Player Matchup

Sol
Sol
BloodyJawz75
Sol
Level 28
God Stats
52W - 57L
1,469 SR
Queue Stats
85W - 90L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
DTB_CorruptD
Baba Yaga
Level 66
God Stats
5W - 2L
1,369 SR
Queue Stats
43W - 50L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
HumbleMan25
Tsukuyomi
Level 130
God Stats
4W - 1L
1,761 SR
Queue Stats
278W - 257L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
Lightinghawk2D
Cabrakan
Level 107
God Stats
12W - 13L
1,506 SR
Queue Stats
88W - 104L
1,448 Elo+
Solo
Thanatos
Thanatos
domxdom93
Thanatos
Level 109
God Stats
32W - 24L
1,500 SR
Queue Stats
128W - 112L
1,445 Elo+
Party 1
Team Averages
Level 88
1,521 SR
1,472 Elo+

VS

Team Averages
Level 99
1,521 SR
1,427 Elo+
Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MrBalzakenWiener
Izanami
Level 108
God Stats
119W - 107L
1,529 SR
Queue Stats
199W - 202L
1,420 Elo+
Solo
Atlas
Atlas
NoNotMyEyes
Atlas
Level 118
God Stats
10W - 8L
1,575 SR
Queue Stats
61W - 75L
1,452 Elo+
Solo
Hercules
Hercules
Robert22502
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,392
494
10,811
12,488
5,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
DTB_CorruptD
Baba Yaga
14
1 / 2 / 2
8,716
459
9,762
7,853
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
HumbleMan25
Tsukuyomi
17
1 / 0 / 3
10,516
553
13,227
12,568
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
0 / 2 / 2
7,103
374
2,516
16,895
15,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
domxdom93
Thanatos
17
8 / 2 / 1
10,204
537
9,551
14,305
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 3
8,489
447
6,101
11,908
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
12
5 / 1 / 0
8,207
432
7,310
9,137
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
7,478
394
8,419
11,263
4,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 3 / 0
7,783
410
6,509
14,907
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Robert22502
Hercules
13
0 / 3 / 0
8,038
423
2,410
17,338
10,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
3
1.25
L
Arachne
 
Arachne
5
1
0
5
W
2
1
2
3
W
Baba Yaga
DTB_CorruptD
Baba Yaga
1
2
2
1
W
Tsukuyomi
HumbleMan25
Tsukuyomi
1
0
3
2.5
W
Cabrakan
0
2
2
0.5
L
0
3
2
0.33
L
1
3
0
0.33
L
Hercules
Robert22502
Hercules
0
3
0
0
W
Thanatos
domxdom93
Thanatos
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
30,749
64,109
Taken
64,553
39,352
Mitigated
36,604
26,959
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,101
694
0
3,528
11,908
4,604
0
7,296
4,612
59,776
0
L
Arachne
 
Arachne
7,310
6,567
0
1,096
9,137
3,333
0
1,415
7,722
0
50,453
W
10,811
3,093
0
6,583
12,488
5,217
2,048
1,496
10,954
78,246
7,066
W
Baba Yaga
DTB_CorruptD
Baba Yaga
9,762
829
0
987
7,853
3,358
185
2,470
5,269
60,316
0
W
Tsukuyomi
HumbleMan25
Tsukuyomi
13,227
1,907
0
5,166
12,568
8,938
620
251
12,317
0
95,476
W
Cabrakan
2,516
1,056
348
1,650
16,895
15,246
126
6,662
10,176
10,324
0
L
8,419
5,719
0
3,459
11,263
4,629
0
6,257
5,006
0
69,042
L
6,509
2,621
121
3,065
14,907
13,397
0
7,881
7,026
28,125
0
L
Hercules
Robert22502
Hercules
2,410
755
0
3,368
17,338
10,641
166
213
17,125
0
54,625
W
Thanatos
domxdom93
Thanatos
9,551
2,209
0
12,225
14,305
6,593
263
1,408
12,783
0
83,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
39,995
461
Minions Killed
413
0
Camps Cleared
0
1,828,167
Distance Traveled
1,650,316
29
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,489
447
111
6
0
328,632
0
L
Arachne
8,207
432
73
4
0
331,438
0
W
Sol
9,392
494
139
7
0
349,257
9
W
Baba Yaga
8,716
459
79
4
0
345,771
9
W
Tsukuyomi
10,516
553
131
7
0
394,021
7
W
Cabrakan
7,103
374
9
0
0
339,863
4
L
Izanami
7,478
394
93
5
0
299,394
0
L
Atlas
7,783
410
32
2
0
325,350
3
L
Hercules
8,038
423
104
5
0
365,502
0
W
Thanatos
10,204
537
103
5
0
399,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role