Player Matchup

Eset
Eset
 
Eset
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dantaliann
Ullr
Level 125
God Stats
4W - 3L
1,507 SR
Queue Stats
395W - 392L
1,556 Elo+
Solo
Loki
Loki
Hustlehoff
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 154L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
jobztyler
Kuzenbo
Level 129
God Stats
4W - 5L
1,605 SR
Queue Stats
167W - 167L
1,529 Elo+
Solo
Bellona
Bellona
sportsline2658
Bellona
Level 125
God Stats
1W - 4L
1,256 SR
Queue Stats
231W - 229L
1,539 Elo+
Solo
Team Averages
Level 140
1,474 SR
1,530 Elo+

VS

Team Averages
Level 172
1,632 SR
1,531 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FatalityGRX
Thanatos
Level 195
God Stats
6W - 2L
1,671 SR
Queue Stats
578W - 571L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
Marlboromann
Cernunnos
Level 120
God Stats
5W - 4L
1,724 SR
Queue Stats
249W - 245L
1,502 Elo+
Solo
Bastet
Bastet
RabidRapidRabbit
Bastet
Level 167
God Stats
2W - 0L
1,766 SR
Queue Stats
68W - 63L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
boulbi_666
Baron Samedi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 220L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 5 / 2
6,738
674
5,163
10,993
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 2
6,499
650
4,386
9,284
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 2
7,833
783
6,583
10,981
5,663
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
jobztyler
Kuzenbo
13
1 / 4 / 4
7,493
749
6,371
14,803
19,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 6 / 5
6,964
696
5,561
15,113
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 15
9,167
917
10,811
6,649
4,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FatalityGRX
Thanatos
13
3 / 4 / 11
8,124
812
10,034
10,483
8,672
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Marlboromann
Cernunnos
15
4 / 1 / 12
8,775
878
10,659
6,442
2,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 13
9,286
929
14,431
11,150
9,036
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
boulbi_666
Baron Samedi
16
4 / 0 / 14
9,414
941
11,997
8,335
4,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
8
Kills
21
21
Deaths
8
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
2
0.4
W
Kukulkan
 
Kukulkan
3
1
15
10.5
L
0
2
2
0.5
W
Thanatos
FatalityGRX
Thanatos
3
4
11
2.13
L
5
4
2
1.5
W
Cernunnos
Marlboromann
Cernunnos
4
1
12
10
W
7
2
13
6.75
W
Baron Samedi
boulbi_666
Baron Samedi
4
0
14
11
L
Kuzenbo
jobztyler
Kuzenbo
1
4
4
0.75
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
57,932
61,174
Taken
43,059
47,577
Mitigated
29,098
12,713
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,163
94
1,722
1,862
10,993
4,885
0
5,561
5,246
17,080
0
W
Kukulkan
 
Kukulkan
10,811
1,238
721
1,393
6,649
4,122
1,205
2,372
4,195
26,897
0
L
4,386
333
1,326
761
9,284
3,899
0
4,569
4,450
0
8,695
W
Thanatos
FatalityGRX
Thanatos
10,034
742
0
5,662
10,483
8,672
129
3,306
7,004
2,483
12,053
L
6,583
509
279
1,218
10,981
5,663
0
4,224
6,719
0
20,856
W
Cernunnos
Marlboromann
Cernunnos
10,659
3,426
1,019
1,790
6,442
2,504
3,352
1,402
5,001
0
27,325
W
14,431
1,755
693
1,608
11,150
9,036
329
2,771
7,960
3,657
15,534
W
Baron Samedi
boulbi_666
Baron Samedi
11,997
628
4,292
3,925
8,335
4,764
493
1,683
6,572
22,311
0
L
Kuzenbo
jobztyler
Kuzenbo
6,371
2,033
927
1,473
14,803
19,869
0
7,004
7,578
12,290
0
L
5,561
453
1,108
2,037
15,113
13,261
0
5,484
9,293
0
5,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
44,766
85
Minions Killed
133
0
Camps Cleared
0
874,312
Distance Traveled
968,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,738
674
34
3
0
164,400
0
W
Kukulkan
9,167
917
48
5
0
194,386
0
L
Ullr
6,499
650
12
1
0
206,221
0
W
Thanatos
8,124
812
14
1
0
183,171
0
L
Loki
7,833
783
24
2
0
167,293
0
W
Cernunnos
8,775
878
39
4
0
171,290
0
W
Bastet
9,286
929
11
1
0
225,133
0
W
Baron Samedi
9,414
941
21
2
0
194,438
0
L
Kuzenbo
7,493
749
12
1
0
177,483
0
L
Bellona
6,964
696
3
0
0
158,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role