Player Matchup

Ix Chel
Ix Chel
BerryBelle
Ix Chel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,392 Elo+
Party 2
Poseidon
Poseidon
Skyzo420
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Heimdallr
Heimdallr
alcoholiczac
Heimdallr
Level 86
God Stats
2W - 5L
1,251 SR
Queue Stats
564W - 551L
1,530 Elo+
Solo
Discordia
Discordia
sneezeeDrarfking
Discordia
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,493 Elo+
Party 2
Charybdis
Charybdis
wagss
Charybdis
Level 107
God Stats
0W - 4L
1,286 SR
Queue Stats
240W - 225L
1,506 Elo+
Solo
Team Averages
Level 71
1,407 SR
1,438 Elo+

VS

Team Averages
Level 135
1,456 SR
1,500 Elo+
Hou Yi
Hou Yi
HoodMessiahh
Hou Yi
Level 148
God Stats
1W - 1L
1,296 SR
Queue Stats
155W - 132L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
Kolybelka
Cernunnos
Level 122
God Stats
4W - 0L
1,862 SR
Queue Stats
80W - 84L
1,446 Elo+
Solo
Horus
Horus
LAZZ JR
Horus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
1,478 Elo+
Party 1
Ravana
Ravana
LXRD_K9
Ravana
Level 142
God Stats
2W - 2L
1,107 SR
Queue Stats
182W - 90L
1,540 Elo+
Party 3
Sun Wukong
Sun Wukong
TacticalPharaoh7
Sun Wukong
Level 127
God Stats
2W - 2L
1,513 SR
Queue Stats
269W - 160L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BerryBelle
Ix Chel
18
1 / 10 / 11
11,003
688
10,782
19,750
10,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Skyzo420
Poseidon
15
0 / 7 / 8
9,279
580
6,846
11,377
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
alcoholiczac
Heimdallr
20
6 / 5 / 9
11,570
723
22,556
35,505
52,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
17
3 / 6 / 10
10,344
647
13,101
13,518
4,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
wagss
Charybdis
19
6 / 6 / 4
11,402
713
16,723
16,756
12,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
11 / 2 / 14
13,374
836
29,132
17,028
9,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Kolybelka
Cernunnos
20
3 / 3 / 15
11,818
739
17,327
17,844
9,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
LAZZ JR
Horus
17
3 / 4 / 16
11,938
746
7,652
23,551
18,186
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
LXRD_K9
Ravana
20
10 / 6 / 14
13,404
838
16,960
19,266
12,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TacticalPharaoh7
Sun Wukong
18
6 / 4 / 14
12,283
768
16,762
21,081
16,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
106
16
Kills
33
34
Deaths
19
42
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BerryBelle
Ix Chel
1
10
11
0.65
W
Hou Yi
11
2
14
9
W
Cernunnos
Kolybelka
Cernunnos
3
3
15
3.5
W
Horus
LAZZ JR
Horus
3
4
16
2.75
W
Ravana
LXRD_K9
Ravana
10
6
14
2.83
L
Poseidon
Skyzo420
Poseidon
0
7
8
0.57
W
Sun Wukong
TacticalPharaoh7
Sun Wukong
6
4
14
3.25
L
Heimdallr
alcoholiczac
Heimdallr
6
5
9
2.1
L
Discordia
3
6
10
1.33
L
Charybdis
wagss
Charybdis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,008
Damage
87,833
96,906
Taken
98,770
83,568
Mitigated
66,331
23,246
Healing
48,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BerryBelle
Ix Chel
10,782
1,006
3,937
855
19,750
10,461
336
0
19,750
28,675
0
W
Hou Yi
29,132
17,169
4,802
3,621
17,028
9,468
2,517
4,998
12,030
0
59,858
W
Cernunnos
Kolybelka
Cernunnos
17,327
6,756
2,550
4,038
17,844
9,753
1,674
6,265
11,579
0
37,923
W
Horus
LAZZ JR
Horus
7,652
3,959
9,752
9,515
23,551
18,186
305
5,817
16,799
0
11,742
W
Ravana
LXRD_K9
Ravana
16,960
2,636
1,365
5,163
19,266
12,630
1,252
4,856
14,270
0
32,908
L
Poseidon
Skyzo420
Poseidon
6,846
830
33
174
11,377
3,741
355
0
11,377
19,937
0
W
Sun Wukong
TacticalPharaoh7
Sun Wukong
16,762
878
2,445
5,360
21,081
16,294
1,461
8,793
12,288
0
32,368
L
Heimdallr
alcoholiczac
Heimdallr
22,556
7,167
491
12,253
35,505
52,670
0
0
35,505
0
44,756
L
Discordia
13,101
1,070
216
2,191
13,518
4,675
259
0
13,518
19,073
0
L
Charybdis
wagss
Charybdis
16,723
9,671
526
2,570
16,756
12,021
759
0
16,756
0
27,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
62,817
144
Minions Killed
175
0
Camps Cleared
0
1,186,538
Distance Traveled
1,674,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,003
688
31
2
0
242,839
0
W
Hou Yi
13,374
836
61
4
0
316,571
0
W
Cernunnos
11,818
739
41
3
0
313,557
0
W
Horus
11,938
746
3
0
0
372,658
0
W
Ravana
13,404
838
30
2
0
366,205
0
L
Poseidon
9,279
580
33
2
0
203,888
0
W
Sun Wukong
12,283
768
40
3
0
305,547
0
L
Heimdallr
11,570
723
36
2
0
246,347
0
L
Discordia
10,344
647
14
1
0
249,059
0
L
Charybdis
11,402
713
30
2
0
244,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role