Player Matchup

Terra
Terra
Bob_Labs
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,488 Elo+
Solo
Hercules
Hercules
Grabesmond
Hercules
Level 157
God Stats
1W - 5L
1,538 SR
Queue Stats
537W - 515L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pathos563
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,354 SR
Queue Stats
37W - 28L
1,547 Elo+
Solo
Susano
Susano
WrapItUp-_-
Susano
Level 117
God Stats
1W - 3L
1,761 SR
Queue Stats
143W - 144L
1,470 Elo+
Solo
Anhur
Anhur
WrathofTyr2331
Anhur
Level 45
God Stats
2W - 1L
1,704 SR
Queue Stats
14W - 28L
1,265 Elo+
Solo
Team Averages
Level 85
1,571 SR
1,462 Elo+

VS

Team Averages
Level 93
1,439 SR
1,449 Elo+
Kukulkan
Kukulkan
Glutttony
Kukulkan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 59L
1,450 Elo+
Solo
Olorun
Olorun
Irydescence
Olorun
Level 67
God Stats
2W - 3L
1,343 SR
Queue Stats
34W - 29L
1,407 Elo+
Solo
Hachiman
Hachiman
MaabeeRick
Hachiman
Level 124
God Stats
32W - 34L
1,465 SR
Queue Stats
354W - 363L
1,403 Elo+
Solo
Cthulhu
Cthulhu
TWADE_22_
Cthulhu
Level 43
God Stats
5W - 3L
1,386 SR
Queue Stats
103W - 96L
1,503 Elo+
Party 1
Da Ji
Da Ji
holp26
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 110L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bob_Labs
Terra
11
2 / 2 / 1
5,897
491
5,218
9,691
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Grabesmond
Hercules
1
0 / 0 / 0
3,708
309
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Pathos563
Morgan Le Fay
12
3 / 2 / 1
6,526
544
6,515
8,349
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
3 / 1 / 4
6,810
568
6,431
11,069
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 1
5,667
472
1,939
9,480
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Glutttony
Kukulkan
13
4 / 0 / 1
8,031
669
6,037
4,862
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
10
3 / 2 / 4
6,599
550
4,790
5,845
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
MaabeeRick
Hachiman
12
2 / 3 / 0
7,472
623
5,478
10,098
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TWADE_22_
Cthulhu
10
2 / 1 / 5
7,054
588
3,399
8,730
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
holp26
Da Ji
13
1 / 2 / 1
6,951
579
3,960
9,096
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
Bob_Labs
Terra
2
2
1
1.25
W
Kukulkan
Glutttony
Kukulkan
4
0
1
4.5
L
Hercules
Grabesmond
Hercules
0
0
0
0
W
Olorun
3
2
4
2.5
W
Hachiman
MaabeeRick
Hachiman
2
3
0
0.67
L
Morgan Le Fay
Pathos563
Morgan Le Fay
3
2
1
1.75
W
Cthulhu
TWADE_22_
Cthulhu
2
1
5
4.5
L
Susano
3
1
4
5
L
0
7
1
0.07
W
Da Ji
holp26
Da Ji
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
23,664
38,589
Taken
38,631
18,491
Mitigated
19,062
10,106
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bob_Labs
Terra
5,218
1,534
96
3,245
9,691
7,290
0
1,702
7,989
24,443
0
W
Kukulkan
Glutttony
Kukulkan
6,037
676
0
945
4,862
1,951
463
2,209
2,596
61,854
0
L
Hercules
Grabesmond
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
4,790
2,263
60
1,078
5,845
2,675
1,844
1,402
4,443
42,987
0
W
Hachiman
MaabeeRick
Hachiman
5,478
3,409
0
4,341
10,098
3,356
730
4,192
5,441
0
51,397
L
Morgan Le Fay
Pathos563
Morgan Le Fay
6,515
948
0
2,284
8,349
3,308
0
3,680
4,667
45,523
0
W
Cthulhu
TWADE_22_
Cthulhu
3,399
702
0
2,459
8,730
7,636
369
2,163
6,567
23,098
0
L
Susano
6,431
1,322
0
3,514
11,069
4,447
0
2,638
8,431
0
42,541
L
1,939
1,628
0
967
9,480
3,446
0
6,200
3,276
0
25,292
W
Da Ji
holp26
Da Ji
3,960
720
0
670
9,096
3,444
0
1,205
7,851
0
55,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
36,107
219
Minions Killed
376
0
Camps Cleared
0
938,055
Distance Traveled
1,166,122
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,897
491
38
3
0
234,753
0
W
Kukulkan
8,031
669
106
9
0
226,915
0
L
Hercules
3,708
309
0
0
0
12,975
0
W
Olorun
6,599
550
65
5
0
222,537
0
W
Hachiman
7,472
623
84
7
0
196,235
0
L
Morgan Le Fay
6,526
544
80
7
0
238,981
1
W
Cthulhu
7,054
588
30
3
0
245,250
0
L
Susano
6,810
568
59
5
0
263,001
3
L
Anhur
5,667
472
42
4
0
188,345
0
W
Da Ji
6,951
579
91
8
0
275,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role