Player Matchup

Yu Huang
Yu Huang
Alzero12
Yu Huang
Level 126
God Stats
2W - 6L
1,346 SR
Queue Stats
538W - 510L
1,495 Elo+
Solo
Anhur
Anhur
Gnome03
Anhur
Level 125
God Stats
1W - 1L
1,305 SR
Queue Stats
38W - 34L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Menaa04
Kuzenbo
Level 92
God Stats
14W - 15L
1,560 SR
Queue Stats
217W - 177L
1,542 Elo+
Party 1
Cerberus
Cerberus
NIESTZCHE
Cerberus
Level 143
God Stats
13W - 8L
1,639 SR
Queue Stats
209W - 208L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
TuPanchitoFav
Ratatoskr
Level 105
God Stats
31W - 20L
1,652 SR
Queue Stats
320W - 268L
1,527 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,513 Elo+

VS

Team Averages
Level 81
1,512 SR
1,534 Elo+
Geb
Geb
 
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
CLCO
Hera
Level 141
God Stats
0W - 3L
1,496 SR
Queue Stats
236W - 220L
1,529 Elo+
Solo
Cthulhu
Cthulhu
MediumRareFun
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 132L
1,558 Elo+
Solo
Hachiman
Hachiman
明日之神
Hachiman
Level 142
God Stats
14W - 9L
1,564 SR
Queue Stats
490W - 527L
1,539 Elo+
Party 2
Bastet
Bastet
贱贱的楚们
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alzero12
Yu Huang
12
2 / 2 / 4
7,140
649
5,447
6,040
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Gnome03
Anhur
12
1 / 1 / 1
6,630
603
4,924
7,605
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Menaa04
Kuzenbo
10
1 / 0 / 1
5,806
528
4,029
7,020
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
NIESTZCHE
Cerberus
12
0 / 1 / 2
6,496
591
6,197
11,676
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
TuPanchitoFav
Ratatoskr
12
11 / 2 / 2
7,821
711
9,863
10,360
4,164
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 0 / 1
6,504
591
3,950
8,408
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
CLCO
Hera
10
1 / 5 / 2
6,060
551
4,061
7,440
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
11
1 / 2 / 0
6,460
587
7,841
10,915
4,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
明日之神
Hachiman
11
1 / 3 / 0
6,253
568
5,011
7,278
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 5 / 3
6,650
605
5,132
12,407
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
6
6
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
0
1
2.5
W
Yu Huang
Alzero12
Yu Huang
2
2
4
2
L
Hera
CLCO
Hera
1
5
2
0.4
W
Anhur
Gnome03
Anhur
1
1
1
1.5
L
Cthulhu
1
2
0
0.5
W
Kuzenbo
Menaa04
Kuzenbo
1
0
1
1.5
W
Cerberus
NIESTZCHE
Cerberus
0
1
2
1
W
Ratatoskr
TuPanchitoFav
Ratatoskr
11
2
2
6
L
Hachiman
明日之神
Hachiman
1
3
0
0.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
25,995
42,701
Taken
46,448
22,452
Mitigated
18,766
13,794
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,950
196
0
1,976
8,408
5,652
0
2,334
6,022
19,166
0
W
Yu Huang
Alzero12
Yu Huang
5,447
333
0
485
6,040
2,376
639
3,237
2,803
46,202
0
L
Hera
CLCO
Hera
4,061
617
0
639
7,440
2,147
136
3,945
3,277
40,907
0
W
Anhur
Gnome03
Anhur
4,924
3,393
0
4,627
7,605
3,060
0
667
6,938
0
58,073
L
Cthulhu
7,841
1,454
53
4,847
10,915
4,923
0
5,885
5,030
44,942
0
W
Kuzenbo
Menaa04
Kuzenbo
4,029
1,696
0
1,728
7,020
6,710
0
2,363
4,657
13,307
0
W
Cerberus
NIESTZCHE
Cerberus
6,197
826
0
6,454
11,676
6,142
0
7,140
4,536
49,399
0
W
Ratatoskr
TuPanchitoFav
Ratatoskr
9,863
3,430
0
500
10,360
4,164
0
2,445
7,915
0
51,812
L
Hachiman
明日之神
Hachiman
5,011
2,991
0
2,458
7,278
2,274
0
1,832
5,446
0
43,821
L
5,132
1,398
0
5,829
12,407
3,770
0
1,343
11,000
0
48,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
31,927
417
Minions Killed
336
0
Camps Cleared
0
1,095,241
Distance Traveled
1,092,520
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,504
591
29
3
0
224,850
2
W
Yu Huang
7,140
649
101
9
0
202,622
0
L
Hera
6,060
551
79
7
0
199,805
3
W
Anhur
6,630
603
99
9
0
179,773
0
L
Cthulhu
6,460
587
69
6
0
242,660
3
W
Kuzenbo
5,806
528
17
2
0
237,458
0
W
Cerberus
6,496
591
124
11
0
201,006
4
W
Ratatoskr
7,821
711
76
7
0
274,382
0
L
Hachiman
6,253
568
87
8
0
192,632
0
L
Bastet
6,650
605
72
7
0
232,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role