Player Matchup

Loki
Loki
Dezzerah_
Loki
Level 149
God Stats
1W - 0L
1,574 SR
Queue Stats
31W - 24L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
FirePheasant
Zhong Kui
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,381 Elo+
Party 1
Geb
Geb
Fofesna-alQueso
Geb
Level 127
God Stats
8W - 7L
1,551 SR
Queue Stats
163W - 158L
1,499 Elo+
Solo
Shiva
Shiva
RamaSitas
Shiva
Level 145
God Stats
1W - 0L
1,811 SR
Queue Stats
40W - 36L
1,518 Elo+
Party 1
Bastet
Bastet
SquadyGaurd5life
Bastet
Level 127
God Stats
2W - 0L
1,539 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 1
Team Averages
Level 140
1,595 SR
1,464 Elo+

VS

Team Averages
Level 98
1,576 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BIG LAMAR 23
Ah Puch
Level 106
God Stats
9W - 3L
1,635 SR
Queue Stats
41W - 39L
1,473 Elo+
Solo
Cabrakan
Cabrakan
MeYahGee
Cabrakan
Level 128
God Stats
3W - 5L
1,437 SR
Queue Stats
240W - 240L
1,522 Elo+
Solo
Poseidon
Poseidon
OmarRA
Poseidon
Level 92
God Stats
6W - 3L
1,583 SR
Queue Stats
210W - 199L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Osama_Moana
Amaterasu
Level 105
God Stats
3W - 2L
1,723 SR
Queue Stats
232W - 216L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 3 / 3
8,719
969
9,162
7,955
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
FirePheasant
Zhong Kui
14
2 / 1 / 6
8,041
893
11,783
12,208
9,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 7
8,443
938
4,474
9,474
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
RamaSitas
Shiva
14
1 / 4 / 9
7,674
853
6,321
10,581
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 0
8,218
913
9,712
8,948
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 2 / 2
8,336
926
7,038
11,285
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
BIG LAMAR 23
Ah Puch
15
2 / 4 / 6
8,570
952
8,008
13,085
10,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
MeYahGee
Cabrakan
14
2 / 2 / 4
8,056
895
2,842
9,880
10,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
OmarRA
Poseidon
14
1 / 3 / 1
7,801
867
10,722
8,557
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Osama_Moana
Amaterasu
11
1 / 2 / 3
7,001
778
2,771
6,028
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
13
Kills
11
12
Deaths
13
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
2
3
L
Ah Puch
BIG LAMAR 23
Ah Puch
2
4
6
1.25
W
Loki
5
3
3
2.17
W
Zhong Kui
FirePheasant
Zhong Kui
2
1
6
5
W
1
1
7
4.5
L
Cabrakan
MeYahGee
Cabrakan
2
2
4
2
L
Poseidon
OmarRA
Poseidon
1
3
1
0.5
L
Amaterasu
Osama_Moana
Amaterasu
1
2
3
1.25
W
Shiva
RamaSitas
Shiva
1
4
9
1.38
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
31,381
49,166
Taken
48,835
34,113
Mitigated
34,209
11,286
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,038
2,171
0
904
11,285
5,741
0
3,886
7,282
0
21,148
L
Ah Puch
BIG LAMAR 23
Ah Puch
8,008
831
0
2,752
13,085
10,477
0
3,266
9,604
26,619
0
W
Loki
9,162
2,691
0
0
7,955
3,136
0
3,182
4,551
0
32,770
W
Zhong Kui
FirePheasant
Zhong Kui
11,783
1,095
0
5,065
12,208
9,112
2,173
6,331
5,645
30,993
0
W
4,474
490
0
3,041
9,474
7,910
110
4,933
4,449
19,294
0
L
Cabrakan
MeYahGee
Cabrakan
2,842
521
1,044
2,229
9,880
10,017
0
4,772
5,023
6,174
0
L
Poseidon
OmarRA
Poseidon
10,722
2,107
0
750
8,557
3,127
495
2,839
5,492
34,415
0
L
Amaterasu
Osama_Moana
Amaterasu
2,771
1,350
0
1,257
6,028
4,847
0
1,494
4,377
0
4,437
W
Shiva
RamaSitas
Shiva
6,321
1,018
220
943
10,581
10,301
179
4,009
6,313
0
12,060
W
9,712
1,629
75
1,942
8,948
3,654
0
2,484
6,298
0
29,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
39,764
209
Minions Killed
179
0
Camps Cleared
0
996,621
Distance Traveled
838,330
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,336
926
33
4
0
215,225
0
L
Ah Puch
8,570
952
68
8
0
161,856
0
W
Loki
8,719
969
49
5
0
209,481
0
W
Zhong Kui
8,041
893
58
6
0
184,995
0
W
Geb
8,443
938
43
5
0
201,975
0
L
Cabrakan
8,056
895
8
1
0
172,455
1
L
Poseidon
7,801
867
63
7
0
194,025
0
L
Amaterasu
7,001
778
7
1
0
94,769
1
W
Shiva
7,674
853
8
1
0
200,230
1
W
Bastet
8,218
913
51
6
0
199,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role