Player Matchup

Cliodhna
Cliodhna
Platinum I
 
Cliodhna
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond IV
Adxptinz
Neith
Diamond IV
Level 158
God Stats
9W - 5L
1,694 SR
Queue Stats
238W - 222L
2,120 MMR
Solo
Ix Chel
Ix Chel
Masters
Agent10007
Ix Chel
Masters
Level 196
God Stats
17W - 17L
1,602 SR
Queue Stats
321W - 303L
1,966 MMR
Solo
Xing Tian
Xing Tian
Gold I
Fitchy97X
Xing Tian
Gold I
Level 58
God Stats
14W - 10L
1,774 SR
Queue Stats
75W - 70L
1,733 MMR
Party 1
Sobek
Sobek
Diamond III
Rezza
Sobek
Diamond III
Level 210
God Stats
1W - 3L
1,367 SR
Queue Stats
122W - 100L
2,129 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,588 SR
1,890 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,563 SR
1,995 MMR
Ganesha
Ganesha
Diamond V
AirbusA350
Ganesha
Diamond V
Level 125
God Stats
2W - 1L
1,551 SR
Queue Stats
69W - 62L
1,944 MMR
Solo
Hercules
Hercules
Diamond V
Ollaham
Hercules
Diamond V
Level 148
God Stats
99W - 90L
1,648 SR
Queue Stats
378W - 372L
2,070 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
R0flec0pter420
Zhong Kui
Platinum III
Level 69
God Stats
16W - 12L
1,644 SR
Queue Stats
49W - 28L
1,836 MMR
Solo
Thanatos
Thanatos
Masters
Wooffey
Thanatos
Masters
Level 247
God Stats
5W - 2L
1,504 SR
Queue Stats
329W - 290L
2,226 MMR
Solo
Persephone
Persephone
Platinum II
malolura
Persephone
Platinum II
Level 142
God Stats
82W - 90L
1,470 SR
Queue Stats
317W - 305L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
1 / 9 / 1
8,114
507
7,310
18,128
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Adxptinz
Neith
10
0 / 2 / 0
6,379
399
2,433
8,526
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Agent10007
Ix Chel
14
1 / 3 / 2
8,007
500
6,600
8,317
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Fitchy97X
Xing Tian
12
1 / 3 / 1
7,707
482
3,502
13,510
9,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Rezza
Sobek
13
0 / 3 / 0
8,195
512
6,569
13,530
13,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AresMercuryAthenaThor

VS

Bans
RaijinCharonMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AirbusA350
Ganesha
15
0 / 0 / 14
9,756
610
5,673
10,154
9,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Ollaham
Hercules
17
1 / 0 / 5
10,486
655
6,856
16,729
15,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
R0flec0pter420
Zhong Kui
17
3 / 0 / 3
10,773
673
7,877
6,732
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Wooffey
Thanatos
17
10 / 1 / 5
10,847
678
15,904
13,761
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
malolura
Persephone
16
6 / 3 / 2
11,169
698
10,428
10,640
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
20
20
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
9
1
0.17
L
Neith
Adxptinz
Neith
0
2
0
0
L
Ix Chel
Agent10007
Ix Chel
1
3
2
0.67
W
Ganesha
AirbusA350
Ganesha
0
0
14
7
L
Xing Tian
Fitchy97X
Xing Tian
1
3
1
0.5
W
Hercules
Ollaham
Hercules
1
0
5
3.5
W
Zhong Kui
R0flec0pter420
Zhong Kui
3
0
3
4.5
L
Sobek
Rezza
Sobek
0
3
0
0
W
Thanatos
Wooffey
Thanatos
10
1
5
12.5
W
Persephone
malolura
Persephone
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
46,738
62,011
Taken
58,016
33,410
Mitigated
40,994
13,894
Healing
33,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,310
478
0
2,201
18,128
4,620
0
3,376
14,752
0
76,714
L
Neith
Adxptinz
Neith
2,433
1,356
0
2,476
8,526
3,083
0
6,933
1,593
0
36,331
L
Ix Chel
Agent10007
Ix Chel
6,600
704
896
1,909
8,317
2,389
0
4,800
3,517
76,525
0
W
Ganesha
AirbusA350
Ganesha
5,673
893
2,798
3,052
10,154
9,424
0
2,441
7,689
27,884
0
L
Xing Tian
Fitchy97X
Xing Tian
3,502
374
0
1,155
13,510
9,977
0
6,798
6,712
20,095
0
W
Hercules
Ollaham
Hercules
6,856
3,104
0
8,258
16,729
15,056
0
5,816
10,275
0
78,646
W
Zhong Kui
R0flec0pter420
Zhong Kui
7,877
2,132
0
3,742
6,732
6,139
3,237
916
5,816
90,496
20,460
L
Sobek
Rezza
Sobek
6,569
551
0
5,257
13,530
13,341
0
1,600
11,930
49,930
0
W
Thanatos
Wooffey
Thanatos
15,904
5,913
0
13,679
13,761
6,257
0
2,923
10,698
0
96,908
W
Persephone
malolura
Persephone
10,428
1,031
0
1,714
10,640
4,118
0
4,925
5,662
93,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
53,031
462
Minions Killed
602
0
Camps Cleared
0
1,438,746
Distance Traveled
1,787,026
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,114
507
105
7
0
340,372
2
L
Neith
6,379
399
76
5
0
172,882
0
L
Ix Chel
8,007
500
136
9
0
315,566
2
W
Ganesha
9,756
610
6
0
0
363,874
4
L
Xing Tian
7,707
482
30
2
0
329,374
6
W
Hercules
10,486
655
136
9
0
355,808
0
W
Zhong Kui
10,773
673
185
12
0
313,445
0
L
Sobek
8,195
512
115
7
0
280,552
0
W
Thanatos
10,847
678
128
8
0
411,613
0
W
Persephone
11,169
698
147
9
0
342,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role