Player Matchup

Izanami
Izanami
GBishounen
Izanami
Level 101
God Stats
24W - 21L
1,600 SR
Queue Stats
512W - 475L
1,595 Elo+
Solo
Hera
Hera
LORDxGRIFTERx
Hera
Level 117
God Stats
0W - 2L
1,327 SR
Queue Stats
52W - 54L
1,456 Elo+
Party 2
Bakasura
Bakasura
TrueWolfie
Bakasura
Level 102
God Stats
1W - 2L
1,464 SR
Queue Stats
82W - 91L
1,509 Elo+
Party 2
Achilles
Achilles
WraithhCooper
Achilles
Level 85
God Stats
67W - 56L
1,563 SR
Queue Stats
108W - 105L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
adrianst18
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,662 SR
Queue Stats
130W - 121L
1,556 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,517 Elo+

VS

Team Averages
Level 95
1,640 SR
1,526 Elo+
Olorun
Olorun
MrMeeka
Olorun
Level 29
God Stats
3W - 4L
1,669 SR
Queue Stats
247W - 270L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Specter4554
Cthulhu
Level 93
God Stats
57W - 32L
1,702 SR
Queue Stats
184W - 147L
1,554 Elo+
Solo
Horus
Horus
Wolfman0623
Horus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 354L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
iZaintV7
Ah Puch
Level 125
God Stats
10W - 4L
1,530 SR
Queue Stats
191W - 177L
1,582 Elo+
Solo
Bastet
Bastet
partypancake101
Bastet
Level 141
God Stats
2W - 0L
1,801 SR
Queue Stats
357W - 349L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GBishounen
Izanami
13
1 / 0 / 0
7,867
524
3,737
9,856
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
7,031
469
4,720
13,031
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TrueWolfie
Bakasura
13
0 / 6 / 2
7,535
502
8,964
16,435
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
WraithhCooper
Achilles
10
3 / 4 / 0
6,884
459
4,396
14,690
13,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
adrianst18
Morgan Le Fay
12
0 / 4 / 0
6,821
455
9,331
12,481
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MrMeeka
Olorun
14
3 / 0 / 5
9,086
606
10,444
7,662
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Specter4554
Cthulhu
14
4 / 0 / 4
9,511
634
11,995
16,408
10,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 3
7,255
484
3,657
14,505
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
iZaintV7
Ah Puch
15
6 / 0 / 3
9,703
647
12,197
9,080
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 7
9,561
637
11,545
14,568
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
20
20
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
GBishounen
Izanami
1
0
0
1
L
0
6
1
0.08
W
Olorun
MrMeeka
Olorun
3
0
5
5.5
W
Cthulhu
Specter4554
Cthulhu
4
0
4
6
L
Bakasura
TrueWolfie
Bakasura
0
6
2
0.17
W
0
4
3
0.38
L
Achilles
WraithhCooper
Achilles
3
4
0
0.75
L
Morgan Le Fay
adrianst18
Morgan Le Fay
0
4
0
0
W
Ah Puch
iZaintV7
Ah Puch
6
0
3
7.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
49,838
66,493
Taken
62,223
35,183
Mitigated
35,049
16,648
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GBishounen
Izanami
3,737
2,484
0
3,926
9,856
3,934
0
5,335
4,521
0
68,609
L
4,720
1,928
0
3,666
13,031
5,079
227
7,964
5,067
48,913
0
W
Olorun
MrMeeka
Olorun
10,444
5,323
60
3,712
7,662
3,576
2,517
1,110
6,472
73,341
7,703
W
Cthulhu
Specter4554
Cthulhu
11,995
1,263
683
6,003
16,408
10,919
103
5,689
10,413
72,361
0
L
Bakasura
TrueWolfie
Bakasura
8,964
5,866
0
3,808
16,435
6,876
378
4,554
11,881
0
51,803
W
3,657
1,812
702
3,262
14,505
11,163
384
1,574
12,411
0
16,869
L
Achilles
WraithhCooper
Achilles
4,396
635
57
4,686
14,690
13,963
0
8,304
6,386
0
11,709
L
Morgan Le Fay
adrianst18
Morgan Le Fay
9,331
591
0
505
12,481
5,331
0
8,415
4,066
59,065
0
W
Ah Puch
iZaintV7
Ah Puch
12,197
907
0
6,488
9,080
3,624
771
2,425
6,345
83,246
0
W
11,545
3,171
0
5,052
14,568
5,767
112
4,061
10,113
0
71,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
45,116
433
Minions Killed
497
0
Camps Cleared
0
1,518,838
Distance Traveled
1,666,603
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,867
524
152
10
0
313,833
2
L
Hera
7,031
469
79
5
0
265,747
0
W
Olorun
9,086
606
134
9
0
318,313
3
W
Cthulhu
9,511
634
116
8
0
353,859
0
L
Bakasura
7,535
502
92
6
0
326,446
0
W
Horus
7,255
484
12
1
0
313,655
0
L
Achilles
6,884
459
4
0
0
315,292
6
L
Morgan Le Fay
6,821
455
106
7
0
297,520
0
W
Ah Puch
9,703
647
123
8
0
302,160
4
W
Bastet
9,561
637
112
7
0
378,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role