Player Matchup

Ares
Ares
NiloQlStalker
Ares
Level 148
God Stats
5W - 7L
1,438 SR
Queue Stats
263W - 295L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Sithi Siver
Heimdallr
Level 69
God Stats
5W - 5L
1,369 SR
Queue Stats
206W - 248L
1,367 Elo+
Solo
Danzaburou
Danzaburou
StrodaIe
Danzaburou
Level 126
God Stats
4W - 0L
1,893 SR
Queue Stats
319W - 330L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fatdaddy10222
Kumbhakarna
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 341L
1,462 Elo+
Party 1
Kali
Kali
shadesony
Kali
Level 151
God Stats
2W - 0L
1,700 SR
Queue Stats
250W - 250L
1,468 Elo+
Solo
Team Averages
Level 110
1,580 SR
1,448 Elo+

VS

Team Averages
Level 140
1,521 SR
1,484 Elo+
Raijin
Raijin
 
Raijin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Alexpsu79
Ganesha
Level 151
God Stats
1W - 4L
1,534 SR
Queue Stats
72W - 90L
1,434 Elo+
Solo
Hercules
Hercules
FAM0US_D3ADLINE
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,508 Elo+
Solo
Maman Brigitte
Maman Brigitte
Snorlaxan
Maman Brigitte
Level 157
God Stats
1W - 1L
1,744 SR
Queue Stats
101W - 120L
1,490 Elo+
Solo
Bastet
Bastet
cellsork7
Bastet
Level 145
God Stats
7W - 11L
1,326 SR
Queue Stats
371W - 389L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,789
786
9,820
19,108
22,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Sithi Siver
Heimdallr
17
2 / 3 / 8
10,439
696
7,360
11,890
6,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
StrodaIe
Danzaburou
18
3 / 3 / 11
10,989
733
13,539
12,669
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
fatdaddy10222
Kumbhakarna
18
2 / 4 / 12
10,599
707
10,237
18,586
23,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
19
4 / 4 / 8
11,896
793
12,873
15,578
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
2 / 1 / 9
10,348
690
11,668
6,253
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Alexpsu79
Ganesha
18
1 / 4 / 15
10,645
710
6,222
17,706
22,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
1
0 / 1 / 0
3,620
241
0
782
268
Maman Brigitte
Snorlaxan
Maman Brigitte
19
5 / 5 / 8
10,415
694
22,699
19,781
11,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
cellsork7
Bastet
16
7 / 5 / 8
10,054
670
16,507
16,019
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
16
Kills
15
16
Deaths
16
44
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
9
6.5
L
Ganesha
Alexpsu79
Ganesha
1
4
15
2.13
L
Hercules
0
1
0
0
W
5
2
5
3.75
W
Heimdallr
Sithi Siver
Heimdallr
2
3
8
2
L
Maman Brigitte
Snorlaxan
Maman Brigitte
5
5
8
1.8
W
Danzaburou
StrodaIe
Danzaburou
3
3
11
2.83
L
Bastet
cellsork7
Bastet
7
5
8
2.2
W
Kumbhakarna
fatdaddy10222
Kumbhakarna
2
4
12
2
W
Kali
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,829
Damage
57,096
77,831
Taken
60,541
71,002
Mitigated
46,562
23,838
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,668
1,381
560
1,440
6,253
3,644
0
1,492
4,648
37,711
0
L
Ganesha
Alexpsu79
Ganesha
6,222
420
1,435
3,033
17,706
22,103
0
6,314
10,806
12,277
0
L
Hercules
0
0
0
0
782
268
0
0
782
0
0
W
9,820
553
4,717
4,031
19,108
22,928
483
10,364
8,744
13,570
0
W
Heimdallr
Sithi Siver
Heimdallr
7,360
2,670
1,028
1,490
11,890
6,659
2,340
4,864
7,026
0
26,597
L
Maman Brigitte
Snorlaxan
Maman Brigitte
22,699
1,461
464
4,094
19,781
11,867
0
7,073
12,478
40,639
0
W
Danzaburou
StrodaIe
Danzaburou
13,539
7,101
1,517
3,179
12,669
6,632
3,961
7,518
5,151
0
45,722
L
Bastet
cellsork7
Bastet
16,507
3,024
798
2,651
16,019
8,680
0
5,178
10,534
0
25,547
W
Kumbhakarna
fatdaddy10222
Kumbhakarna
10,237
423
988
595
18,586
23,474
101
10,112
8,474
17,405
0
W
Kali
12,873
5,712
1,976
4,317
15,578
11,309
785
7,731
7,847
0
24,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,712
Gold Earned
45,082
162
Minions Killed
126
0
Camps Cleared
0
1,329,097
Distance Traveled
1,036,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,348
690
57
4
0
253,660
0
L
Ganesha
10,645
710
0
0
0
245,601
0
L
Hercules
3,620
241
0
0
0
0
0
W
Ares
11,789
786
9
1
0
271,293
0
W
Heimdallr
10,439
696
36
2
0
269,141
0
L
Maman Brigitte
10,415
694
52
3
0
270,056
0
W
Danzaburou
10,989
733
52
3
0
233,307
0
L
Bastet
10,054
670
17
1
0
267,535
0
W
Kumbhakarna
10,599
707
26
2
0
276,318
0
W
Kali
11,896
793
39
3
0
279,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role