Player Matchup

Jing Wei
Jing Wei
JossV
Jing Wei
Level 183
God Stats
2W - 1L
1,531 SR
Queue Stats
638W - 556L
1,499 Elo+
Party 1
Raijin
Raijin
SLCxHORIZON
Raijin
Level 141
God Stats
7W - 4L
1,491 SR
Queue Stats
113W - 87L
1,558 Elo+
Solo
Athena
Athena
SR PAPS
Athena
Level 101
God Stats
2W - 2L
1,256 SR
Queue Stats
67W - 57L
1,523 Elo+
Party 1
Ratatoskr
Ratatoskr
Snettleton
Ratatoskr
Level 50
God Stats
6W - 6L
1,584 SR
Queue Stats
219W - 214L
1,508 Elo+
Solo
Nike
Nike
VonJair
Nike
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,506 Elo+
Solo
Team Averages
Level 102
1,472 SR
1,519 Elo+

VS

Team Averages
Level 120
1,533 SR
1,514 Elo+
Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ELCHAPOHC
Bastet
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
667W - 639L
1,515 Elo+
Party 2
Charybdis
Charybdis
King Kako1060
Charybdis
Level 128
God Stats
10W - 16L
1,518 SR
Queue Stats
406W - 354L
1,559 Elo+
Solo
Maui
Maui
iF6at10min
Maui
Level 109
God Stats
16W - 20L
1,553 SR
Queue Stats
505W - 480L
1,524 Elo+
Solo
Hades
Hades
ruben220504
Hades
Level 113
God Stats
89W - 61L
1,595 SR
Queue Stats
299W - 300L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JossV
Jing Wei
11
1 / 0 / 1
5,939
594
3,477
6,943
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
10
2 / 1 / 5
6,304
630
7,176
6,585
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
SR PAPS
Athena
8
0 / 1 / 5
5,333
533
2,005
7,194
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Snettleton
Ratatoskr
11
6 / 1 / 1
6,494
649
7,347
9,536
3,410
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
VonJair
Nike
11
0 / 0 / 1
6,267
627
2,870
7,007
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 0
6,470
647
4,560
7,949
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
ELCHAPOHC
Bastet
9
0 / 3 / 0
5,322
532
2,290
8,283
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
King Kako1060
Charybdis
11
1 / 0 / 0
6,501
650
5,257
5,992
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
5,005
501
2,415
8,573
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 1
5,873
587
5,193
9,171
4,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
3
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Bastet
ELCHAPOHC
Bastet
0
3
0
0
W
Jing Wei
JossV
Jing Wei
1
0
1
1.5
L
Charybdis
King Kako1060
Charybdis
1
0
0
1
W
Raijin
2
1
5
4.5
W
Athena
SR PAPS
Athena
0
1
5
2.5
W
Ratatoskr
Snettleton
Ratatoskr
6
1
1
6.5
W
Nike
VonJair
Nike
0
0
1
0.5
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
19,715
37,265
Taken
39,968
16,849
Mitigated
18,873
13,287
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,560
1,677
0
2,568
7,949
3,496
0
0
7,949
0
38,639
L
Bastet
ELCHAPOHC
Bastet
2,290
1,073
0
2,060
8,283
2,934
0
1,818
6,465
0
34,155
W
Jing Wei
JossV
Jing Wei
3,477
2,447
0
3,870
6,943
2,174
0
450
6,493
0
50,462
L
Charybdis
King Kako1060
Charybdis
5,257
2,580
0
3,293
5,992
2,433
849
449
5,543
0
52,803
W
Raijin
7,176
362
0
2,350
6,585
2,223
616
4,107
2,478
45,531
0
W
Athena
SR PAPS
Athena
2,005
676
0
1,460
7,194
4,802
0
1,700
5,494
10,234
0
W
Ratatoskr
Snettleton
Ratatoskr
7,347
4,006
0
4,307
9,536
3,410
0
1,351
8,185
0
45,961
W
Nike
VonJair
Nike
2,870
721
0
1,300
7,007
4,240
0
0
7,007
0
46,100
L
2,415
942
0
1,504
8,573
5,574
0
1,811
6,762
18,019
0
L
5,193
491
281
4,208
9,171
4,436
0
5,103
4,068
48,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
29,171
346
Minions Killed
338
0
Camps Cleared
0
1,072,760
Distance Traveled
1,047,677
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,470
647
73
7
0
215,369
2
L
Bastet
5,322
532
59
6
0
268,946
0
W
Jing Wei
5,939
594
88
9
0
202,101
1
L
Charybdis
6,501
650
94
9
0
188,027
0
W
Raijin
6,304
630
90
9
0
211,199
0
W
Athena
5,333
533
16
2
0
223,196
0
W
Ratatoskr
6,494
649
70
7
0
225,284
0
W
Nike
6,267
627
82
8
0
210,980
1
L
Maui
5,005
501
21
2
0
156,641
2
L
Hades
5,873
587
91
9
0
218,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role