Player Matchup

Ymir
Ymir
Lysor
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,137 Elo+
Party 2
Poseidon
Poseidon
TeXD3ViL
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
mitchkedc69
Artemis
Level 40
God Stats
2W - 2L
1,190 SR
Queue Stats
36W - 48L
1,251 Elo+
Party 2
Team Averages
Level 19
1,397 SR
1,296 Elo+

VS

Team Averages
Level 46
1,426 SR
1,486 Elo+
Cerberus
Cerberus
Alberto437
Cerberus
Level 18
God Stats
3W - 2L
1,591 SR
Queue Stats
24W - 17L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Syon999
Morgan Le Fay
Level 105
God Stats
80W - 80L
1,495 SR
Queue Stats
335W - 334L
1,453 Elo+
Party 1
Nike
Nike
playsaxo
Nike
Level 16
God Stats
1W - 1L
1,192 SR
Queue Stats
12W - 6L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lysor
Ymir
9
1 / 5 / 0
6,607
661
4,674
9,880
7,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
TeXD3ViL
Poseidon
10
1 / 3 / 1
7,393
739
4,255
6,090
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
mitchkedc69
Artemis
9
0 / 5 / 2
6,802
680
5,104
9,297
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alberto437
Cerberus
10
3 / 0 / 7
7,942
794
4,241
9,987
8,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Syon999
Morgan Le Fay
12
7 / 0 / 5
9,338
934
13,441
6,734
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
11
3 / 2 / 6
7,941
794
4,462
6,109
4,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alberto437
Cerberus
3
0
7
6.5
L
Ymir
Lysor
Ymir
1
5
0
0.2
W
Morgan Le Fay
Syon999
Morgan Le Fay
7
0
5
9.5
L
Poseidon
TeXD3ViL
Poseidon
1
3
1
0.5
L
Artemis
mitchkedc69
Artemis
0
5
2
0.2
W
Nike
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,033
Damage
22,144
25,267
Taken
22,830
12,227
Mitigated
16,590
1,794
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alberto437
Cerberus
4,241
364
0
1,293
9,987
8,502
272
3,866
6,121
18,648
0
L
Ymir
Lysor
Ymir
4,674
773
0
164
9,880
7,393
0
6,225
3,353
15,066
0
W
Morgan Le Fay
Syon999
Morgan Le Fay
13,441
1,374
0
1,267
6,734
3,114
500
2,927
3,807
50,680
0
L
Poseidon
TeXD3ViL
Poseidon
4,255
809
0
66
6,090
1,853
0
3,740
2,246
31,357
0
L
Artemis
mitchkedc69
Artemis
5,104
1,453
0
1,564
9,297
2,981
0
7,221
1,821
0
21,940
W
Nike
4,462
254
0
0
6,109
4,974
252
2,406
3,703
0
10,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,802
Gold Earned
25,221
91
Minions Killed
128
0
Camps Cleared
0
460,738
Distance Traveled
559,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,942
794
45
5
0
181,612
0
L
Ymir
6,607
661
18
2
0
144,034
0
W
Morgan Le Fay
9,338
934
72
7
0
199,238
0
L
Poseidon
7,393
739
47
5
0
155,548
0
L
Artemis
6,802
680
26
3
0
161,156
0
W
Nike
7,941
794
11
1
0
178,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role