Player Matchup

Thanatos
Thanatos
II Sand0val II
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,456 Elo+
Party 1
Discordia
Discordia
Valrk
Discordia
Level 122
God Stats
3W - 3L
1,665 SR
Queue Stats
194W - 179L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
WhiteS1oth
Nu Wa
Level 127
God Stats
2W - 6L
1,462 SR
Queue Stats
302W - 273L
1,542 Elo+
Solo
Chaac
Chaac
elsmay
Chaac
Level 133
God Stats
7W - 10L
1,476 SR
Queue Stats
174W - 172L
1,456 Elo+
Party 1
Ishtar
Ishtar
xXMIREFOXXx
Ishtar
Level 113
God Stats
1W - 3L
1,475 SR
Queue Stats
268W - 239L
1,497 Elo+
Solo
Team Averages
Level 124
1,515 SR
1,485 Elo+

VS

Team Averages
Level 97
1,565 SR
1,511 Elo+
Da Ji
Da Ji
DJTheFireLord
Da Ji
Level 154
God Stats
6W - 8L
1,497 SR
Queue Stats
345W - 319L
1,502 Elo+
Solo
Artemis
Artemis
Lanx0
Artemis
Level 105
God Stats
3W - 0L
1,791 SR
Queue Stats
160W - 144L
1,537 Elo+
Party 2
Aphrodite
Aphrodite
Vv-BATTALION-vV
Aphrodite
Level 132
God Stats
4W - 3L
1,635 SR
Queue Stats
224W - 213L
1,532 Elo+
Solo
Atlas
Atlas
YuriUnlucky
Atlas
Level 18
God Stats
8W - 7L
1,522 SR
Queue Stats
13W - 15L
1,417 Elo+
Party 2
Hades
Hades
redblooded457
Hades
Level 78
God Stats
8W - 4L
1,379 SR
Queue Stats
145W - 135L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 4 / 1
4,829
483
2,378
9,652
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Valrk
Discordia
10
0 / 3 / 0
5,421
542
4,730
5,557
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
1 / 2 / 0
7,037
704
3,703
5,556
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
elsmay
Chaac
8
0 / 2 / 1
5,522
552
4,751
8,692
6,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
9
1 / 1 / 0
5,593
559
4,685
4,876
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 0
6,953
695
5,067
8,100
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Lanx0
Artemis
9
2 / 1 / 1
5,007
501
4,570
6,334
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Vv-BATTALION-vV
Aphrodite
10
0 / 0 / 3
6,145
615
4,810
8,151
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 2
5,292
529
2,362
7,728
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,571
657
2,831
5,942
3,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
12
12
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
Thanatos
0
4
1
0.13
W
Artemis
Lanx0
Artemis
2
1
1
2.5
L
Discordia
Valrk
Discordia
0
3
0
0
W
Aphrodite
Vv-BATTALION-vV
Aphrodite
0
0
3
1.5
L
Nu Wa
1
2
0
0.5
W
0
0
2
1
L
Chaac
elsmay
Chaac
0
2
1
0.25
W
2
1
0
2
L
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
19,640
34,333
Taken
36,255
15,815
Mitigated
15,464
8,881
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,067
1,547
0
648
8,100
3,295
0
1,198
6,862
0
49,165
L
Thanatos
2,378
1,060
0
3,639
9,652
3,052
0
1,917
7,735
0
31,096
W
Artemis
Lanx0
Artemis
4,570
1,388
0
673
6,334
2,159
0
196
6,098
0
30,207
L
Discordia
Valrk
Discordia
4,730
288
0
500
5,557
1,670
0
2,525
3,032
32,394
0
W
Aphrodite
Vv-BATTALION-vV
Aphrodite
4,810
381
225
5,163
8,151
3,232
0
3,905
4,206
40,959
0
L
Nu Wa
3,703
664
0
1,316
5,556
2,440
0
2,831
2,725
52,230
0
W
2,362
937
1,423
1,342
7,728
3,621
0
189
7,499
12,456
0
L
Chaac
elsmay
Chaac
4,751
240
0
2,044
8,692
6,997
0
1,400
7,292
0
20,645
W
2,831
306
40
4,049
5,942
3,157
0
2,583
3,157
53,601
0
L
Ishtar
4,685
2,742
0
1,382
4,876
1,656
0
1,330
3,546
0
43,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
29,968
316
Minions Killed
313
0
Camps Cleared
0
1,003,571
Distance Traveled
1,019,379
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,953
695
70
7
0
234,127
0
L
Thanatos
4,829
483
43
4
0
216,241
0
W
Artemis
5,007
501
51
5
0
195,613
0
L
Discordia
5,421
542
63
6
0
190,465
0
W
Aphrodite
6,145
615
80
8
0
211,680
2
L
Nu Wa
7,037
704
101
10
0
177,503
0
W
Atlas
5,292
529
20
2
0
187,734
0
L
Chaac
5,522
552
23
2
0
217,097
1
W
Hades
6,571
657
92
9
0
190,225
1
L
Ishtar
5,593
559
86
9
0
202,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role