Player Matchup

Sun Wukong
Sun Wukong
Gorillone91
Sun Wukong
Level 110
God Stats
6W - 2L
1,598 SR
Queue Stats
150W - 150L
1,532 Elo+
Party 1
Hachiman
Hachiman
JamesCXL
Hachiman
Level 103
God Stats
3W - 3L
1,740 SR
Queue Stats
146W - 155L
1,471 Elo+
Party 2
Raijin
Raijin
P4RR4C0T
Raijin
Level 152
God Stats
2W - 3L
1,306 SR
Queue Stats
268W - 312L
1,464 Elo+
Party 1
Ares
Ares
RastaSaur
Ares
Level 129
God Stats
4W - 3L
1,265 SR
Queue Stats
184W - 191L
1,397 Elo+
Party 1
Surtr
Surtr
iKingKy
Surtr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,510 Elo+
Party 2
Team Averages
Level 119
1,482 SR
1,475 Elo+

VS

Team Averages
Level 74
1,673 SR
1,499 Elo+
Chernobog
Chernobog
Allakeyy
Chernobog
Level 66
God Stats
4W - 1L
1,910 SR
Queue Stats
235W - 231L
1,519 Elo+
Solo
Fafnir
Fafnir
ItsAlexonn
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
KitsKaboodle
Nemesis
Level 89
God Stats
1W - 2L
1,718 SR
Queue Stats
78W - 79L
1,450 Elo+
Solo
Odin
Odin
RevSerpent
Odin
Level 101
God Stats
9W - 3L
1,571 SR
Queue Stats
320W - 339L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
SpookyConundrum
Gilgamesh
Level 78
God Stats
1W - 1L
1,664 SR
Queue Stats
63W - 57L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gorillone91
Sun Wukong
16
2 / 1 / 21
9,385
782
7,838
12,348
17,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
JamesCXL
Hachiman
18
15 / 2 / 8
11,536
961
23,579
9,087
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
P4RR4C0T
Raijin
16
4 / 2 / 18
9,995
833
15,695
11,115
7,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
1 / 3 / 21
9,710
809
5,225
14,091
22,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
iKingKy
Surtr
17
4 / 1 / 19
9,994
833
11,007
11,974
15,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Allakeyy
Chernobog
14
0 / 4 / 4
7,419
618
9,815
10,324
6,010
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fafnir
ItsAlexonn
Fafnir
14
2 / 5 / 4
8,397
700
8,839
16,279
19,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
KitsKaboodle
Nemesis
16
4 / 5 / 3
9,342
779
8,563
14,048
8,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 5
8,394
700
10,188
15,648
17,999
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SpookyConundrum
Gilgamesh
12
1 / 7 / 3
7,434
620
6,879
16,050
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
26
Kills
9
9
Deaths
26
87
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Allakeyy
Chernobog
0
4
4
0.5
W
Sun Wukong
Gorillone91
Sun Wukong
2
1
21
12.5
L
Fafnir
ItsAlexonn
Fafnir
2
5
4
0.8
W
Hachiman
JamesCXL
Hachiman
15
2
8
9.5
L
Nemesis
KitsKaboodle
Nemesis
4
5
3
1.1
W
Raijin
P4RR4C0T
Raijin
4
2
18
6.5
W
Ares
1
3
21
3.83
L
2
5
5
0.9
L
Gilgamesh
SpookyConundrum
Gilgamesh
1
7
3
0.36
W
Surtr
iKingKy
Surtr
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,344
Damage
44,284
58,615
Taken
72,349
68,975
Mitigated
67,753
14,915
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Allakeyy
Chernobog
9,815
4,357
695
538
10,324
6,010
0
4,136
6,188
0
27,211
W
Sun Wukong
Gorillone91
Sun Wukong
7,838
1,446
204
3,084
12,348
17,658
813
2,215
9,929
0
13,997
L
Fafnir
ItsAlexonn
Fafnir
8,839
3,515
2,187
2,960
16,279
19,385
0
4,573
11,706
15,208
0
W
Hachiman
JamesCXL
Hachiman
23,579
16,723
3,972
1,619
9,087
6,203
3,932
1,336
7,619
0
46,012
L
Nemesis
KitsKaboodle
Nemesis
8,563
3,267
2,032
4,552
14,048
8,492
493
2,741
11,307
0
19,695
W
Raijin
P4RR4C0T
Raijin
15,695
1,947
1,432
1,794
11,115
7,477
1,559
667
10,227
35,290
0
W
Ares
5,225
505
0
853
14,091
22,457
902
2,896
11,019
7,430
0
L
10,188
1,357
978
1,351
15,648
17,999
220
4,694
10,954
0
18,089
L
Gilgamesh
SpookyConundrum
Gilgamesh
6,879
907
613
797
16,050
15,867
0
5,003
11,047
0
14,441
W
Surtr
iKingKy
Surtr
11,007
3,059
945
1,012
11,974
15,180
188
1,725
10,128
405
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,620
Gold Earned
40,986
125
Minions Killed
115
0
Camps Cleared
0
1,052,943
Distance Traveled
1,038,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,419
618
36
3
0
198,060
0
W
Sun Wukong
9,385
782
16
1
0
225,722
0
L
Fafnir
8,397
700
16
1
0
202,706
0
W
Hachiman
11,536
961
46
4
0
194,848
0
L
Nemesis
9,342
779
25
2
0
230,361
0
W
Raijin
9,995
833
31
3
0
187,045
0
W
Ares
9,710
809
3
0
0
198,762
0
L
Odin
8,394
700
26
2
0
236,260
0
L
Gilgamesh
7,434
620
12
1
0
171,178
0
W
Surtr
9,994
833
29
2
0
246,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role