Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MajesticStar13
Bastet
Level 55
God Stats
7W - 5L
1,277 SR
Queue Stats
207W - 218L
1,484 Elo+
Party 1
Ganesha
Ganesha
Stoic_Rivers
Ganesha
Level 69
God Stats
5W - 5L
1,735 SR
Queue Stats
200W - 206L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
Tranovak
Xbalanque
Level 101
God Stats
1W - 5L
1,190 SR
Queue Stats
253W - 242L
1,552 Elo+
Solo
Chernobog
Chernobog
fedsmokerx
Chernobog
Level 49
God Stats
3W - 2L
1,470 SR
Queue Stats
163W - 154L
1,541 Elo+
Party 1
Team Averages
Level 67
1,434 SR
1,515 Elo+

VS

Team Averages
Level 50
1,552 SR
1,555 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Daxx95
Medusa
Level 15
God Stats
1W - 0L
1,393 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Finch_Cringle
Morgan Le Fay
Level 68
God Stats
13W - 5L
1,690 SR
Queue Stats
405W - 380L
1,490 Elo+
Solo
Arachne
Arachne
Zxoragin
Arachne
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
shipudi
Odin
Level 47
God Stats
1W - 0L
1,678 SR
Queue Stats
6W - 5L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 5 / 7
7,797
650
8,988
10,096
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
4 / 6 / 8
8,252
688
5,672
11,638
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Stoic_Rivers
Ganesha
16
2 / 4 / 10
8,414
701
8,070
13,894
19,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Tranovak
Xbalanque
14
0 / 7 / 8
8,174
681
6,591
11,073
5,449
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
fedsmokerx
Chernobog
16
6 / 4 / 6
9,359
780
11,394
9,626
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 2 / 12
9,279
773
14,477
10,769
9,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Daxx95
Medusa
16
5 / 4 / 11
9,859
822
9,239
10,845
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Finch_Cringle
Morgan Le Fay
18
7 / 0 / 12
11,511
959
13,197
8,076
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
Zxoragin
Arachne
16
5 / 4 / 12
9,517
793
6,322
10,954
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
shipudi
Odin
16
4 / 3 / 18
9,657
805
9,101
11,782
15,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
13
Kills
24
26
Deaths
13
39
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
7
0.9
W
Zhong Kui
 
Zhong Kui
3
2
12
4.5
W
Medusa
Daxx95
Medusa
5
4
11
2.63
W
Morgan Le Fay
Finch_Cringle
Morgan Le Fay
7
0
12
13
L
4
6
8
1.33
L
Ganesha
Stoic_Rivers
Ganesha
2
4
10
1.75
L
Xbalanque
Tranovak
Xbalanque
0
7
8
0.57
W
Arachne
Zxoragin
Arachne
5
4
12
2.75
L
Chernobog
fedsmokerx
Chernobog
6
4
6
2.25
W
Odin
shipudi
Odin
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
52,336
56,327
Taken
52,426
43,254
Mitigated
41,195
8,338
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,988
3,270
1,313
852
10,096
7,293
0
6,403
3,693
0
18,553
W
Zhong Kui
 
Zhong Kui
14,477
150
0
4,944
10,769
9,819
1,104
1,104
9,665
25,086
0
W
Medusa
Daxx95
Medusa
9,239
2,991
492
865
10,845
4,732
489
2,079
8,766
0
21,838
W
Morgan Le Fay
Finch_Cringle
Morgan Le Fay
13,197
1,642
3,520
2,602
8,076
4,185
1,025
2,132
5,944
39,171
0
L
5,672
2,481
1,108
1,132
11,638
6,154
0
5,863
5,640
0
7,989
L
Ganesha
Stoic_Rivers
Ganesha
8,070
292
896
1,560
13,894
19,037
0
6,355
7,410
19,328
0
L
Xbalanque
Tranovak
Xbalanque
6,591
2,970
254
512
11,073
5,449
0
5,636
5,263
0
26,651
W
Arachne
Zxoragin
Arachne
6,322
3,577
0
1,654
10,954
7,406
931
1,610
9,344
0
8,078
L
Chernobog
fedsmokerx
Chernobog
11,394
5,761
0
711
9,626
5,321
0
5,821
3,756
0
30,190
W
Odin
shipudi
Odin
9,101
1,785
1,711
2,625
11,782
15,053
791
1,145
10,637
3,388
11,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,996
Gold Earned
49,823
145
Minions Killed
152
0
Camps Cleared
0
959,813
Distance Traveled
1,229,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,797
650
28
2
0
147,300
0
W
Zhong Kui
9,279
773
33
3
0
210,909
0
W
Medusa
9,859
822
30
3
0
239,521
0
W
Morgan Le Fay
11,511
959
53
4
0
289,642
0
L
Bastet
8,252
688
12
1
0
227,606
0
L
Ganesha
8,414
701
4
0
0
203,459
0
L
Xbalanque
8,174
681
49
4
0
203,435
0
W
Arachne
9,517
793
16
1
0
239,812
0
L
Chernobog
9,359
780
52
4
0
178,013
0
W
Odin
9,657
805
20
2
0
249,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role