Player Matchup

Sol
Sol
C0ca de Al1tr0
Sol
Level 117
God Stats
7W - 12L
1,440 SR
Queue Stats
337W - 329L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Dobby05
Kukulkan
Level 117
God Stats
14W - 9L
1,568 SR
Queue Stats
525W - 643L
1,412 Elo+
Party 3
Ares
Ares
HeadiestTopper
Ares
Level 159
God Stats
2W - 1L
1,730 SR
Queue Stats
170W - 164L
1,524 Elo+
Solo
Set
Set
SweetTrash451
Set
Level 108
God Stats
2W - 9L
1,248 SR
Queue Stats
197W - 213L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
theBR0WNiE
Hun Batz
Level 137
God Stats
6W - 8L
1,660 SR
Queue Stats
718W - 786L
1,435 Elo+
Party 3
Team Averages
Level 128
1,529 SR
1,448 Elo+

VS

Team Averages
Level 112
1,469 SR
1,491 Elo+
Ullr
Ullr
CJ-DA-_-GR3AT
Ullr
Level 145
God Stats
21W - 21L
1,460 SR
Queue Stats
529W - 459L
1,493 Elo+
Solo
Cerberus
Cerberus
Doomsd4y2001
Cerberus
Level 46
God Stats
1W - 3L
1,364 SR
Queue Stats
47W - 36L
1,455 Elo+
Solo
Anubis
Anubis
JAYSSASSINx211x
Anubis
Level 155
God Stats
45W - 35L
1,631 SR
Queue Stats
482W - 456L
1,520 Elo+
Party 2
Hades
Hades
YourBuddyKira
Hades
Level 68
God Stats
20W - 10L
1,594 SR
Queue Stats
82W - 84L
1,446 Elo+
Solo
Hun Batz
Hun Batz
yamacam607
Hun Batz
Level 146
God Stats
2W - 1L
1,298 SR
Queue Stats
78W - 72L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,511
528
13,907
13,143
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Dobby05
Kukulkan
15
0 / 4 / 1
8,453
470
3,644
12,424
3,887
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 5
8,142
452
8,135
20,390
17,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 1
9,014
501
9,712
16,730
10,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
theBR0WNiE
Hun Batz
15
4 / 2 / 0
8,926
496
4,763
14,969
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,681
482
8,263
12,476
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Doomsd4y2001
Cerberus
15
1 / 2 / 7
9,473
526
4,056
15,557
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 1 / 4
11,599
644
17,249
10,287
5,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 1
11,423
635
11,741
14,714
7,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
yamacam607
Hun Batz
18
8 / 2 / 2
10,879
604
12,241
15,932
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
19
19
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
0
1
3
1.5
L
Kukulkan
Dobby05
Kukulkan
0
4
1
0.13
W
Cerberus
Doomsd4y2001
Cerberus
1
2
7
2.25
L
0
5
5
0.5
W
7
1
4
9
L
1
4
1
0.38
W
3
2
1
1.75
L
Hun Batz
theBR0WNiE
Hun Batz
4
2
0
2
W
Hun Batz
yamacam607
Hun Batz
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,161
Damage
53,550
77,656
Taken
68,966
41,749
Mitigated
36,850
16,442
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,907
4,146
0
5,309
13,143
5,141
765
2,946
10,197
77,374
0
W
8,263
4,111
0
1,728
12,476
4,802
519
7,479
4,633
0
55,825
L
Kukulkan
Dobby05
Kukulkan
3,644
339
0
3,699
12,424
3,887
0
6,914
5,510
70,337
0
W
Cerberus
Doomsd4y2001
Cerberus
4,056
329
0
5,040
15,557
12,511
599
8,457
6,772
31,487
0
L
8,135
323
1,256
2,307
20,390
17,109
0
8,344
12,046
44,052
0
W
17,249
239
0
7,353
10,287
5,653
579
4,760
5,467
107,650
0
L
9,712
6,001
0
2,893
16,730
10,352
0
11,213
5,517
0
78,327
W
11,741
1,287
0
8,579
14,714
7,512
2,502
0
14,714
92,383
0
L
Hun Batz
theBR0WNiE
Hun Batz
4,763
649
0
978
14,969
5,260
0
3,629
11,340
0
73,935
W
Hun Batz
yamacam607
Hun Batz
12,241
4,387
0
1,577
15,932
6,372
498
4,546
11,268
0
100,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
52,055
537
Minions Killed
557
0
Camps Cleared
0
1,633,980
Distance Traveled
1,757,157
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,511
528
135
8
0
310,705
0
W
Ullr
8,681
482
85
5
0
335,880
4
L
Kukulkan
8,453
470
127
7
0
332,260
0
W
Cerberus
9,473
526
52
3
0
364,472
4
L
Ares
8,142
452
52
3
0
283,620
4
W
Anubis
11,599
644
163
9
0
353,146
6
L
Set
9,014
501
119
7
0
310,737
0
W
Hades
11,423
635
143
8
0
294,066
6
L
Hun Batz
8,926
496
104
6
0
396,658
6
W
Hun Batz
10,879
604
114
6
0
409,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role