Player Matchup

Hou Yi
Hou Yi
Catchats
Hou Yi
Level 46
God Stats
123W - 162L
1,387 SR
Queue Stats
123W - 162L
1,337 Elo+
Solo
Chiron
Chiron
DioLorean
Chiron
Level 76
God Stats
9W - 4L
1,667 SR
Queue Stats
121W - 108L
1,452 Elo+
Solo
Fenrir
Fenrir
PartialNut
Fenrir
Level 64
God Stats
1W - 4L
1,261 SR
Queue Stats
246W - 253L
1,439 Elo+
Solo
Aphrodite
Aphrodite
SlyGoil
Aphrodite
Level 82
God Stats
11W - 9L
1,639 SR
Queue Stats
185W - 180L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 33
God Stats
76W - 102L
1,301 SR
Queue Stats
79W - 108L
1,262 Elo+
Solo
Team Averages
Level 60
1,451 SR
1,382 Elo+

VS

Team Averages
Level 100
1,576 SR
1,416 Elo+
Ao Kuang
Ao Kuang
Kryyptt
Ao Kuang
Level 128
God Stats
10W - 9L
1,681 SR
Queue Stats
155W - 144L
1,519 Elo+
Party 1
Ares
Ares
Kxngtonio6662
Ares
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 175L
1,423 Elo+
Solo
Achilles
Achilles
MoonDogWoo
Achilles
Level 108
God Stats
7W - 3L
1,550 SR
Queue Stats
25W - 42L
1,275 Elo+
Solo
Nu Wa
Nu Wa
Stressfulll
Nu Wa
Level 100
God Stats
16W - 11L
1,612 SR
Queue Stats
86W - 86L
1,491 Elo+
Party 1
Sol
Sol
tearxabyss
Sol
Level 81
God Stats
23W - 17L
1,536 SR
Queue Stats
95W - 83L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Catchats
Hou Yi
17
3 / 10 / 3
10,952
456
12,603
28,814
12,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
DioLorean
Chiron
16
3 / 5 / 3
9,952
415
17,835
23,611
10,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
PartialNut
Fenrir
18
6 / 6 / 4
11,313
471
11,385
25,142
11,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
SlyGoil
Aphrodite
17
2 / 2 / 7
12,197
508
11,680
29,301
39,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
korraobaid550
Morgan Le Fay
3
0 / 0 / 0
6,516
272
0
2,476
184

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kryyptt
Ao Kuang
20
11 / 2 / 7
15,407
642
27,984
22,314
12,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 4 / 8
11,735
489
8,792
23,033
27,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
MoonDogWoo
Achilles
16
3 / 5 / 7
11,584
483
8,024
21,772
25,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 0 / 7
14,929
622
22,931
11,731
5,781
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 7
11,396
475
18,909
18,440
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
14
Kills
23
23
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Catchats
Hou Yi
3
10
3
0.45
L
Chiron
DioLorean
Chiron
3
5
3
0.9
W
Ao Kuang
Kryyptt
Ao Kuang
11
2
7
7.25
W
0
4
8
1
W
Achilles
MoonDogWoo
Achilles
3
5
7
1.3
L
Fenrir
PartialNut
Fenrir
6
6
4
1.33
L
Aphrodite
SlyGoil
Aphrodite
2
2
7
2.75
W
9
0
7
12.5
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
0
0
0
0
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,503
Damage
86,640
109,344
Taken
97,290
73,718
Mitigated
78,718
31,903
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Catchats
Hou Yi
12,603
6,624
0
7,234
28,814
12,262
786
15,207
13,607
339
85,334
L
Chiron
DioLorean
Chiron
17,835
5,857
1,408
5,564
23,611
10,276
1,115
18,398
5,192
0
78,650
W
Ao Kuang
Kryyptt
Ao Kuang
27,984
8,366
0
10,108
22,314
12,222
3,206
2,891
19,423
154,058
11,210
W
8,792
450
446
4,935
23,033
27,372
2,118
4,219
18,814
31,226
0
W
Achilles
MoonDogWoo
Achilles
8,024
1,682
411
1,514
21,772
25,485
1,567
1,377
20,395
0
34,270
L
Fenrir
PartialNut
Fenrir
11,385
3,025
0
3,065
25,142
11,677
0
16,205
8,937
0
77,630
L
Aphrodite
SlyGoil
Aphrodite
11,680
2,102
5,410
9,222
29,301
39,319
64
25,374
3,927
61,985
0
W
22,931
6,201
0
1,907
11,731
5,781
5,054
1,830
9,901
134,827
0
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
0
0
0
0
2,476
184
0
2,476
0
0
0
W
18,909
6,258
0
9,740
18,440
7,858
5,042
2,383
16,057
85,920
12,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
65,051
413
Minions Killed
568
0
Camps Cleared
0
1,701,292
Distance Traveled
2,325,698
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,952
456
106
4
0
365,277
0
L
Chiron
9,952
415
132
6
0
440,553
8
W
Ao Kuang
15,407
642
187
8
0
518,491
0
W
Ares
11,735
489
30
1
0
456,115
0
W
Achilles
11,584
483
39
2
0
452,329
0
L
Fenrir
11,313
471
108
5
0
470,216
4
L
Aphrodite
12,197
508
67
3
0
425,246
0
W
Nu Wa
14,929
622
178
7
0
466,424
0
L
Morgan Le Fay
6,516
272
0
0
0
0
0
W
Sol
11,396
475
134
6
0
432,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role