Player Matchup

Baron Samedi
Baron Samedi
Chaallib
Baron Samedi
Level 155
God Stats
7W - 6L
1,512 SR
Queue Stats
414W - 410L
1,508 Elo+
Party 2
Bastet
Bastet
Infinexkill
Bastet
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 135L
1,488 Elo+
Solo
Anubis
Anubis
SynShenron
Anubis
Level 150
God Stats
30W - 17L
1,733 SR
Queue Stats
430W - 397L
1,490 Elo+
Party 2
Izanami
Izanami
VYVYD2
Izanami
Level 3
God Stats
4W - 4L
1,690 SR
Queue Stats
14W - 21L
1,291 Elo+
Party 2
Amaterasu
Amaterasu
mattyr442
Amaterasu
Level 69
God Stats
7W - 7L
1,615 SR
Queue Stats
152W - 133L
1,559 Elo+
Party 2
Team Averages
Level 96
1,610 SR
1,467 Elo+

VS

Team Averages
Level 121
1,489 SR
1,478 Elo+
Kukulkan
Kukulkan
CheekyPiza
Kukulkan
Level 138
God Stats
215W - 168L
1,642 SR
Queue Stats
463W - 499L
1,507 Elo+
Party 1
Arachne
Arachne
Ichigo784
Arachne
Level 128
God Stats
9W - 13L
1,716 SR
Queue Stats
608W - 581L
1,479 Elo+
Solo
Hachiman
Hachiman
JAMMYOUS24
Hachiman
Level 129
God Stats
4W - 7L
1,464 SR
Queue Stats
175W - 217L
1,461 Elo+
Party 1
Achilles
Achilles
Nalite1304
Achilles
Level 125
God Stats
14W - 31L
1,342 SR
Queue Stats
436W - 477L
1,538 Elo+
Party 1
Maui
Maui
OldHoxton
Maui
Level 87
God Stats
0W - 2L
1,281 SR
Queue Stats
87W - 135L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaallib
Baron Samedi
17
4 / 0 / 9
10,771
539
15,387
12,320
12,023
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
18
1 / 2 / 5
10,817
541
6,102
18,906
8,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
SynShenron
Anubis
20
10 / 1 / 3
13,145
657
23,146
14,984
8,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
VYVYD2
Izanami
17
0 / 2 / 4
11,052
553
3,510
11,841
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
mattyr442
Amaterasu
18
2 / 2 / 5
11,589
579
11,675
24,557
24,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheekyPiza
Kukulkan
19
3 / 2 / 0
11,534
577
13,086
8,269
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ichigo784
Arachne
15
0 / 5 / 3
8,925
446
4,473
20,571
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
JAMMYOUS24
Hachiman
16
1 / 3 / 1
9,549
477
11,806
13,465
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Nalite1304
Achilles
16
3 / 4 / 0
10,088
504
17,299
23,991
30,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
12
0 / 3 / 4
8,392
420
4,056
19,729
13,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
7
7
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chaallib
Baron Samedi
4
0
9
8.5
L
Kukulkan
CheekyPiza
Kukulkan
3
2
0
1.5
L
Arachne
Ichigo784
Arachne
0
5
3
0.3
W
Bastet
1
2
5
1.75
L
Hachiman
JAMMYOUS24
Hachiman
1
3
1
0.5
L
Achilles
Nalite1304
Achilles
3
4
0
0.75
L
Maui
0
3
4
0.67
W
Anubis
SynShenron
Anubis
10
1
3
11.5
W
Izanami
VYVYD2
Izanami
0
2
4
1
W
Amaterasu
mattyr442
Amaterasu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,820
Damage
50,720
82,608
Taken
86,025
59,888
Mitigated
61,253
41,653
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chaallib
Baron Samedi
15,387
1,968
1,834
8,117
12,320
12,023
313
3,762
8,558
62,036
0
L
Kukulkan
CheekyPiza
Kukulkan
13,086
423
0
500
8,269
4,161
0
4,172
4,097
125,584
0
L
Arachne
Ichigo784
Arachne
4,473
2,508
0
8,374
20,571
7,788
0
9,382
11,189
0
68,076
W
Bastet
6,102
1,480
0
6,078
18,906
8,516
0
2,286
16,620
0
93,394
L
Hachiman
JAMMYOUS24
Hachiman
11,806
5,582
0
5,458
13,465
5,137
752
5,823
7,642
0
81,536
L
Achilles
Nalite1304
Achilles
17,299
2,303
0
5,837
23,991
30,275
0
4,539
19,452
0
86,043
L
Maui
4,056
580
2,030
2,696
19,729
13,892
0
14,617
5,112
14,534
0
W
Anubis
SynShenron
Anubis
23,146
774
0
10,042
14,984
8,747
178
6,453
8,531
158,171
0
W
Izanami
VYVYD2
Izanami
3,510
2,821
0
2,814
11,841
5,642
3,010
1,857
9,984
0
91,707
W
Amaterasu
mattyr442
Amaterasu
11,675
5,750
0
12,768
24,557
24,960
1,027
3,347
21,210
0
77,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,374
Gold Earned
48,488
683
Minions Killed
597
0
Camps Cleared
0
1,967,362
Distance Traveled
1,979,808
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,771
539
77
4
0
399,430
6
L
Kukulkan
11,534
577
219
11
0
419,356
6
L
Arachne
8,925
446
110
6
0
388,918
4
W
Bastet
10,817
541
111
6
0
403,446
5
L
Hachiman
9,549
477
127
6
0
337,252
3
L
Achilles
10,088
504
120
6
0
404,467
8
L
Maui
8,392
420
21
1
0
429,815
6
W
Anubis
13,145
657
211
11
0
394,642
0
W
Izanami
11,052
553
156
8
0
386,765
0
W
Amaterasu
11,589
579
128
6
0
383,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role