Player Matchup

Poseidon
Poseidon
Giyusan
Poseidon
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 91L
1,464 Elo+
Party 1
Chaac
Chaac
Il420BlitzlI
Chaac
Level 83
God Stats
106W - 66L
1,627 SR
Queue Stats
407W - 424L
1,465 Elo+
Solo
Serqet
Serqet
JAKE2FRESH
Serqet
Level 140
God Stats
2W - 5L
1,525 SR
Queue Stats
104W - 121L
1,528 Elo+
Party 1
Ishtar
Ishtar
KingAryous02
Ishtar
Level 82
God Stats
2W - 4L
1,791 SR
Queue Stats
8W - 15L
1,410 Elo+
Party 1
Charon
Charon
Nova elixir
Charon
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 117L
1,478 Elo+
Party 1
Team Averages
Level 107
1,589 SR
1,469 Elo+

VS

Team Averages
Level 129
1,485 SR
1,489 Elo+
Sun Wukong
Sun Wukong
BanderAkaHopper
Sun Wukong
Level 143
God Stats
2W - 5L
1,318 SR
Queue Stats
83W - 85L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Crimeland
Jormungandr
Level 78
God Stats
13W - 4L
1,673 SR
Queue Stats
52W - 43L
1,499 Elo+
Solo
Hera
Hera
Pillcozby843
Hera
Level 148
God Stats
1W - 0L
1,476 SR
Queue Stats
68W - 77L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
blackheart1289
Ao Kuang
Level 154
God Stats
10W - 3L
1,672 SR
Queue Stats
442W - 431L
1,463 Elo+
Solo
Cupid
Cupid
keyblade_corps
Cupid
Level 124
God Stats
1W - 3L
1,284 SR
Queue Stats
372W - 349L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Giyusan
Poseidon
12
2 / 1 / 0
6,312
574
3,758
5,190
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,299
482
3,936
8,451
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
JAKE2FRESH
Serqet
8
1 / 0 / 0
5,139
467
2,719
6,275
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
9
1 / 2 / 3
4,725
430
4,934
5,928
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
8
2 / 0 / 2
5,589
508
3,578
7,251
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BanderAkaHopper
Sun Wukong
12
1 / 0 / 1
6,853
623
4,961
6,926
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Crimeland
Jormungandr
9
2 / 3 / 0
6,017
547
4,151
10,990
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
6,558
596
3,845
4,714
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
10
1 / 1 / 1
5,781
526
2,217
7,768
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 2
5,695
518
4,089
7,018
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BanderAkaHopper
Sun Wukong
1
0
1
1.5
W
Jormungandr
Crimeland
Jormungandr
2
3
0
0.67
L
Poseidon
Giyusan
Poseidon
2
1
0
2
L
0
2
0
0
L
Serqet
JAKE2FRESH
Serqet
1
0
0
1
L
Ishtar
1
2
3
1.25
L
Charon
2
0
2
3
W
1
1
0
1
W
Ao Kuang
1
1
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,925
Damage
19,263
33,095
Taken
37,416
14,583
Mitigated
17,805
8,739
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BanderAkaHopper
Sun Wukong
4,961
845
0
855
6,926
3,724
0
0
6,926
0
45,439
W
Jormungandr
Crimeland
Jormungandr
4,151
1,134
0
2,103
10,990
7,274
0
1,577
9,413
25,620
0
L
Poseidon
Giyusan
Poseidon
3,758
875
0
395
5,190
1,682
232
2,724
2,270
52,050
0
L
3,936
847
0
3,066
8,451
3,983
0
479
7,972
0
33,793
L
Serqet
JAKE2FRESH
Serqet
2,719
523
0
1,842
6,275
2,365
0
1,746
4,461
0
22,826
L
Ishtar
4,934
2,956
0
500
5,928
2,150
0
2,726
3,202
0
23,391
L
Charon
3,578
1,204
175
2,761
7,251
4,403
0
2,238
5,013
16,958
0
W
3,845
900
0
1,138
4,714
1,701
0
2,534
2,124
53,144
0
W
Ao Kuang
2,217
573
0
2,196
7,768
2,634
0
1,291
6,477
37,726
287
W
4,089
1,995
410
2,602
7,018
2,472
917
1,934
4,916
0
33,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
30,904
231
Minions Killed
328
0
Camps Cleared
0
1,009,948
Distance Traveled
1,011,207
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,853
623
83
8
0
207,633
4
W
Jormungandr
6,017
547
25
2
0
186,627
0
L
Poseidon
6,312
574
83
8
0
202,759
0
L
Chaac
5,299
482
62
6
0
180,139
0
L
Serqet
5,139
467
41
4
0
254,759
2
L
Ishtar
4,725
430
31
3
0
201,155
0
L
Charon
5,589
508
14
1
0
171,136
0
W
Hera
6,558
596
99
9
0
202,126
5
W
Ao Kuang
5,781
526
50
5
0
222,002
0
W
Cupid
5,695
518
71
6
0
192,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role