Player Matchup

Raijin
Raijin
 
Raijin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Areonos
Ne Zha
Level 170
God Stats
58W - 51L
1,640 SR
Queue Stats
206W - 191L
1,633 Elo+
Party 1
Atlas
Atlas
RoguRazuberi
Atlas
Level 91
God Stats
2W - 1L
1,627 SR
Queue Stats
154W - 118L
1,627 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
Level 145
God Stats
6W - 3L
1,775 SR
Queue Stats
166W - 155L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
TheBIackEye
Xing Tian
Level 234
God Stats
1W - 2L
1,670 SR
Queue Stats
566W - 383L
1,666 Elo+
Party 1
Team Averages
Level 139
1,643 SR
1,595 Elo+

VS

Team Averages
Level 154
1,507 SR
1,553 Elo+
Chiron
Chiron
 
Chiron
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dienketo82
Nu Wa
Level 149
God Stats
7W - 4L
1,675 SR
Queue Stats
327W - 264L
1,593 Elo+
Solo
Ymir
Ymir
FearMurdere
Ymir
Level 159
God Stats
0W - 1L
1,633 SR
Queue Stats
16W - 22L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
xXlAsianManlXx
Gilgamesh
Level 184
God Stats
9W - 9L
1,565 SR
Queue Stats
661W - 478L
1,610 Elo+
Solo
Nemesis
Nemesis
youwillgetsoloed
Nemesis
Level 102
God Stats
0W - 1L
1,164 SR
Queue Stats
40W - 33L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 0 / 3
6,525
653
4,334
4,450
1,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Areonos
Ne Zha
11
6 / 0 / 0
6,746
675
5,616
7,941
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
6,233
623
3,475
6,682
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
11
0 / 0 / 0
5,946
595
676
2,588
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
TheBIackEye
Xing Tian
9
0 / 1 / 1
5,420
542
2,155
5,717
3,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 0 / 0
5,305
531
821
2,786
984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
8
1 / 2 / 0
5,069
507
3,121
3,557
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 1
4,688
469
1,132
7,022
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
xXlAsianManlXx
Gilgamesh
8
0 / 2 / 0
5,009
501
3,931
6,254
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 1
4,995
500
1,758
8,312
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
1
1
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
3
3.5
L
Chiron
 
Chiron
0
0
0
0
W
Ne Zha
Areonos
Ne Zha
6
0
0
6
L
Nu Wa
1
2
0
0.5
L
0
2
1
0.25
W
1
0
3
2.5
W
Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
0
0
0
0
W
Xing Tian
TheBIackEye
Xing Tian
0
1
1
0.5
L
Gilgamesh
xXlAsianManlXx
Gilgamesh
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
10,763
27,378
Taken
27,931
12,574
Mitigated
13,350
8,345
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,334
653
0
2,491
4,450
1,569
582
464
3,942
54,884
0
L
Chiron
 
Chiron
821
370
269
947
2,786
984
0
393
2,393
0
37,658
W
Ne Zha
Areonos
Ne Zha
5,616
3,014
0
1,628
7,941
2,837
0
1,287
6,496
0
55,832
L
Nu Wa
3,121
864
0
861
3,557
851
0
949
2,608
31,599
0
L
1,132
480
621
1,409
7,022
4,838
0
3,962
3,060
13,810
0
W
3,475
1,220
0
3,122
6,682
3,296
0
181
6,228
33,378
0
W
Ah Muzen Cab
SuspectJoey
Ah Muzen Cab
676
196
0
60
2,588
906
0
458
2,122
0
47,560
W
Xing Tian
TheBIackEye
Xing Tian
2,155
228
0
1,044
5,717
3,966
231
1,625
4,000
12,047
0
L
Gilgamesh
xXlAsianManlXx
Gilgamesh
3,931
1,162
0
1,858
6,254
3,930
0
2,780
3,474
0
23,458
L
1,758
525
0
792
8,312
2,747
0
1,880
6,432
0
38,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
25,066
373
Minions Killed
285
0
Camps Cleared
0
1,017,980
Distance Traveled
872,226
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,525
653
120
12
0
189,082
1
L
Chiron
5,305
531
81
8
0
173,733
0
W
Ne Zha
6,746
675
79
8
0
235,472
0
L
Nu Wa
5,069
507
60
6
0
142,051
2
L
Ymir
4,688
469
29
3
0
193,023
0
W
Atlas
6,233
623
60
6
0
171,064
0
W
Ah Muzen Cab
5,946
595
95
10
0
195,780
0
W
Xing Tian
5,420
542
19
2
0
226,582
3
L
Gilgamesh
5,009
501
47
5
0
161,159
2
L
Nemesis
4,995
500
68
7
0
202,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role