Player Matchup

Morgan Le Fay
Morgan Le Fay
Destroyer1984
Morgan Le Fay
Level 39
God Stats
8W - 3L
1,739 SR
Queue Stats
624W - 621L
1,499 Elo+
Solo
Artio
Artio
EclipseComit
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 52L
1,296 Elo+
Solo
Surtr
Surtr
HaHaNoLingerie
Surtr
Level 27
God Stats
6W - 2L
1,850 SR
Queue Stats
187W - 203L
1,506 Elo+
Solo
Kali
Kali
Handlebarshottie
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 161L
1,450 Elo+
Solo
Skadi
Skadi
UselessInhaler
Skadi
Level 99
God Stats
6W - 3L
1,476 SR
Queue Stats
559W - 568L
1,515 Elo+
Solo
Team Averages
Level 67
1,613 SR
1,453 Elo+

VS

Team Averages
Level 110
1,548 SR
1,565 Elo+
Hachiman
Hachiman
Broxx23
Hachiman
Level 83
God Stats
2W - 0L
1,727 SR
Queue Stats
200W - 95L
1,654 Elo+
Solo
Geb
Geb
NinoKura
Geb
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
Slaughtxrhouse
The Morrigan
Level 95
God Stats
5W - 3L
1,591 SR
Queue Stats
545W - 542L
1,479 Elo+
Solo
Thor
Thor
WillyPea
Thor
Level 91
God Stats
1W - 1L
1,465 SR
Queue Stats
49W - 34L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
YouAreMyHero
Baron Samedi
Level 144
God Stats
4W - 1L
1,457 SR
Queue Stats
490W - 514L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Destroyer1984
Morgan Le Fay
17
6 / 3 / 5
9,449
945
16,863
9,899
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 6
7,357
736
1,765
13,056
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 1
7,774
777
4,575
10,224
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
0 / 6 / 4
6,690
669
7,714
10,886
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 4 / 6
9,129
913
9,313
12,362
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Broxx23
Hachiman
15
7 / 1 / 12
9,237
924
17,956
7,107
2,566
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 18
9,078
908
6,775
13,669
9,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Slaughtxrhouse
The Morrigan
15
4 / 2 / 16
8,643
864
9,767
6,207
2,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
6 / 3 / 11
8,802
880
10,640
10,240
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
YouAreMyHero
Baron Samedi
14
4 / 4 / 14
8,239
824
8,338
10,292
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
11
Kills
22
22
Deaths
11
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Broxx23
Hachiman
7
1
12
13
L
Morgan Le Fay
Destroyer1984
Morgan Le Fay
6
3
5
2.83
L
0
6
6
0.5
L
2
3
1
0.83
L
0
6
4
0.33
W
1
1
18
10
W
The Morrigan
Slaughtxrhouse
The Morrigan
4
2
16
6
L
3
4
6
1.5
W
Thor
6
3
11
3.83
W
Baron Samedi
YouAreMyHero
Baron Samedi
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
53,476
56,427
Taken
47,515
37,552
Mitigated
24,454
11,054
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Broxx23
Hachiman
17,956
11,286
905
1,231
7,107
2,566
1,469
3,736
3,371
0
28,141
L
Morgan Le Fay
Destroyer1984
Morgan Le Fay
16,863
379
875
1,505
9,899
5,076
699
3,973
5,926
29,721
0
L
1,765
314
1,559
1,258
13,056
13,508
0
5,941
7,115
8,055
0
L
4,575
1,657
670
488
10,224
8,212
0
5,136
5,088
1,326
7,571
L
7,714
1,257
0
1,169
10,886
5,033
86
3,948
6,938
0
13,446
W
6,775
696
1,414
5,648
13,669
9,354
25
4,168
9,501
18,746
0
W
The Morrigan
Slaughtxrhouse
The Morrigan
9,767
1,207
1,318
1,400
6,207
2,472
272
1,544
4,605
20,762
0
L
9,313
1,403
757
2,773
12,362
5,723
756
5,882
6,480
0
29,119
W
Thor
10,640
1,144
1,974
1,881
10,240
4,166
29
4,526
5,714
0
23,801
W
Baron Samedi
YouAreMyHero
Baron Samedi
8,338
402
2,929
2,436
10,292
5,896
579
4,750
5,542
16,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
43,999
101
Minions Killed
127
0
Camps Cleared
0
866,317
Distance Traveled
925,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,237
924
32
3
0
191,688
0
L
Morgan Le Fay
9,449
945
27
3
0
177,233
0
L
Artio
7,357
736
4
0
0
140,086
0
L
Surtr
7,774
777
24
2
0
189,071
0
L
Kali
6,690
669
9
1
0
166,126
0
W
Geb
9,078
908
20
2
0
221,332
0
W
The Morrigan
8,643
864
17
2
0
179,741
0
L
Skadi
9,129
913
37
4
0
193,801
0
W
Thor
8,802
880
36
4
0
183,664
0
W
Baron Samedi
8,239
824
22
2
0
148,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role