Player Matchup

Danzaburou
Danzaburou
ExposeEmAnt
Danzaburou
Level 47
God Stats
4W - 0L
1,707 SR
Queue Stats
6W - 5L
1,387 Elo+
Party 1
Hercules
Hercules
Kvng7
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,414 Elo+
Party 1
Anubis
Anubis
Lexnine
Anubis
Level 63
God Stats
5W - 2L
1,583 SR
Queue Stats
46W - 30L
1,477 Elo+
Solo
Team Averages
Level 65
1,597 SR
1,426 Elo+

VS

Team Averages
Level 103
1,510 SR
1,341 Elo+
King Arthur
King Arthur
Crimson Rabbi0
King Arthur
Level 66
God Stats
44W - 43L
1,440 SR
Queue Stats
200W - 199L
1,256 Elo+
Solo
Medusa
Medusa
Jezabella
Medusa
Level 118
God Stats
34W - 26L
1,484 SR
Queue Stats
65W - 65L
1,374 Elo+
Solo
Jormungandr
Jormungandr
OVO__JADEN
Jormungandr
Level 126
God Stats
24W - 15L
1,605 SR
Queue Stats
254W - 258L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExposeEmAnt
Danzaburou
16
4 / 4 / 8
13,701
856
18,493
13,173
6,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Kvng7
Hercules
16
7 / 2 / 4
13,329
833
11,725
20,838
18,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Lexnine
Anubis
17
5 / 5 / 8
13,098
819
19,959
17,510
10,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimson Rabbi0
King Arthur
13
2 / 7 / 7
10,971
686
7,475
21,859
13,918
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Jezabella
Medusa
15
6 / 7 / 5
12,018
751
16,181
15,291
6,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
OVO__JADEN
Jormungandr
14
3 / 2 / 6
11,537
721
15,041
20,067
19,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
16
Kills
11
11
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crimson Rabbi0
King Arthur
2
7
7
0.79
W
Danzaburou
ExposeEmAnt
Danzaburou
4
4
8
2
L
Medusa
Jezabella
Medusa
6
7
5
1.21
W
Hercules
Kvng7
Hercules
7
2
4
4.5
W
Anubis
Lexnine
Anubis
5
5
8
1.8
L
Jormungandr
OVO__JADEN
Jormungandr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,177
Damage
38,697
51,521
Taken
57,217
34,985
Mitigated
39,774
13,851
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crimson Rabbi0
King Arthur
7,475
1,015
0
2,887
21,859
13,918
140
7,333
14,526
331
29,434
W
Danzaburou
ExposeEmAnt
Danzaburou
18,493
9,444
0
1,864
13,173
6,187
1,094
2,560
10,613
0
51,938
L
Medusa
Jezabella
Medusa
16,181
7,909
98
1,289
15,291
6,390
876
2,741
12,550
0
47,195
W
Hercules
Kvng7
Hercules
11,725
5,501
18
4,192
20,838
18,679
1,196
6,191
14,647
0
49,878
W
Anubis
Lexnine
Anubis
19,959
110
0
7,777
17,510
10,119
605
5,792
11,718
72,542
0
L
Jormungandr
OVO__JADEN
Jormungandr
15,041
3,137
0
250
20,067
19,466
110
10,439
9,628
47,354
1,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
34,526
200
Minions Killed
145
0
Camps Cleared
0
800,587
Distance Traveled
766,764
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,971
686
34
2
0
257,617
0
W
Danzaburou
13,701
856
63
4
0
264,433
0
L
Medusa
12,018
751
62
4
0
266,587
7
W
Hercules
13,329
833
50
3
0
267,372
0
W
Anubis
13,098
819
87
5
0
268,782
0
L
Jormungandr
11,537
721
49
3
0
242,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role