Player Matchup

Athena
Athena
CyaKash
Athena
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 257L
1,502 Elo+
Party 1
Bastet
Bastet
GILLacedUp
Bastet
Level 111
God Stats
11W - 3L
1,780 SR
Queue Stats
276W - 283L
1,380 Elo+
Solo
Maui
Maui
Kilaklwn420
Maui
Level 109
God Stats
2W - 8L
1,283 SR
Queue Stats
592W - 963L
1,316 Elo+
Solo
Bellona
Bellona
UprizeProdigy
Bellona
Level 129
God Stats
0W - 2L
1,197 SR
Queue Stats
123W - 108L
1,555 Elo+
Party 1
Camazotz
Camazotz
wild-car140
Camazotz
Level 129
God Stats
7W - 8L
1,458 SR
Queue Stats
457W - 448L
1,437 Elo+
Solo
Team Averages
Level 102
1,444 SR
1,438 Elo+

VS

Team Averages
Level 119
1,472 SR
1,446 Elo+
Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
A573R
Merlin
Level 96
God Stats
7W - 8L
1,516 SR
Queue Stats
471W - 490L
1,383 Elo+
Solo
Mulan
Mulan
BudiPupu
Mulan
Level 155
God Stats
8W - 10L
1,344 SR
Queue Stats
398W - 400L
1,444 Elo+
Solo
Izanami
Izanami
Jsmith76
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,429 Elo+
Solo
Loki
Loki
鬼宿鬼宿
Loki
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
492W - 477L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CyaKash
Athena
13
0 / 3 / 4
7,672
639
1,755
8,886
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
GILLacedUp
Bastet
16
4 / 2 / 4
8,269
689
12,447
8,417
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 4
7,888
657
3,814
17,168
21,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
15
5 / 1 / 3
8,298
692
6,791
7,524
8,897
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
wild-car140
Camazotz
13
0 / 3 / 6
7,522
627
4,732
11,956
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 3 / 8
9,371
781
4,752
8,751
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
A573R
Merlin
18
5 / 1 / 8
10,599
883
12,414
8,440
3,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
BudiPupu
Mulan
15
3 / 1 / 10
9,174
765
7,106
10,327
9,267
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Jsmith76
Izanami
16
1 / 2 / 12
9,259
772
10,123
6,865
2,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 11
9,302
775
11,645
10,134
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
11
Kills
15
15
Deaths
11
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
3
8
2.33
W
Merlin
A573R
Merlin
5
1
8
9
W
Mulan
BudiPupu
Mulan
3
1
10
8
L
Athena
CyaKash
Athena
0
3
4
0.67
L
Bastet
GILLacedUp
Bastet
4
2
4
3
W
Izanami
Jsmith76
Izanami
1
2
12
3.5
L
2
6
4
0.67
L
Bellona
5
1
3
6.5
L
Camazotz
wild-car140
Camazotz
0
3
6
1
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,539
Damage
46,040
53,951
Taken
44,517
46,190
Mitigated
26,192
10,944
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,752
905
857
1,400
8,751
7,062
858
1,520
7,106
891
13,036
W
Merlin
A573R
Merlin
12,414
813
1,267
3,216
8,440
3,561
1,770
1,017
7,293
40,814
0
W
Mulan
BudiPupu
Mulan
7,106
922
816
658
10,327
9,267
462
1,576
8,563
0
11,957
L
Athena
CyaKash
Athena
1,755
563
1,199
1,374
8,886
5,036
0
1,534
7,352
6,488
0
L
Bastet
GILLacedUp
Bastet
12,447
2,302
342
1,528
8,417
3,793
0
1,939
6,478
0
19,287
W
Izanami
Jsmith76
Izanami
10,123
6,009
1,435
757
6,865
2,622
4,530
1,158
5,496
0
25,769
L
3,814
853
320
1,130
17,168
21,049
0
4,299
12,869
8,280
0
L
Bellona
6,791
351
404
1,859
7,524
8,897
0
1,963
5,561
2,389
13,059
L
Camazotz
wild-car140
Camazotz
4,732
508
290
2,498
11,956
7,415
0
3,096
8,860
0
14,758
W
11,645
2,676
990
942
10,134
3,680
879
1,508
8,502
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
47,705
66
Minions Killed
159
0
Camps Cleared
0
864,011
Distance Traveled
1,051,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,371
781
20
2
0
224,153
0
W
Merlin
10,599
883
64
5
0
195,814
0
W
Mulan
9,174
765
13
1
0
209,367
0
L
Athena
7,672
639
10
1
0
142,744
0
L
Bastet
8,269
689
20
2
0
252,882
0
W
Izanami
9,259
772
44
4
0
189,143
0
L
Maui
7,888
657
3
0
0
145,809
0
L
Bellona
8,298
692
19
2
0
154,898
0
L
Camazotz
7,522
627
14
1
0
167,678
0
W
Loki
9,302
775
18
2
0
233,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role