Player Matchup

Thor
Thor
ABCkiller1
Thor
Level 146
God Stats
1W - 1L
1,713 SR
Queue Stats
65W - 58L
1,506 Elo+
Solo
Olorun
Olorun
AORDS
Olorun
Level 38
God Stats
5W - 18L
1,359 SR
Queue Stats
64W - 80L
1,465 Elo+
Solo
Apollo
Apollo
LazyHedgehog
Apollo
Level 157
God Stats
0W - 1L
1,178 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 1
Khepri
Khepri
Tryhardisar
Khepri
Level 151
God Stats
3W - 1L
1,913 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
snakevenom12
Amaterasu
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 296L
1,429 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,455 Elo+

VS

Team Averages
Level 80
1,470 SR
1,491 Elo+
Nu Wa
Nu Wa
Gonzalovesyaoi
Nu Wa
Level 46
God Stats
6W - 0L
1,500 SR
Queue Stats
31W - 11L
1,666 Elo+
Solo
Ratatoskr
Ratatoskr
TTY_Acnologia
Ratatoskr
Level 46
God Stats
18W - 14L
1,500 SR
Queue Stats
71W - 77L
1,369 Elo+
Solo
Rama
Rama
WillyTybur
Rama
Level 69
God Stats
7W - 5L
1,540 SR
Queue Stats
434W - 473L
1,510 Elo+
Solo
Bacchus
Bacchus
machete86
Bacchus
Level 129
God Stats
4W - 1L
1,523 SR
Queue Stats
121W - 114L
1,533 Elo+
Solo
Lancelot
Lancelot
zFKL
Lancelot
Level 109
God Stats
1W - 1L
1,289 SR
Queue Stats
177W - 185L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,188
638
203
4,076
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
AORDS
Olorun
6
0 / 1 / 0
3,455
691
507
3,066
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
6
2 / 0 / 0
3,782
756
2,927
2,734
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
5
0 / 0 / 2
3,564
713
1,220
4,329
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
snakevenom12
Amaterasu
2
0 / 1 / 0
2,623
525
168
1,256
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,034
807
1,368
1,400
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
TTY_Acnologia
Ratatoskr
6
0 / 0 / 0
3,461
692
489
3,235
965
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
3,158
632
2,232
3,155
1,064
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
machete86
Bacchus
5
0 / 1 / 0
3,510
702
2,227
3,548
3,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
zFKL
Lancelot
7
2 / 0 / 0
4,593
919
780
2,170
601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
3
3
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Olorun
AORDS
Olorun
0
1
0
0
W
1
0
0
1
L
Apollo
2
0
0
2
W
Ratatoskr
TTY_Acnologia
Ratatoskr
0
0
0
0
L
Khepri
0
0
2
1
W
0
1
0
0
W
Bacchus
machete86
Bacchus
0
1
0
0
L
Amaterasu
snakevenom12
Amaterasu
0
1
0
0
W
Lancelot
zFKL
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,025
Damage
7,096
15,461
Taken
13,508
5,765
Mitigated
6,058
6,181
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
203
58
0
843
4,076
1,126
0
45
4,031
0
12,828
L
Olorun
AORDS
Olorun
507
133
0
1,742
3,066
866
0
1,177
1,743
22,201
0
W
1,368
479
0
967
1,400
408
0
507
893
25,040
0
L
Apollo
2,927
2,112
0
1,549
2,734
955
0
1,089
1,645
0
18,901
W
Ratatoskr
TTY_Acnologia
Ratatoskr
489
68
0
881
3,235
965
0
0
3,235
0
19,596
L
Khepri
1,220
227
102
1,619
4,329
2,146
0
1,138
3,191
9,249
0
W
2,232
2,054
0
1,674
3,155
1,064
0
827
2,328
0
18,509
W
Bacchus
machete86
Bacchus
2,227
474
0
1,216
3,548
3,020
0
393
3,155
9,438
0
L
Amaterasu
snakevenom12
Amaterasu
168
48
0
326
1,256
672
0
0
1,256
0
2,060
W
Lancelot
zFKL
Lancelot
780
166
0
1,367
2,170
601
0
0
2,170
0
23,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,612
Gold Earned
18,756
122
Minions Killed
182
0
Camps Cleared
0
412,059
Distance Traveled
533,959
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,188
638
25
5
0
89,847
0
L
Olorun
3,455
691
38
8
0
89,396
0
W
Nu Wa
4,034
807
54
11
0
96,947
0
L
Apollo
3,782
756
43
9
0
95,502
0
W
Ratatoskr
3,461
692
34
7
0
114,265
0
L
Khepri
3,564
713
11
2
0
111,656
0
W
Rama
3,158
632
29
6
0
99,300
0
W
Bacchus
3,510
702
21
4
0
105,025
0
L
Amaterasu
2,623
525
5
1
0
25,658
2
W
Lancelot
4,593
919
44
9
0
118,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role