Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BelJask
Ah Muzen Cab
Level 160
God Stats
8W - 6L
1,522 SR
Queue Stats
51W - 62L
1,492 Elo+
Party 1
Scylla
Scylla
DarthNaderV1
Scylla
Level 159
God Stats
33W - 20L
1,584 SR
Queue Stats
150W - 132L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
QueenRabz x
Sun Wukong
Level 121
God Stats
9W - 2L
1,816 SR
Queue Stats
36W - 42L
1,541 Elo+
Party 1
Team Averages
Level 147
1,640 SR
1,521 Elo+

VS

Team Averages
Level 118
1,517 SR
1,628 Elo+
Ra
Ra
Bluemil
Ra
Level 117
God Stats
2W - 2L
1,501 SR
Queue Stats
248W - 194L
1,595 Elo+
Solo
Surtr
Surtr
CapsuleOrc6590
Surtr
Level 102
God Stats
0W - 1L
1,539 SR
Queue Stats
8W - 3L
1,824 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ialdabaoth888
Ah Muzen Cab
Level 134
God Stats
9W - 7L
1,511 SR
Queue Stats
55W - 60L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BelJask
Ah Muzen Cab
14
3 / 1 / 5
10,382
865
4,927
10,291
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
13
4 / 2 / 5
10,487
874
8,378
7,341
2,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
QueenRabz x
Sun Wukong
13
3 / 1 / 5
9,887
824
7,415
15,515
10,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,269
772
9,322
8,651
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
6,945
579
566
2,124
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Ialdabaoth888
Ah Muzen Cab
12
3 / 6 / 0
9,118
760
7,070
11,930
3,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
4
4
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BelJask
Ah Muzen Cab
3
1
5
5.5
L
1
3
2
0.67
L
0
1
0
0
W
Scylla
4
2
5
3.25
L
Ah Muzen Cab
Ialdabaoth888
Ah Muzen Cab
3
6
0
0.5
W
Sun Wukong
QueenRabz x
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
16,958
33,147
Taken
22,705
17,391
Mitigated
7,478
8,477
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BelJask
Ah Muzen Cab
4,927
1,174
0
2,426
10,291
4,025
1,777
2,166
8,040
0
57,150
L
9,322
296
312
1,478
8,651
2,650
0
3,084
5,501
37,924
0
L
566
145
0
527
2,124
897
0
993
1,081
55
1,784
W
Scylla
8,378
729
0
1,867
7,341
2,593
744
2,221
5,120
42,969
0
L
Ah Muzen Cab
Ialdabaoth888
Ah Muzen Cab
7,070
719
0
208
11,930
3,931
0
4,275
7,451
0
32,919
W
Sun Wukong
QueenRabz x
Sun Wukong
7,415
1,263
0
4,184
15,515
10,773
405
6,252
9,263
0
28,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
25,332
187
Minions Killed
121
0
Camps Cleared
0
643,759
Distance Traveled
462,980
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,382
865
94
8
0
211,724
0
L
Ra
9,269
772
65
5
0
216,956
0
L
Surtr
6,945
579
6
1
0
40,564
0
W
Scylla
10,487
874
58
5
0
202,913
5
L
Ah Muzen Cab
9,118
760
50
4
0
205,460
2
W
Sun Wukong
9,887
824
35
3
0
229,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role