Player Matchup

Hera
Hera
Asianbutter5
Hera
Level 129
God Stats
1W - 1L
1,691 SR
Queue Stats
11W - 12L
1,509 Elo+
Solo
Thor
Thor
MSchro02
Thor
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
113W - 118L
1,441 Elo+
Solo
Chiron
Chiron
MineCraftFordge
Chiron
Level 137
God Stats
1W - 2L
1,512 SR
Queue Stats
249W - 224L
1,542 Elo+
Solo
Geb
Geb
OtterAmerica
Geb
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 253L
1,503 Elo+
Solo
Maui
Maui
True Lawbringer
Maui
Level 185
God Stats
12W - 16L
1,465 SR
Queue Stats
391W - 377L
1,486 Elo+
Solo
Team Averages
Level 129
1,495 SR
1,496 Elo+

VS

Team Averages
Level 110
1,462 SR
1,503 Elo+
Ymir
Ymir
GarrlicSimpp
Ymir
Level 104
God Stats
6W - 8L
1,440 SR
Queue Stats
44W - 50L
1,462 Elo+
Solo
Danzaburou
Danzaburou
GoTrainingPotato
Danzaburou
Level 40
God Stats
26W - 31L
1,475 SR
Queue Stats
28W - 44L
1,390 Elo+
Solo
Ix Chel
Ix Chel
QoshTheDefyer
Ix Chel
Level 120
God Stats
4W - 5L
1,417 SR
Queue Stats
150W - 141L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Xl ClutchZ
Kukulkan
Level 125
God Stats
4W - 4L
1,479 SR
Queue Stats
248W - 214L
1,583 Elo+
Solo
Maman Brigitte
Maman Brigitte
vessage
Maman Brigitte
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 82L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,536
503
4,525
4,800
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
1 / 4 / 0
5,452
496
2,095
11,374
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,223
475
7,475
6,739
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 2
5,242
477
3,705
9,534
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 0
5,645
513
5,290
12,314
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
6,211
565
3,388
7,993
7,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GoTrainingPotato
Danzaburou
9
2 / 1 / 5
6,580
598
6,650
10,367
4,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
12
4 / 0 / 1
7,407
673
9,069
9,159
3,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Xl ClutchZ
Kukulkan
12
5 / 0 / 3
7,305
664
8,073
5,550
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
vessage
Maman Brigitte
12
4 / 0 / 4
7,064
642
4,527
8,285
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
15
15
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
0
1
6
3
W
Danzaburou
GoTrainingPotato
Danzaburou
2
1
5
4.5
L
Thor
1
4
0
0.25
L
0
2
1
0.25
L
0
3
2
0.33
W
Ix Chel
4
0
1
4.5
L
1
4
0
0.25
W
Kukulkan
Xl ClutchZ
Kukulkan
5
0
3
6.5
W
Maman Brigitte
vessage
Maman Brigitte
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,090
Damage
31,707
44,761
Taken
41,354
20,617
Mitigated
20,668
9,299
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,525
467
0
688
4,800
1,685
0
2,108
2,692
39,596
0
W
3,388
835
186
1,550
7,993
7,208
0
2,387
5,606
20,443
0
W
Danzaburou
GoTrainingPotato
Danzaburou
6,650
2,032
0
3,797
10,367
4,807
0
3,168
7,199
0
30,252
L
Thor
2,095
621
0
1,626
11,374
3,918
0
5,123
6,251
0
31,366
L
7,475
3,191
125
1,255
6,739
2,316
0
2,516
4,195
0
37,851
L
3,705
185
373
2,045
9,534
6,720
0
6,072
3,462
14,624
0
W
Ix Chel
9,069
1,374
455
5,592
9,159
3,449
340
2,912
6,247
57,201
0
L
5,290
2,391
0
3,187
12,314
5,978
0
9,238
3,076
30,529
8,114
W
Kukulkan
Xl ClutchZ
Kukulkan
8,073
725
0
1,000
5,550
2,142
384
2,835
2,715
57,475
0
W
Maman Brigitte
vessage
Maman Brigitte
4,527
780
0
3,981
8,285
3,062
428
1,673
6,612
47,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
34,567
272
Minions Killed
353
0
Camps Cleared
0
1,145,884
Distance Traveled
1,165,108
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,536
503
69
6
0
230,202
1
W
Ymir
6,211
565
34
3
0
224,467
6
W
Danzaburou
6,580
598
45
4
0
233,018
0
L
Thor
5,452
496
55
5
0
240,054
0
L
Chiron
5,223
475
61
6
0
225,923
5
L
Geb
5,242
477
28
3
0
248,835
2
W
Ix Chel
7,407
673
89
8
0
213,377
0
L
Maui
5,645
513
59
5
0
200,870
2
W
Kukulkan
7,305
664
115
10
0
238,041
0
W
Maman Brigitte
7,064
642
70
6
0
256,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role