Player Matchup

Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CyaKash
Serqet
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 257L
1,524 Elo+
Party 2
Cerberus
Cerberus
RaulCort01
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,367 Elo+
Solo
Geb
Geb
TheNamesPre
Geb
Level 61
God Stats
0W - 3L
1,255 SR
Queue Stats
82W - 80L
1,545 Elo+
Solo
Ra
Ra
UprizeProdigy
Ra
Level 129
God Stats
0W - 2L
1,413 SR
Queue Stats
123W - 108L
1,580 Elo+
Party 2
Team Averages
Level 52
1,434 SR
1,503 Elo+

VS

Team Averages
Level 174
1,542 SR
1,499 Elo+
Discordia
Discordia
 
Discordia
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Quit Hating Bro
Chang'e
Level 110
God Stats
9W - 4L
1,669 SR
Queue Stats
266W - 296L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
TubbisaurusRex
Sun Wukong
Level 157
God Stats
1W - 1L
1,594 SR
Queue Stats
109W - 98L
1,509 Elo+
Party 1
Geb
Geb
dgosseck
Geb
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,538 Elo+
Party 1
Apollo
Apollo
niandam
Apollo
Level 157
God Stats
10W - 14L
1,447 SR
Queue Stats
408W - 403L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 3 / 2
7,963
613
10,884
10,019
5,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
CyaKash
Serqet
12
0 / 2 / 1
7,670
590
1,775
10,518
10,931
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
RaulCort01
Cerberus
16
3 / 0 / 2
9,183
706
7,468
15,190
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 3
7,451
573
6,352
15,101
16,000
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 2
8,713
670
11,663
8,791
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 4
8,804
677
16,020
5,650
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 1 / 4
9,016
694
7,945
12,224
5,955
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TubbisaurusRex
Sun Wukong
17
3 / 0 / 3
9,706
747
13,621
10,963
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 2 / 5
9,349
719
9,442
15,080
21,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
niandam
Apollo
15
3 / 1 / 4
9,565
736
8,134
7,569
3,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
9
9
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
2
0.67
W
Discordia
 
Discordia
1
1
4
3
L
Serqet
CyaKash
Serqet
0
2
1
0.25
W
1
1
4
3
L
Cerberus
RaulCort01
Cerberus
3
0
2
4
L
0
3
3
0.5
W
Sun Wukong
TubbisaurusRex
Sun Wukong
3
0
3
4.5
L
1
1
2
2
W
1
2
5
1.75
W
Apollo
niandam
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
55,162
59,619
Taken
51,486
52,428
Mitigated
40,961
35,244
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,884
3,476
262
806
10,019
5,554
0
5,063
4,956
0
24,103
W
Discordia
 
Discordia
16,020
716
0
73
5,650
2,856
378
2,590
2,892
30,601
0
L
Serqet
CyaKash
Serqet
1,775
147
1,577
2,237
10,518
10,931
0
4,178
6,340
0
5,311
W
7,945
1,592
8,014
6,175
12,224
5,955
54
6,749
5,298
18,597
0
L
Cerberus
RaulCort01
Cerberus
7,468
187
522
6,293
15,190
14,849
0
8,637
6,553
16,408
0
L
6,352
829
530
829
15,101
16,000
0
9,345
5,756
10,671
0
W
Sun Wukong
TubbisaurusRex
Sun Wukong
13,621
541
2,995
3,761
10,963
7,206
910
5,845
4,944
0
36,271
L
11,663
400
16,706
5,482
8,791
5,094
0
6,184
2,607
37,520
0
W
9,442
1,042
593
1,971
15,080
21,221
175
5,999
8,567
13,409
0
W
Apollo
niandam
Apollo
8,134
3,215
840
3,092
7,569
3,723
718
3,792
3,717
0
21,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
46,440
141
Minions Killed
151
0
Camps Cleared
0
1,186,087
Distance Traveled
1,195,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,963
613
29
2
0
231,383
0
W
Discordia
8,804
677
28
2
0
237,040
0
L
Serqet
7,670
590
7
1
0
240,886
0
W
Chang'e
9,016
694
27
2
0
252,558
0
L
Cerberus
9,183
706
34
3
0
264,852
0
L
Geb
7,451
573
8
1
0
228,097
0
W
Sun Wukong
9,706
747
49
4
0
280,378
0
L
Ra
8,713
670
63
5
0
220,869
0
W
Geb
9,349
719
12
1
0
250,140
0
W
Apollo
9,565
736
35
3
0
175,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role