,731
0
W
Anubis
10,616
708
154
10
0
275,869
1
L
Fenrir
8,370
558
83
6
0
293,663
0
W
Ravana
10,035
669
119
8
0
337,791
2
W
Hachiman
9,375
625
142
9
0
279,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role