Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dienketo82
Ah Muzen Cab
Level 149
God Stats
1W - 3L
1,482 SR
Queue Stats
327W - 264L
1,576 Elo+
Party 2
Agni
Agni
Obesorox
Agni
Level 134
God Stats
3W - 6L
1,404 SR
Queue Stats
42W - 39L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
SirPapiClown
Cthulhu
Level 127
God Stats
1W - 2L
1,515 SR
Queue Stats
78W - 76L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
UNICORNbencancel
Gilgamesh
Level 155
God Stats
2W - 2L
1,734 SR
Queue Stats
178W - 170L
1,505 Elo+
Party 1
Awilix
Awilix
UnsafeDonkey
Awilix
Level 153
God Stats
27W - 21L
1,664 SR
Queue Stats
422W - 418L
1,517 Elo+
Party 1
Team Averages
Level 144
1,560 SR
1,529 Elo+

VS

Team Averages
Level 101
1,576 SR
1,646 Elo+
Chernobog
Chernobog
Alergin97
Chernobog
Level 120
God Stats
19W - 13L
1,625 SR
Queue Stats
519W - 471L
1,541 Elo+
Solo
Anubis
Anubis
IGotABigChaac
Anubis
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 35L
1,776 Elo+
Party 3
Ullr
Ullr
MeatStroker
Ullr
Level 34
God Stats
3W - 0L
1,758 SR
Queue Stats
5W - 0L
1,878 Elo+
Party 3
Horus
Horus
Mrkickdoors
Horus
Level 134
God Stats
5W - 2L
1,582 SR
Queue Stats
186W - 173L
1,510 Elo+
Solo
Hera
Hera
ShakiraMebarak
Hera
Level 82
God Stats
6W - 11L
1,417 SR
Queue Stats
466W - 479L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dienketo82
Ah Muzen Cab
12
1 / 4 / 0
7,362
526
7,608
11,096
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
14
0 / 4 / 0
7,184
513
2,600
6,476
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SirPapiClown
Cthulhu
13
0 / 1 / 2
7,737
553
4,824
13,096
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
11
2 / 3 / 1
7,374
527
4,381
15,314
11,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
1 / 2 / 1
6,291
449
1,903
9,515
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alergin97
Chernobog
15
3 / 2 / 4
9,218
658
9,246
10,517
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 2
8,414
601
6,325
6,100
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 6
8,555
611
9,108
10,428
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 6
6,958
497
3,307
7,419
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 0
9,436
674
6,489
9,221
4,736
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alergin97
Chernobog
3
2
4
2.5
L
Ah Muzen Cab
Dienketo82
Ah Muzen Cab
1
4
0
0.25
W
6
1
2
7
W
3
1
6
6
W
0
0
6
3
L
Agni
0
4
0
0
W
2
1
0
2
L
Cthulhu
SirPapiClown
Cthulhu
0
1
2
1
L
Gilgamesh
2
3
1
0.83
L
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
34,475
55,497
Taken
43,685
26,677
Mitigated
22,921
13,881
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alergin97
Chernobog
9,246
5,249
0
4,081
10,517
5,206
0
316
10,201
0
85,296
L
Ah Muzen Cab
Dienketo82
Ah Muzen Cab
7,608
2,513
0
2,165
11,096
3,416
0
1,296
9,800
0
65,282
W
6,325
270
0
2,976
6,100
3,190
169
850
5,250
74,740
0
W
9,108
3,608
0
1,318
10,428
4,750
258
1,609
8,819
0
82,857
W
3,307
1,407
856
3,589
7,419
5,039
34
377
7,042
0
14,922
L
Agni
2,600
254
0
625
6,476
1,898
0
1,048
5,428
58,165
0
W
6,489
2,327
0
5,898
9,221
4,736
0
4,272
4,949
85,829
0
L
Cthulhu
SirPapiClown
Cthulhu
4,824
616
243
5,257
13,096
6,489
120
5,310
7,786
57,144
0
L
Gilgamesh
4,381
1,090
0
2,172
15,314
11,761
0
3,591
11,723
0
23,854
L
Awilix
1,903
696
0
3,419
9,515
3,113
0
1,569
7,946
0
33,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
42,581
429
Minions Killed
575
0
Camps Cleared
0
1,511,952
Distance Traveled
1,455,837
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,218
658
155
11
0
292,987
2
L
Ah Muzen Cab
7,362
526
107
8
0
279,188
3
W
Anubis
8,414
601
128
9
0
297,981
2
W
Ullr
8,555
611
114
8
0
312,507
0
W
Horus
6,958
497
21
2
0
320,040
2
L
Agni
7,184
513
94
7
0
289,488
0
W
Hera
9,436
674
157
11
0
232,322
0
L
Cthulhu
7,737
553
128
9
0
283,999
5
L
Gilgamesh
7,374
527
39
3
0
306,633
2
L
Awilix
6,291
449
61
4
0
352,644
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role