Player Matchup

Lancelot
Lancelot
Azz10_24-1972
Lancelot
Level 17
God Stats
0W - 3L
1,268 SR
Queue Stats
2W - 14L
1,237 Elo+
Solo
Scylla
Scylla
DonShrew
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,309 Elo+
Solo
Tyr
Tyr
Jaked Up Lemur
Tyr
Level 80
God Stats
1W - 1L
1,767 SR
Queue Stats
49W - 44L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
PacoJZ
Gilgamesh
Level 103
God Stats
5W - 11L
1,373 SR
Queue Stats
324W - 326L
1,492 Elo+
Solo
Hera
Hera
TealWolf3
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,608 Elo+
Solo
Team Averages
Level 68
1,481 SR
1,409 Elo+

VS

Team Averages
Level 126
1,568 SR
1,428 Elo+
Mercury
Mercury
Gabo523b
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 83L
1,396 Elo+
Solo
Charybdis
Charybdis
LucifersAxe
Charybdis
Level 87
God Stats
3W - 2L
1,634 SR
Queue Stats
174W - 204L
1,467 Elo+
Solo
Ares
Ares
LunaDMisa
Ares
Level 137
God Stats
2W - 1L
1,725 SR
Queue Stats
91W - 104L
1,442 Elo+
Solo
Camazotz
Camazotz
PrimeRedGuy
Camazotz
Level 153
God Stats
2W - 4L
1,232 SR
Queue Stats
366W - 384L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
Spankalicious17
Cabrakan
Level 122
God Stats
5W - 2L
1,750 SR
Queue Stats
377W - 371L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Azz10_24-1972
Lancelot
5
0 / 1 / 0
4,859
694
870
1,345
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DonShrew
Scylla
12
5 / 5 / 5
7,292
1,042
6,387
8,018
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 6
6,307
901
3,800
9,391
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
PacoJZ
Gilgamesh
12
4 / 5 / 6
7,103
1,015
10,119
10,755
6,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
13
1 / 2 / 8
6,700
957
11,101
4,110
1,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gabo523b
Mercury
13
4 / 2 / 9
7,597
1,085
5,822
7,024
3,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LucifersAxe
Charybdis
14
7 / 3 / 7
8,100
1,157
8,749
5,308
2,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
3 / 2 / 6
7,089
1,013
4,857
11,963
10,024
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
PrimeRedGuy
Camazotz
12
1 / 1 / 8
6,689
956
6,043
8,624
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
11
2 / 5 / 7
6,971
996
2,721
11,791
15,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
12
Kills
17
18
Deaths
13
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Azz10_24-1972
Lancelot
0
1
0
0
L
Scylla
DonShrew
Scylla
5
5
5
1.5
W
Mercury
Gabo523b
Mercury
4
2
9
4.25
L
2
5
6
1
W
Charybdis
LucifersAxe
Charybdis
7
3
7
3.5
W
Ares
3
2
6
3
L
Gilgamesh
PacoJZ
Gilgamesh
4
5
6
1.4
W
Camazotz
PrimeRedGuy
Camazotz
1
1
8
5
W
Cabrakan
2
5
7
1.1
L
Hera
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
28,192
33,619
Taken
44,710
17,481
Mitigated
34,699
5,237
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Azz10_24-1972
Lancelot
870
198
0
41
1,345
376
0
143
1,202
0
1,427
L
Scylla
DonShrew
Scylla
6,387
1,469
162
1,273
8,018
2,717
0
1,315
6,703
15,788
0
W
Mercury
Gabo523b
Mercury
5,822
1,679
90
2,935
7,024
3,047
633
1,913
5,111
0
11,387
L
3,800
1,126
330
689
9,391
6,867
0
2,004
7,387
0
6,081
W
Charybdis
LucifersAxe
Charybdis
8,749
3,381
387
407
5,308
2,375
2,339
1,564
3,744
0
23,473
W
Ares
4,857
264
317
3,366
11,963
10,024
313
6,624
5,339
7,021
0
L
Gilgamesh
PacoJZ
Gilgamesh
10,119
2,925
535
1,885
10,755
6,127
0
2,988
7,767
0
12,758
W
Camazotz
PrimeRedGuy
Camazotz
6,043
785
932
4,298
8,624
3,533
0
3,930
4,694
0
13,763
W
Cabrakan
2,721
350
299
1,338
11,791
15,720
50
3,457
8,334
7,290
0
L
Hera
11,101
4,577
88
234
4,110
1,394
0
1,128
2,982
19,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
36,446
55
Minions Killed
69
0
Camps Cleared
0
578,825
Distance Traveled
700,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,859
694
0
0
0
23,799
0
L
Scylla
7,292
1,042
28
4
0
117,127
0
W
Mercury
7,597
1,085
13
2
0
166,380
0
L
Tyr
6,307
901
7
1
0
157,702
0
W
Charybdis
8,100
1,157
29
4
0
122,709
0
W
Ares
7,089
1,013
4
1
0
138,631
0
L
Gilgamesh
7,103
1,015
6
1
0
138,560
0
W
Camazotz
6,689
956
17
2
0
143,902
0
W
Cabrakan
6,971
996
6
1
0
128,820
0
L
Hera
6,700
957
14
2
0
141,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role