Player Matchup

Kukulkan
Kukulkan
BeNapkins6544
Kukulkan
Level 53
God Stats
3W - 4L
1,409 SR
Queue Stats
128W - 137L
1,454 Elo+
Solo
Charon
Charon
BonefulBill
Charon
Level 48
God Stats
8W - 12L
1,303 SR
Queue Stats
28W - 61L
1,312 Elo+
Solo
Zeus
Zeus
Candy Apple3625
Zeus
Level 99
God Stats
42W - 52L
1,386 SR
Queue Stats
216W - 234L
1,360 Elo+
Solo
Fenrir
Fenrir
Hades_Gatesx
Fenrir
Level 82
God Stats
0W - 2L
1,333 SR
Queue Stats
34W - 49L
1,433 Elo+
Solo
Danzaburou
Danzaburou
monchuto_
Danzaburou
Level 115
God Stats
1W - 4L
1,295 SR
Queue Stats
340W - 351L
1,448 Elo+
Solo
Team Averages
Level 79
1,345 SR
1,401 Elo+

VS

Team Averages
Level 76
1,467 SR
1,417 Elo+
Ra
Ra
Badmamajama4949
Ra
Level 68
God Stats
3W - 2L
1,574 SR
Queue Stats
83W - 94L
1,362 Elo+
Party 1
Freya
Freya
Commet123123
Freya
Level 66
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Knightmare91
Bellona
Level 117
God Stats
3W - 5L
1,278 SR
Queue Stats
42W - 42L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Ri0tRunn3r
Kukulkan
Level 63
God Stats
17W - 4L
1,608 SR
Queue Stats
110W - 126L
1,366 Elo+
Party 1
Neith
Neith
sammael32
Neith
Level 66
God Stats
5W - 1L
1,601 SR
Queue Stats
121W - 116L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeNapkins6544
Kukulkan
13
0 / 3 / 3
7,794
1,299
4,458
6,189
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
11
3 / 4 / 2
7,555
1,259
3,666
7,291
5,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 0
6,400
1,067
1,178
1,672
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
2 / 6 / 3
7,305
1,218
6,100
12,084
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
monchuto_
Danzaburou
12
0 / 2 / 4
6,989
1,165
6,371
7,898
3,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

240

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
7,668
1,278
3,037
3,495
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 7
8,382
1,397
7,085
6,436
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Knightmare91
Bellona
13
4 / 1 / 5
7,688
1,281
5,004
6,245
6,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Ri0tRunn3r
Kukulkan
13
4 / 2 / 9
8,435
1,406
10,400
5,232
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
sammael32
Neith
13
1 / 0 / 12
7,540
1,257
6,311
2,546
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
15
15
Deaths
6
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Kukulkan
BeNapkins6544
Kukulkan
0
3
3
0.5
L
Charon
3
4
2
1
L
1
0
0
1
W
4
1
7
7.5
L
Fenrir
2
6
3
0.58
W
Bellona
Knightmare91
Bellona
4
1
5
6.5
W
Kukulkan
Ri0tRunn3r
Kukulkan
4
2
9
4.25
L
Danzaburou
monchuto_
Danzaburou
0
2
4
1
W
Neith
sammael32
Neith
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,773
Damage
31,837
35,134
Taken
23,954
19,940
Mitigated
13,251
1,233
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,037
297
516
271
3,495
1,192
0
692
2,765
8,416
0
L
Kukulkan
BeNapkins6544
Kukulkan
4,458
318
0
55
6,189
2,647
0
3,586
2,559
31,279
0
L
Charon
3,666
780
0
119
7,291
5,639
0
3,336
3,861
7,599
0
L
1,178
0
0
0
1,672
747
0
1,672
0
1,178
0
W
7,085
2,476
0
888
6,436
2,420
0
2,975
3,336
15,457
0
L
Fenrir
6,100
1,087
0
620
12,084
7,380
0
7,227
4,675
0
8,037
W
Bellona
Knightmare91
Bellona
5,004
1,597
0
144
6,245
6,532
0
2,139
3,939
0
10,873
W
Kukulkan
Ri0tRunn3r
Kukulkan
10,400
1,145
0
250
5,232
1,995
0
2,265
2,755
26,601
0
L
Danzaburou
monchuto_
Danzaburou
6,371
584
121
318
7,898
3,527
0
4,201
3,517
0
16,899
W
Neith
sammael32
Neith
6,311
3,431
0
1,034
2,546
1,112
0
1,231
1,315
0
19,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
39,713
93
Minions Killed
132
3
Camps Cleared
5
469,376
Distance Traveled
646,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,668
1,278
14
2
0
129,011
0
L
Kukulkan
7,794
1,299
67
11
0
118,730
0
L
Charon
7,555
1,259
5
1
0
100,853
0
L
Zeus
6,400
1,067
0
0
0
27,452
0
W
Freya
8,382
1,397
19
3
1
155,748
0
L
Fenrir
7,305
1,218
2
0
1
108,675
0
W
Bellona
7,688
1,281
16
3
0
129,136
0
W
Kukulkan
8,435
1,406
54
9
1
114,439
0
L
Danzaburou
6,989
1,165
19
3
2
113,666
0
W
Neith
7,540
1,257
29
5
3
118,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role