Player Matchup

Geb
Geb
ClockTownScrub
Geb
Level 56
God Stats
5W - 3L
1,630 SR
Queue Stats
132W - 121L
1,453 Elo+
Solo
Ra
Ra
Justified1999
Ra
Level 129
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 8L
1,321 Elo+
Solo
Amaterasu
Amaterasu
SoieyAnkur
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2
Artemis
Artemis
barbutabaga
Artemis
Level 128
God Stats
5W - 7L
1,522 SR
Queue Stats
330W - 308L
1,529 Elo+
Solo
Susano
Susano
xxD4Rk0xx
Susano
Level 42
God Stats
3W - 6L
1,235 SR
Queue Stats
43W - 48L
1,444 Elo+
Party 2
Team Averages
Level 72
1,443 SR
1,428 Elo+

VS

Team Averages
Level 70
1,540 SR
1,456 Elo+
Zhong Kui
Zhong Kui
BaigBros1294
Zhong Kui
Level 70
God Stats
2W - 6L
1,522 SR
Queue Stats
352W - 354L
1,501 Elo+
Party 1
Da Ji
Da Ji
M-U-B-A-R-I-K
Da Ji
Level 46
God Stats
7W - 7L
1,441 SR
Queue Stats
240W - 261L
1,450 Elo+
Party 1
Mulan
Mulan
Starkouz
Mulan
Level 43
God Stats
5W - 8L
1,422 SR
Queue Stats
24W - 22L
1,414 Elo+
Solo
Sobek
Sobek
psylixx__
Sobek
Level 49
God Stats
4W - 6L
1,729 SR
Queue Stats
278W - 284L
1,414 Elo+
Party 1
Nox
Nox
tidy_bloodclut_T
Nox
Level 143
God Stats
4W - 3L
1,585 SR
Queue Stats
328W - 320L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,308
485
3,567
13,911
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 1
6,195
477
3,679
8,856
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SoieyAnkur
Amaterasu
7
0 / 5 / 0
5,155
397
4,298
10,477
8,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
barbutabaga
Artemis
11
2 / 6 / 1
7,076
544
7,556
8,997
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
xxD4Rk0xx
Susano
9
0 / 10 / 1
5,737
441
5,853
16,990
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaigBros1294
Zhong Kui
12
2 / 0 / 8
7,681
591
11,089
8,929
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 1 / 3
8,673
667
10,962
12,787
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Starkouz
Mulan
15
9 / 0 / 1
9,614
740
12,706
12,098
8,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
psylixx__
Sobek
10
5 / 2 / 7
7,643
588
2,636
12,810
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 6
8,378
644
6,420
5,576
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
30
30
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BaigBros1294
Zhong Kui
2
0
8
6
L
1
4
1
0.38
L
0
5
1
0.1
W
9
1
3
10.5
L
Amaterasu
SoieyAnkur
Amaterasu
0
5
0
0
W
Mulan
Starkouz
Mulan
9
0
1
9.5
L
Artemis
barbutabaga
Artemis
2
6
1
0.42
W
Sobek
psylixx__
Sobek
5
2
7
4.25
W
5
0
6
8
L
Susano
xxD4Rk0xx
Susano
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
43,813
59,231
Taken
52,200
29,391
Mitigated
33,441
13,271
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BaigBros1294
Zhong Kui
11,089
1,844
0
6,076
8,929
6,604
2,261
1,539
7,390
64,400
0
L
3,567
895
0
3,978
13,911
9,041
0
7,007
6,856
15,983
0
L
3,679
628
241
2,161
8,856
2,936
0
2,955
5,733
42,032
0
W
10,962
3,803
0
2,265
12,787
5,692
0
2,497
10,290
0
63,187
L
Amaterasu
SoieyAnkur
Amaterasu
4,298
2,621
0
1,389
10,477
8,348
0
478
9,999
0
14,049
W
Mulan
Starkouz
Mulan
12,706
2,958
0
3,839
12,098
8,335
592
56
12,042
504
74,110
L
Artemis
barbutabaga
Artemis
7,556
2,435
0
1,058
8,997
3,053
0
4,561
4,434
0
36,631
W
Sobek
psylixx__
Sobek
2,636
157
0
3,811
12,810
10,319
0
1,960
10,747
15,195
0
W
6,420
700
0
997
5,576
2,491
0
1,711
3,865
55,497
0
L
Susano
xxD4Rk0xx
Susano
5,853
1,764
0
4,444
16,990
6,013
0
5,276
11,560
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
41,989
238
Minions Killed
398
0
Camps Cleared
0
1,175,357
Distance Traveled
1,310,239
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,681
591
78
6
0
240,948
0
L
Geb
6,308
485
18
1
0
264,133
0
L
Ra
6,195
477
82
6
0
226,351
0
W
Da Ji
8,673
667
93
7
0
272,894
0
L
Amaterasu
5,155
397
19
1
0
184,890
0
W
Mulan
9,614
740
112
9
0
236,730
1
L
Artemis
7,076
544
55
4
0
251,641
0
W
Sobek
7,643
588
21
2
0
277,508
2
W
Nox
8,378
644
94
7
0
282,159
3
L
Susano
5,737
441
64
5
0
248,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role