Player Matchup

Sol
Sol
Dyslexican1983
Sol
Level 51
God Stats
4W - 8L
1,317 SR
Queue Stats
82W - 79L
1,454 Elo+
Solo
Rama
Rama
Grizzly MA
Rama
Level 148
God Stats
13W - 7L
1,701 SR
Queue Stats
165W - 157L
1,427 Elo+
Solo
Anubis
Anubis
St4ck1337
Anubis
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Tayson19
Kukulkan
Level 18
God Stats
0W - 3L
1,335 SR
Queue Stats
8W - 8L
1,341 Elo+
Solo
Bakasura
Bakasura
barkaaaaaa
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 52
1,471 SR
1,422 Elo+

VS

Team Averages
Level 84
1,598 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DoomFanf
Atlas
Level 117
God Stats
2W - 0L
1,596 SR
Queue Stats
111W - 112L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
FartBoxDestroyer
Nu Wa
Level 24
God Stats
3W - 2L
1,559 SR
Queue Stats
58W - 76L
1,400 Elo+
Solo
Shiva
Shiva
Fool7866
Shiva
Level 108
God Stats
14W - 7L
1,614 SR
Queue Stats
131W - 97L
1,591 Elo+
Party 1
Pele
Pele
Pomsky723
Pele
Level 28
God Stats
12W - 5L
1,718 SR
Queue Stats
50W - 27L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,009
751
2,951
5,572
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
2 / 2 / 0
6,822
853
2,823
7,392
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
St4ck1337
Anubis
12
1 / 5 / 3
6,746
843
5,319
7,634
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Tayson19
Kukulkan
14
2 / 3 / 0
7,466
933
4,397
7,389
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
barkaaaaaa
Bakasura
12
0 / 5 / 1
6,354
794
2,982
8,413
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 3
6,445
806
3,132
4,985
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
DoomFanf
Atlas
13
1 / 0 / 10
7,226
903
4,202
5,444
4,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 9
7,234
904
5,882
5,501
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Fool7866
Shiva
14
6 / 1 / 8
7,872
984
8,183
9,532
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Pele
14
7 / 1 / 3
7,632
954
10,731
7,550
3,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
18
18
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
3
0.75
W
Atlas
DoomFanf
Atlas
1
0
10
6
L
0
3
1
0.17
W
4
1
9
8.5
W
Shiva
Fool7866
Shiva
6
1
8
10
L
2
2
0
1
W
Pele
7
1
3
8.5
L
Anubis
St4ck1337
Anubis
1
5
3
0.5
L
Kukulkan
Tayson19
Kukulkan
2
3
0
0.67
L
Bakasura
barkaaaaaa
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,472
Damage
32,130
36,400
Taken
33,012
14,282
Mitigated
19,265
4,108
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,132
845
0
1,054
4,985
1,891
0
2,825
2,116
0
13,156
W
Atlas
DoomFanf
Atlas
4,202
1,295
0
312
5,444
4,347
0
2,123
3,263
13,827
0
L
2,951
1,079
0
1,108
5,572
1,557
0
995
4,577
12,890
0
W
5,882
1,725
0
250
5,501
1,769
103
2,323
3,001
12,041
0
W
Shiva
Fool7866
Shiva
8,183
1,450
585
1,474
9,532
8,076
61
3,245
6,154
0
25,845
L
2,823
2,151
0
608
7,392
2,670
811
1,263
6,129
0
14,703
W
Pele
10,731
2,333
0
1,716
7,550
3,182
43
1,829
5,646
0
26,259
L
Anubis
St4ck1337
Anubis
5,319
152
0
1,421
7,634
3,303
153
2,912
4,722
18,076
0
L
Kukulkan
Tayson19
Kukulkan
4,397
150
0
490
7,389
2,967
0
2,394
4,995
23,359
0
L
Bakasura
barkaaaaaa
Bakasura
2,982
1,460
0
481
8,413
3,785
0
2,520
5,893
0
11,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
36,409
169
Minions Killed
151
0
Camps Cleared
0
744,965
Distance Traveled
831,490
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,445
806
36
5
0
145,186
0
W
Atlas
7,226
903
21
3
0
164,731
0
L
Sol
6,009
751
16
2
0
101,534
0
W
Nu Wa
7,234
904
28
4
0
154,056
0
W
Shiva
7,872
984
28
4
0
174,205
0
L
Rama
6,822
853
31
4
0
157,534
1
W
Pele
7,632
954
38
5
0
193,312
0
L
Anubis
6,746
843
34
4
0
146,650
0
L
Kukulkan
7,466
933
62
8
0
161,240
0
L
Bakasura
6,354
794
26
3
0
178,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role