Player Matchup

Morgan Le Fay
Morgan Le Fay
Altair080
Morgan Le Fay
Level 83
God Stats
14W - 10L
1,493 SR
Queue Stats
127W - 127L
1,404 Elo+
Solo
Medusa
Medusa
Eyez2029
Medusa
Level 188
God Stats
8W - 2L
1,383 SR
Queue Stats
143W - 180L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
remmaj
Erlang Shen
Level 79
God Stats
2W - 0L
1,784 SR
Queue Stats
30W - 38L
1,424 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,429 Elo+

VS

Team Averages
Level 107
1,513 SR
1,540 Elo+
Scylla
Scylla
GetMossed
Scylla
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 41L
1,638 Elo+
Party 1
Achilles
Achilles
PKspider
Achilles
Level 158
God Stats
11W - 7L
1,540 SR
Queue Stats
151W - 150L
1,456 Elo+
Solo
Ymir
Ymir
she Iuv post
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Altair080
Morgan Le Fay
12
2 / 1 / 4
8,330
833
12,300
6,366
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Eyez2029
Medusa
11
2 / 1 / 4
8,510
851
9,784
5,451
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
remmaj
Erlang Shen
10
2 / 2 / 2
7,730
773
4,385
10,742
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GetMossed
Scylla
11
4 / 4 / 0
7,998
800
7,967
8,086
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PKspider
Achilles
10
0 / 1 / 1
7,280
728
5,258
14,175
14,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 4
7,309
731
2,278
9,508
4,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
4
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Altair080
Morgan Le Fay
2
1
4
4
W
Medusa
Eyez2029
Medusa
2
1
4
4
L
Scylla
GetMossed
Scylla
4
4
0
1
L
Achilles
PKspider
Achilles
0
1
1
0.5
W
Erlang Shen
remmaj
Erlang Shen
2
2
2
1.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
15,503
22,559
Taken
31,769
10,674
Mitigated
21,776
5,336
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Altair080
Morgan Le Fay
12,300
1,050
0
877
6,366
2,525
0
3,280
3,086
37,027
0
W
Medusa
Eyez2029
Medusa
9,784
2,069
0
1,480
5,451
1,783
190
3,229
2,222
0
42,199
L
Scylla
GetMossed
Scylla
7,967
351
0
585
8,086
2,752
0
2,749
5,055
34,615
0
L
Achilles
PKspider
Achilles
5,258
1,034
0
4,359
14,175
14,169
0
5,501
8,126
224
21,332
W
Erlang Shen
remmaj
Erlang Shen
4,385
1,716
0
2,979
10,742
6,366
128
4,057
6,685
0
11,992
L
2,278
109
0
1,127
9,508
4,855
0
3,478
5,795
17,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
22,587
123
Minions Killed
111
0
Camps Cleared
0
603,527
Distance Traveled
509,536
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,330
833
44
4
0
215,611
4
W
Medusa
8,510
851
56
6
0
202,517
1
L
Scylla
7,998
800
46
5
0
165,663
0
L
Achilles
7,280
728
36
4
0
188,207
0
W
Erlang Shen
7,730
773
23
2
0
185,399
0
L
Ymir
7,309
731
29
3
0
155,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role