Player Matchup

Cthulhu
Cthulhu
Dobby05
Cthulhu
Level 116
God Stats
0W - 3L
1,302 SR
Queue Stats
525W - 643L
1,417 Elo+
Party 2
Martichoras
Martichoras
Irydescence
Martichoras
Level 68
God Stats
5W - 6L
1,654 SR
Queue Stats
34W - 29L
1,420 Elo+
Solo
Thor
Thor
Zortza926
Thor
Level 67
God Stats
17W - 20L
1,503 SR
Queue Stats
244W - 260L
1,363 Elo+
Solo
Ix Chel
Ix Chel
theBR0WNiE
Ix Chel
Level 137
God Stats
9W - 16L
1,362 SR
Queue Stats
718W - 786L
1,444 Elo+
Party 2
Sobek
Sobek
zozzachespin93
Sobek
Level 126
God Stats
18W - 22L
1,448 SR
Queue Stats
227W - 244L
1,407 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,410 Elo+

VS

Team Averages
Level 70
1,352 SR
1,381 Elo+
Charon
Charon
Carpce
Charon
Level 128
God Stats
2W - 8L
1,088 SR
Queue Stats
12W - 14L
1,316 Elo+
Party 1
Anubis
Anubis
Chuckernut70
Anubis
Level 66
God Stats
23W - 14L
1,596 SR
Queue Stats
99W - 110L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Noiadissimo
Ne Zha
Level 62
God Stats
13W - 19L
1,345 SR
Queue Stats
233W - 248L
1,456 Elo+
Solo
Bastet
Bastet
Tripleready
Bastet
Level 68
God Stats
39W - 39L
1,458 SR
Queue Stats
375W - 406L
1,364 Elo+
Solo
Hachiman
Hachiman
billybuttoms
Hachiman
Level 28
God Stats
1W - 1L
1,275 SR
Queue Stats
18W - 22L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dobby05
Cthulhu
6
0 / 1 / 1
3,839
640
1,925
5,276
2,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Irydescence
Martichoras
4
0 / 1 / 0
3,297
550
1,066
2,258
691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
6
0 / 1 / 0
3,551
592
721
4,506
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
theBR0WNiE
Ix Chel
9
1 / 0 / 0
4,425
738
1,615
2,328
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,664
611
662
2,944
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Carpce
Charon
6
0 / 0 / 2
3,704
617
626
1,138
612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
9
1 / 0 / 0
4,456
743
881
2,378
933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
7
1 / 0 / 2
3,987
665
1,856
4,214
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
6
1 / 1 / 0
3,818
636
3,267
5,664
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
billybuttoms
Hachiman
7
1 / 0 / 1
4,255
709
2,066
2,699
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
Carpce
Charon
0
0
2
1
W
Anubis
1
0
0
1
L
Cthulhu
Dobby05
Cthulhu
0
1
1
0.5
L
Martichoras
Irydescence
Martichoras
0
1
0
0
W
Ne Zha
1
0
2
2
W
Bastet
1
1
0
1
L
Thor
0
1
0
0
W
Hachiman
billybuttoms
Hachiman
1
0
1
1.5
L
Ix Chel
theBR0WNiE
Ix Chel
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,989
Damage
8,696
17,312
Taken
16,093
7,450
Mitigated
5,257
5,469
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Carpce
Charon
626
134
0
930
1,138
612
0
200
938
6,781
0
W
Anubis
881
48
0
1,850
2,378
933
0
268
2,052
39,101
0
L
Cthulhu
Dobby05
Cthulhu
1,925
177
0
2,056
5,276
2,776
0
155
5,121
17,238
0
L
Martichoras
Irydescence
Martichoras
1,066
528
0
397
2,258
691
0
37
2,221
0
15,184
W
Ne Zha
1,856
876
0
1,089
4,214
1,221
0
792
3,376
0
20,015
W
Bastet
3,267
664
0
1,491
5,664
1,700
0
1,715
3,901
0
13,878
L
Thor
721
310
0
156
4,506
1,299
0
493
4,013
0
14,745
W
Hachiman
billybuttoms
Hachiman
2,066
1,300
0
1,175
2,699
791
0
1,075
1,624
0
24,033
L
Ix Chel
theBR0WNiE
Ix Chel
1,615
382
323
1,212
2,328
595
0
436
1,892
26,047
0
L
662
120
0
1,325
2,944
2,089
0
386
2,558
6,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,776
Gold Earned
20,220
143
Minions Killed
170
0
Camps Cleared
0
555,403
Distance Traveled
640,448
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,704
617
6
1
0
82,546
0
W
Anubis
4,456
743
72
12
0
124,017
0
L
Cthulhu
3,839
640
23
4
0
121,966
2
L
Martichoras
3,297
550
30
5
0
82,787
0
W
Ne Zha
3,987
665
31
5
0
152,942
0
W
Bastet
3,818
636
17
3
0
150,495
0
L
Thor
3,551
592
22
4
0
141,913
0
W
Hachiman
4,255
709
44
7
0
130,448
2
L
Ix Chel
4,425
738
59
10
0
126,155
2
L
Sobek
3,664
611
9
2
0
82,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role