Player Matchup

Bellona
Bellona
Michaelh126
Bellona
Level 36
God Stats
1W - 6L
1,197 SR
Queue Stats
28W - 67L
1,297 Elo+
Party 2
Set
Set
SaltyAlakazam
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 271L
1,414 Elo+
Party 3
Xing Tian
Xing Tian
Switch2Zero
Xing Tian
Level 86
God Stats
17W - 14L
1,559 SR
Queue Stats
576W - 531L
1,413 Elo+
Solo
Anubis
Anubis
spiritbear9000
Anubis
Level 68
God Stats
5W - 4L
1,504 SR
Queue Stats
305W - 299L
1,409 Elo+
Party 3
Hou Yi
Hou Yi
xXJokerHaHaHaXx
Hou Yi
Level 22
God Stats
14W - 24L
1,202 SR
Queue Stats
16W - 49L
1,088 Elo+
Party 2
Team Averages
Level 67
1,392 SR
1,324 Elo+

VS

Team Averages
Level 81
1,481 SR
1,388 Elo+
Thor
Thor
MasterTurtle869
Thor
Level 68
God Stats
88W - 98L
1,424 SR
Queue Stats
289W - 301L
1,394 Elo+
Solo
Sol
Sol
SoulHarv3st3r
Sol
Level 129
God Stats
8W - 9L
1,516 SR
Queue Stats
395W - 394L
1,460 Elo+
Solo
Rama
Rama
TRoNsupra
Rama
Level 61
God Stats
6W - 3L
1,613 SR
Queue Stats
64W - 83L
1,343 Elo+
Solo
Poseidon
Poseidon
bristonallison25
Poseidon
Level 123
God Stats
1W - 0L
1,352 SR
Queue Stats
81W - 90L
1,384 Elo+
Party 1
Surtr
Surtr
jaggedglass55
Surtr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 73L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Michaelh126
Bellona
11
1 / 4 / 1
6,696
478
4,769
15,675
11,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
6,842
489
3,333
13,645
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Switch2Zero
Xing Tian
9
2 / 3 / 1
5,908
422
6,071
13,286
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 0
7,977
570
6,389
11,709
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,321
380
3,728
8,778
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,118
580
8,341
12,524
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 0
9,148
653
11,593
10,448
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
11
1 / 1 / 3
6,934
495
5,318
5,533
2,031
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 2 / 3
9,685
692
10,308
6,960
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
7,088
506
5,618
11,190
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
18
18
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Bellona
Michaelh126
Bellona
1
4
1
0.38
L
1
3
1
0.5
W
4
1
0
4
L
Xing Tian
Switch2Zero
Xing Tian
2
3
1
0.83
W
Rama
1
1
3
2.5
W
9
2
3
5.25
W
1
1
3
2.5
L
3
5
0
0.6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
41,178
63,093
Taken
46,655
38,558
Mitigated
22,756
16,572
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,341
2,267
0
3,192
12,524
4,369
0
4,054
8,470
0
39,531
L
Bellona
Michaelh126
Bellona
4,769
917
0
2,734
15,675
11,588
0
9,072
6,603
0
33,844
L
3,333
1,752
0
5,390
13,645
5,982
0
4,930
8,715
0
38,728
W
11,593
5,254
0
6,716
10,448
4,441
1,861
1,181
9,267
67,142
9,586
L
Xing Tian
Switch2Zero
Xing Tian
6,071
482
0
2,745
13,286
12,768
0
3,903
9,383
20,607
0
W
Rama
5,318
4,649
370
971
5,533
2,031
562
861
4,672
0
39,295
W
10,308
1,641
0
1,070
6,960
2,653
555
2,670
4,290
79,271
0
W
5,618
1,215
131
4,862
11,190
9,262
236
4,698
6,492
1,358
24,811
L
6,389
56
0
4,991
11,709
5,524
926
3,530
8,179
69,486
0
L
3,728
1,901
0
712
8,778
2,696
0
639
8,139
0
19,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
40,973
286
Minions Killed
393
0
Camps Cleared
0
1,303,370
Distance Traveled
1,249,701
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,118
580
62
4
0
292,782
7
L
Bellona
6,696
478
44
3
0
274,366
0
L
Set
6,842
489
73
5
0
289,607
1
W
Sol
9,148
653
113
8
0
186,299
0
L
Xing Tian
5,908
422
25
2
0
258,479
0
W
Rama
6,934
495
62
4
0
226,579
3
W
Poseidon
9,685
692
124
9
0
277,940
2
W
Surtr
7,088
506
32
2
0
266,101
0
L
Anubis
7,977
570
114
8
0
251,722
1
L
Hou Yi
5,321
380
30
2
0
229,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role