Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Dalrain
Janus
Level 117
God Stats
38W - 46L
1,527 SR
Queue Stats
291W - 287L
1,519 Elo+
Solo
Thanatos
Thanatos
Maxedout2442
Thanatos
Level 22
God Stats
7W - 11L
1,445 SR
Queue Stats
34W - 47L
1,332 Elo+
Party 1
Sobek
Sobek
RevolvingRook
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 370L
1,462 Elo+
Solo
Anubis
Anubis
Sagelion
Anubis
Level 46
God Stats
2W - 6L
1,135 SR
Queue Stats
59W - 85L
1,346 Elo+
Party 1
Team Averages
Level 64
1,422 SR
1,432 Elo+

VS

Team Averages
Level 115
1,455 SR
1,472 Elo+
Charon
Charon
Boots1st
Charon
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 8L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragnessRider
Ah Muzen Cab
Level 125
God Stats
15W - 14L
1,505 SR
Queue Stats
207W - 199L
1,541 Elo+
Solo
Surtr
Surtr
M_D_Ace212
Surtr
Level 154
God Stats
14W - 28L
1,385 SR
Queue Stats
557W - 588L
1,417 Elo+
Solo
Set
Set
Twister_Insano
Set
Level 89
God Stats
4W - 6L
1,355 SR
Queue Stats
300W - 326L
1,384 Elo+
Solo
Janus
Janus
untouchablue2
Janus
Level 124
God Stats
6W - 4L
1,528 SR
Queue Stats
165W - 164L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 4 / 1
5,894
453
2,747
9,652
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Dalrain
Janus
12
0 / 0 / 3
7,245
557
7,192
4,491
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Maxedout2442
Thanatos
10
4 / 3 / 1
6,397
492
4,347
10,342
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 1
5,667
436
1,310
10,697
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sagelion
Anubis
11
1 / 6 / 0
6,490
499
8,099
13,502
5,569
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Boots1st
Charon
11
1 / 1 / 4
6,858
528
4,539
5,921
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
DragnessRider
Ah Muzen Cab
12
4 / 0 / 2
7,406
570
10,377
6,184
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
15
5 / 1 / 3
8,979
691
10,465
14,810
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 3
6,325
487
2,103
11,652
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 1
7,656
589
5,535
6,364
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
14
14
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
1
0.38
W
Charon
Boots1st
Charon
1
1
4
3
L
Janus
Dalrain
Janus
0
0
3
1.5
W
Ah Muzen Cab
DragnessRider
Ah Muzen Cab
4
0
2
5
W
Surtr
5
1
3
6.5
L
Thanatos
Maxedout2442
Thanatos
4
3
1
1.5
L
0
1
1
0.5
L
Anubis
Sagelion
Anubis
1
6
0
0.17
W
0
2
3
0.75
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
33,019
48,684
Taken
44,931
24,165
Mitigated
18,692
16,330
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,747
911
0
1,243
9,652
3,936
0
2,550
7,060
0
35,513
W
Charon
Boots1st
Charon
4,539
827
0
972
5,921
3,569
264
1,982
3,837
21,451
0
L
Janus
Dalrain
Janus
7,192
245
0
320
4,491
1,585
0
1,734
2,637
58,085
0
W
Ah Muzen Cab
DragnessRider
Ah Muzen Cab
10,377
4,816
0
661
6,184
2,008
1,366
1,453
4,685
0
60,509
W
Surtr
10,465
5,047
0
6,613
14,810
6,029
8
6,980
7,830
1,325
73,651
L
Thanatos
Maxedout2442
Thanatos
4,347
947
0
4,531
10,342
3,736
0
2,505
7,715
0
30,595
L
1,310
28
0
4,350
10,697
9,339
0
2,539
8,158
16,200
0
L
Anubis
Sagelion
Anubis
8,099
904
0
5,886
13,502
5,569
0
811
12,673
60,975
0
W
2,103
910
0
5,912
11,652
4,968
0
3,183
8,324
0
42,301
W
5,535
44
0
375
6,364
2,118
0
2,518
3,654
51,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
37,224
363
Minions Killed
411
0
Camps Cleared
0
1,252,001
Distance Traveled
1,226,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,894
453
56
4
0
243,998
0
W
Charon
6,858
528
34
3
0
241,829
0
L
Janus
7,245
557
121
9
0
294,448
0
W
Ah Muzen Cab
7,406
570
88
7
0
244,367
0
W
Surtr
8,979
691
120
9
0
232,116
0
L
Thanatos
6,397
492
55
4
0
272,963
0
L
Sobek
5,667
436
37
3
0
241,554
1
L
Anubis
6,490
499
94
7
0
199,038
0
W
Set
6,325
487
69
5
0
245,827
0
W
Janus
7,656
589
100
8
0
262,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role