Player Matchup

Agni
Agni
BRIGADE15
Agni
Level 208
God Stats
18W - 13L
1,711 SR
Queue Stats
893W - 903L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DublexTruble
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 11L
1,765 Elo+
Party 1
Athena
Athena
Equinoχ
Athena
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 23L
1,805 Elo+
Party 1
Scylla
Scylla
Yukineah
Scylla
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 12L
1,738 Elo+
Party 1
Poseidon
Poseidon
βeαr
Poseidon
Level 129
God Stats
3W - 0L
1,626 SR
Queue Stats
94W - 19L
1,779 Elo+
Party 1
Team Averages
Level 144
1,567 SR
1,721 Elo+

VS

Team Averages
Level 125
1,537 SR
1,527 Elo+
Zeus
Zeus
Garri2-_-rg4l
Zeus
Level 146
God Stats
8W - 5L
1,677 SR
Queue Stats
144W - 161L
1,509 Elo+
Solo
Lancelot
Lancelot
Micandste
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,450 Elo+
Party 3
Ymir
Ymir
MonqiEz
Ymir
Level 128
God Stats
0W - 2L
1,265 SR
Queue Stats
43W - 39L
1,607 Elo+
Party 2
Thor
Thor
Unlikeleem
Thor
Level 118
God Stats
2W - 1L
1,697 SR
Queue Stats
127W - 105L
1,554 Elo+
Party 3
Khepri
Khepri
Zdziecho
Khepri
Level 124
God Stats
1W - 2L
1,547 SR
Queue Stats
66W - 73L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
5 / 2 / 15
10,294
858
9,869
7,867
3,815
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DublexTruble
Ah Muzen Cab
17
7 / 3 / 19
10,563
880
24,685
15,912
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Equinoχ
Athena
16
1 / 3 / 17
9,995
833
5,201
18,837
18,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Yukineah
Scylla
17
6 / 2 / 19
10,656
888
13,823
13,973
7,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
βeαr
Poseidon
17
9 / 2 / 11
10,775
898
18,018
9,420
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
9,993
833
17,405
12,556
7,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Micandste
Lancelot
10
0 / 7 / 4
7,054
588
2,801
13,192
11,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
MonqiEz
Ymir
15
3 / 4 / 4
9,559
797
6,514
16,175
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 7 / 5
8,699
725
10,495
16,867
16,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Zdziecho
Khepri
16
3 / 5 / 2
9,608
801
4,856
17,606
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
28
Kills
10
12
Deaths
28
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
5
2
15
6.25
W
Ah Muzen Cab
DublexTruble
Ah Muzen Cab
7
3
19
5.5
W
Athena
Equinoχ
Athena
1
3
17
3.17
L
3
5
6
1.2
L
Lancelot
Micandste
Lancelot
0
7
4
0.29
L
Ymir
MonqiEz
Ymir
3
4
4
1.25
L
1
7
5
0.5
W
Scylla
Yukineah
Scylla
6
2
19
7.75
L
Khepri
Zdziecho
Khepri
3
5
2
0.8
W
Poseidon
βeαr
Poseidon
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,596
Damage
42,071
66,009
Taken
76,396
43,019
Mitigated
74,669
22,112
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,869
415
138
1,625
7,867
3,815
2,500
2,888
4,979
21,155
0
W
Ah Muzen Cab
DublexTruble
Ah Muzen Cab
24,685
9,873
540
2,389
15,912
8,611
2,574
7,821
8,091
0
42,194
W
Athena
Equinoχ
Athena
5,201
1,541
2,942
4,504
18,837
18,874
221
6,004
12,833
9,555
0
L
17,405
1,167
0
1,762
12,556
7,958
0
7,385
5,171
39,998
0
L
Lancelot
Micandste
Lancelot
2,801
106
0
820
13,192
11,807
0
7,997
5,195
0
5,515
L
Ymir
MonqiEz
Ymir
6,514
793
575
1,174
16,175
19,065
0
10,361
5,814
8,517
0
L
10,495
724
780
2,391
16,867
16,233
0
10,099
6,768
0
18,879
W
Scylla
Yukineah
Scylla
13,823
2,518
31
3,449
13,973
7,195
1,547
8,730
5,243
29,582
0
L
Khepri
Zdziecho
Khepri
4,856
348
1,309
3,302
17,606
19,606
0
11,039
6,567
15,739
0
W
Poseidon
βeαr
Poseidon
18,018
3,376
3,036
3,458
9,420
4,524
1,589
3,332
6,088
39,070
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
44,913
145
Minions Killed
136
0
Camps Cleared
0
1,179,893
Distance Traveled
1,001,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,294
858
23
2
0
244,450
0
W
Ah Muzen Cab
10,563
880
30
3
0
228,315
0
W
Athena
9,995
833
9
1
0
239,831
0
L
Zeus
9,993
833
61
5
0
206,494
0
L
Lancelot
7,054
588
15
1
0
170,705
0
L
Ymir
9,559
797
11
1
0
195,165
0
L
Thor
8,699
725
16
1
0
220,581
0
W
Scylla
10,656
888
40
3
0
237,308
0
L
Khepri
9,608
801
33
3
0
208,414
0
W
Poseidon
10,775
898
43
4
0
229,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role