Player Matchup

Morgan Le Fay
Morgan Le Fay
AIG Darz
Morgan Le Fay
Level 98
God Stats
7W - 9L
1,500 SR
Queue Stats
28W - 39L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
AIG Lord Cu
Sun Wukong
Level 158
God Stats
1W - 1L
1,549 SR
Queue Stats
17W - 33L
1,429 Elo+
Party 1
Loki
Loki
Davidqq1234
Loki
Level 154
God Stats
1W - 6L
1,251 SR
Queue Stats
110W - 142L
1,498 Elo+
Party 1
Ymir
Ymir
Peles2Feet
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,553 Elo+
Party 1
Anhur
Anhur
mightbeteelop
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,680 Elo+
Party 1
Team Averages
Level 98
1,460 SR
1,537 Elo+

VS

Team Averages
Level 140
1,612 SR
1,529 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Flamdingo
Hachiman
Level 126
God Stats
24W - 13L
1,684 SR
Queue Stats
101W - 123L
1,556 Elo+
Party 2
Maui
Maui
ItsAk
Maui
Level 158
God Stats
12W - 9L
1,566 SR
Queue Stats
493W - 557L
1,524 Elo+
Party 2
Bellona
Bellona
MeIiodus
Bellona
Level 116
God Stats
8W - 5L
1,703 SR
Queue Stats
111W - 112L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
Tututata
Kukulkan
Level 157
God Stats
25W - 18L
1,610 SR
Queue Stats
523W - 499L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AIG Darz
Morgan Le Fay
11
1 / 3 / 2
6,375
531
6,012
8,369
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AIG Lord Cu
Sun Wukong
11
0 / 0 / 1
6,372
531
3,789
11,620
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 0
6,001
500
3,293
9,631
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,530
461
1,079
10,811
7,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,197
516
4,129
8,494
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 4 / 1
7,281
607
3,852
11,563
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Flamdingo
Hachiman
13
8 / 0 / 0
8,447
704
8,506
7,054
2,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
ItsAk
Maui
11
0 / 0 / 9
7,450
621
3,684
6,139
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
MeIiodus
Bellona
13
2 / 0 / 0
7,974
665
9,608
9,125
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Tututata
Kukulkan
13
1 / 0 / 4
7,939
662
5,683
4,648
1,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
4
1
0.63
L
Morgan Le Fay
AIG Darz
Morgan Le Fay
1
3
2
0.67
L
Sun Wukong
AIG Lord Cu
Sun Wukong
0
0
1
0.5
L
3
4
0
0.75
W
Hachiman
Flamdingo
Hachiman
8
0
0
8
W
Maui
ItsAk
Maui
0
0
9
4.5
W
Bellona
MeIiodus
Bellona
2
0
0
2
L
0
4
1
0.13
W
Kukulkan
Tututata
Kukulkan
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
31,333
48,925
Taken
38,529
24,775
Mitigated
21,408
12,304
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,852
2,970
0
3,431
11,563
4,213
248
2,738
8,825
0
56,975
L
Morgan Le Fay
AIG Darz
Morgan Le Fay
6,012
1,358
0
1,396
8,369
3,083
0
3,185
5,184
48,717
0
L
Sun Wukong
AIG Lord Cu
Sun Wukong
3,789
596
0
4,404
11,620
7,897
0
236
11,384
0
46,918
L
3,293
543
0
2,635
9,631
3,279
0
1,193
8,438
0
34,909
W
Hachiman
Flamdingo
Hachiman
8,506
5,760
0
4,600
7,054
2,630
576
921
6,133
0
62,529
W
Maui
ItsAk
Maui
3,684
629
0
3,310
6,139
4,019
108
1,711
4,428
20,679
0
W
Bellona
MeIiodus
Bellona
9,608
2,427
0
5,164
9,125
8,641
0
1,028
8,097
0
59,879
L
1,079
363
0
1,153
10,811
7,788
0
3,658
7,153
14,612
0
W
Kukulkan
Tututata
Kukulkan
5,683
199
0
468
4,648
1,905
0
1,328
3,320
76,238
0
L
4,129
3,032
0
2,716
8,494
2,728
0
1,095
7,399
0
47,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
39,091
337
Minions Killed
443
0
Camps Cleared
0
1,243,410
Distance Traveled
1,304,875
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,281
607
81
7
0
271,093
0
L
Morgan Le Fay
6,375
531
91
8
0
240,404
2
L
Sun Wukong
6,372
531
88
7
0
238,040
0
L
Loki
6,001
500
48
4
0
295,545
6
W
Hachiman
8,447
704
110
9
0
245,820
3
W
Maui
7,450
621
20
2
0
261,314
6
W
Bellona
7,974
665
98
8
0
258,948
2
L
Ymir
5,530
461
14
1
0
248,163
2
W
Kukulkan
7,939
662
134
11
0
267,700
0
L
Anhur
6,197
516
96
8
0
221,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role