Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Droggelibecher
Hades
Level 124
God Stats
15W - 19L
1,509 SR
Queue Stats
566W - 535L
1,484 Elo+
Party 2
Tyr
Tyr
Klinqe
Tyr
Level 157
God Stats
52W - 52L
1,586 SR
Queue Stats
1,032W - 951L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oberraman
Morgan Le Fay
Level 156
God Stats
36W - 24L
1,696 SR
Queue Stats
448W - 425L
1,555 Elo+
Solo
Team Averages
Level 132
1,558 SR
1,517 Elo+

VS

Team Averages
Level 145
1,634 SR
1,570 Elo+
Nu Wa
Nu Wa
Reqil
Nu Wa
Level 173
God Stats
1W - 0L
1,623 SR
Queue Stats
38W - 38L
1,591 Elo+
Party 1
Hel
Hel
Salmiakki01
Hel
Level 140
God Stats
12W - 9L
1,620 SR
Queue Stats
609W - 582L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Smitejesračka
Danzaburou
Level 127
God Stats
3W - 2L
1,539 SR
Queue Stats
14W - 9L
1,620 Elo+
Party 1
Ullr
Ullr
TVRM
Ullr
Level 154
God Stats
1W - 0L
1,535 SR
Queue Stats
9W - 12L
1,421 Elo+
Party 1
Khepri
Khepri
akmdmay
Khepri
Level 129
God Stats
2W - 0L
1,854 SR
Queue Stats
5W - 1L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 1 / 0
7,720
551
6,790
11,395
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
 
Jormungandr
11
0 / 2 / 2
6,008
429
4,142
9,772
7,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 2
7,679
549
6,164
10,277
5,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
Klinqe
Tyr
13
5 / 2 / 0
7,686
549
10,505
15,495
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Oberraman
Morgan Le Fay
11
1 / 1 / 1
6,884
492
9,934
11,047
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Reqil
Nu Wa
14
2 / 1 / 1
8,886
635
10,662
10,422
6,196
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
6,888
492
7,015
9,620
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Smitejesračka
Danzaburou
12
2 / 4 / 0
7,694
550
4,430
9,689
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
TVRM
Ullr
12
3 / 0 / 2
7,365
526
8,664
14,754
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
akmdmay
Khepri
11
1 / 0 / 3
7,196
514
3,907
8,215
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
8
8
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
L
Jormungandr
 
Jormungandr
0
2
2
0.5
L
2
2
2
1.5
L
Tyr
Klinqe
Tyr
5
2
0
2.5
L
Morgan Le Fay
Oberraman
Morgan Le Fay
1
1
1
1.5
W
Nu Wa
Reqil
Nu Wa
2
1
1
2.5
W
0
3
2
0.33
W
Danzaburou
Smitejesračka
Danzaburou
2
4
0
0.5
W
Ullr
TVRM
Ullr
3
0
2
4
W
Khepri
akmdmay
Khepri
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
34,678
57,986
Taken
52,700
29,599
Mitigated
28,117
17,838
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,790
2,646
0
3,634
11,395
4,666
780
7,761
3,634
0
79,821
L
Jormungandr
 
Jormungandr
4,142
1,050
0
900
9,772
7,891
0
3,338
6,434
32,949
0
L
6,164
761
571
4,420
10,277
5,495
509
867
9,410
57,205
0
L
Tyr
Klinqe
Tyr
10,505
2,855
0
7,694
15,495
7,067
0
3,229
12,266
0
63,906
L
Morgan Le Fay
Oberraman
Morgan Le Fay
9,934
490
0
619
11,047
4,480
0
6,389
4,658
59,678
0
W
Nu Wa
Reqil
Nu Wa
10,662
2,758
0
6,445
10,422
6,196
678
0
10,422
79,042
0
W
7,015
91
2,358
3,904
9,620
4,366
0
4,999
4,615
61,761
0
W
Danzaburou
Smitejesračka
Danzaburou
4,430
2,540
0
1,683
9,689
3,865
621
5,884
3,805
0
47,382
W
Ullr
TVRM
Ullr
8,664
4,620
0
7,665
14,754
6,452
19
4,842
9,912
0
46,051
W
Khepri
akmdmay
Khepri
3,907
540
287
1,385
8,215
7,238
0
4,509
3,706
22,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
38,029
454
Minions Killed
416
0
Camps Cleared
0
1,322,132
Distance Traveled
1,401,158
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,720
551
115
8
0
221,196
0
L
Jormungandr
6,008
429
41
3
0
257,629
4
L
Hades
7,679
549
106
8
0
257,065
3
L
Tyr
7,686
549
86
6
0
323,446
0
L
Morgan Le Fay
6,884
492
106
8
0
262,796
4
W
Nu Wa
8,886
635
127
9
0
239,294
0
W
Hel
6,888
492
111
8
0
295,484
2
W
Danzaburou
7,694
550
84
6
0
254,436
0
W
Ullr
7,365
526
72
5
0
307,014
0
W
Khepri
7,196
514
22
2
0
304,930
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role