Player Matchup

Thor
Thor
Absolute_Liger
Thor
Level 125
God Stats
6W - 9L
1,595 SR
Queue Stats
516W - 491L
1,440 Elo+
Party 1
Neith
Neith
Divin3_Marv
Neith
Level 89
God Stats
9W - 6L
1,532 SR
Queue Stats
131W - 134L
1,459 Elo+
Party 1
Cerberus
Cerberus
PozitvlyNegative
Cerberus
Level 120
God Stats
4W - 7L
1,492 SR
Queue Stats
438W - 397L
1,450 Elo+
Party 1
Athena
Athena
ShyroTempest
Athena
Level 93
God Stats
10W - 10L
1,461 SR
Queue Stats
236W - 206L
1,482 Elo+
Solo
Ra
Ra
uRiich
Ra
Level 147
God Stats
4W - 5L
1,779 SR
Queue Stats
164W - 153L
1,552 Elo+
Solo
Team Averages
Level 115
1,572 SR
1,477 Elo+

VS

Team Averages
Level 96
1,304 SR
1,479 Elo+
Charybdis
Charybdis
Bromega25
Charybdis
Level 105
God Stats
4W - 5L
1,299 SR
Queue Stats
153W - 161L
1,468 Elo+
Party 3
Merlin
Merlin
Salty1Tap
Merlin
Level 117
God Stats
1W - 2L
1,190 SR
Queue Stats
126W - 122L
1,499 Elo+
Party 3
Arachne
Arachne
WhyYouSoBad87
Arachne
Level 116
God Stats
2W - 6L
1,178 SR
Queue Stats
199W - 186L
1,511 Elo+
Party 3
Gilgamesh
Gilgamesh
imTalksickYT
Gilgamesh
Level 63
God Stats
2W - 1L
1,304 SR
Queue Stats
59W - 54L
1,491 Elo+
Party 2
Bacchus
Bacchus
uiri00
Bacchus
Level 78
God Stats
126W - 97L
1,548 SR
Queue Stats
221W - 227L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,016
627
1,015
6,326
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,285
536
3,798
5,464
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,204
526
1,593
6,347
5,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
5
1 / 1 / 0
4,283
535
823
5,345
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
10
2 / 2 / 0
5,442
680
3,224
3,729
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bromega25
Charybdis
9
0 / 0 / 1
5,275
659
3,300
4,427
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Salty1Tap
Merlin
9
0 / 1 / 2
5,136
642
1,358
3,091
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
10
4 / 0 / 1
5,922
740
3,765
7,238
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
imTalksickYT
Gilgamesh
10
2 / 1 / 0
6,028
754
3,945
7,418
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
uiri00
Bacchus
7
0 / 2 / 2
4,756
595
2,388
7,457
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Charybdis
Bromega25
Charybdis
0
0
1
0.5
L
0
1
1
0.5
L
0
2
1
0.25
W
Merlin
Salty1Tap
Merlin
0
1
2
1
L
Athena
1
1
0
1
W
Arachne
4
0
1
4.5
W
Gilgamesh
imTalksickYT
Gilgamesh
2
1
0
2
L
Ra
2
2
0
1
W
Bacchus
uiri00
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,453
Damage
14,756
27,211
Taken
29,631
13,250
Mitigated
12,295
11,000
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,015
275
0
3,870
6,326
2,223
0
18
6,278
0
32,877
W
Charybdis
Bromega25
Charybdis
3,300
2,684
0
1,643
4,427
1,448
703
276
4,151
0
36,697
L
3,798
1,496
0
2,191
5,464
1,707
0
720
4,744
0
28,494
L
1,593
314
0
2,284
6,347
5,193
0
0
6,347
17,094
0
W
Merlin
Salty1Tap
Merlin
1,358
84
0
250
3,091
1,193
0
2,165
926
33,867
0
L
Athena
823
291
0
1,740
5,345
2,733
0
1,146
4,199
7,896
0
W
Arachne
3,765
2,768
0
2,956
7,238
2,524
0
889
6,273
0
34,986
W
Gilgamesh
imTalksickYT
Gilgamesh
3,945
1,536
0
1,676
7,418
2,869
117
1,300
6,118
0
35,461
L
Ra
3,224
311
118
797
3,729
1,394
0
1,676
1,897
39,563
0
W
Bacchus
uiri00
Bacchus
2,388
200
832
2,138
7,457
4,261
0
934
6,523
13,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,230
Gold Earned
27,117
229
Minions Killed
278
0
Camps Cleared
0
770,410
Distance Traveled
855,753
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,016
627
65
8
0
190,739
2
W
Charybdis
5,275
659
70
9
0
150,451
0
L
Neith
4,285
536
47
6
0
136,002
1
L
Cerberus
4,204
526
30
4
0
152,430
2
W
Merlin
5,136
642
82
10
0
153,401
0
L
Athena
4,283
535
10
1
0
106,845
1
W
Arachne
5,922
740
61
8
0
197,454
0
W
Gilgamesh
6,028
754
52
7
0
177,498
0
L
Ra
5,442
680
77
10
0
184,394
0
W
Bacchus
4,756
595
13
2
0
176,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role